generated from nhcarrigan/template
161127dc21
## Summary Audits all `logError` call sites in `gameContext.tsx` and suppresses telemetry for expected business logic rejections, eliminating alert fatigue without hiding real errors. ### Changes per call site | Context | Before | After | |---|---|---| | `auto_save` | Logged all non-signature errors | Network failures silently swallowed — next tick retries | | `auto_prestige` | Logged eligibility failures | Silently ignored — eligibility re-checked every tick | | `auto_boss` | Logged all errors | Filters out `"Boss is not currently available"` (race condition); other errors still logged | | `challenge_boss` | Logged all errors | Filters out `"Boss is not currently available"` (race condition); other errors still logged | | `start_exploration` | Logged then rethrew | Removed useless try/catch — error propagates to UI naturally | | `collect_exploration` | Logged then rethrew | Removed useless try/catch — error propagates to UI naturally | Genuine errors (`buy_prestige_upgrade`, `transcend`, `apotheosis`, `buy_echo_upgrade`, `craft_recipe`) are unchanged — they still fire telemetry. Closes #73 ✨ This PR was created with help from Hikari~ 🌸 Reviewed-on: #79 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>