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elysium/IDEAS.md
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hikari 078ae50e69 feat: add equipment set bonuses and boss bounty runestones
- Define EquipmentSet type + computeSetBonuses utility in packages/types
- Add setId field to Equipment type and assign sets to 27 equipment items
- Create 9 named equipment sets (Iron Vanguard → Eternal Throne) with 2pc/3pc bonuses
- Apply set combat multiplier in boss route
- Apply set gold/click multipliers in tick engine and click handler
- Include set bonuses in anti-cheat delta validation
- Show active set bonus strip + set badge per card in EquipmentPanel
- Add boss first-kill bounty runestones (scaling 1–10 per boss tier)
- Update AboutPanel and IDEAS.md
2026-03-06 23:56:45 -08:00

2.7 KiB
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Elysium — Content Ideas

A running list of planned features and content additions. Strike through items as they're completed!


🌟 New Systems

  • Offline earnings — When returning to the game, earn a percentage of what you'd have earned offline (cap at ~812 hours). Upgradeable via the prestige shop to increase the % and the time cap. Essential for an idle game!

  • Second prestige layer (Transcendence) — Unlocked after ~10 prestiges. Sacrifice all runestones for a new currency ("Echoes"?). Echoes are permanent account-wide currency that persist across prestiges. Has its own upgrade tree with truly game-changing bonuses. Gives endgame players a long-term goal.

  • Daily challenges — Three rotating objectives each day (e.g. kill X boss, earn X gold this run, complete X quests). Reward bonus crystals. Encourages daily logins even when idling comfortably.

  • Boss first-kill bounties — Defeating a boss for the very first time grants a one-time runestone bonus. Rewards exploration and makes conquering a new zone feel extra satisfying.

  • Auto-prestige toggle — Unlockable via the prestige shop. Automatically prestiges the moment the threshold is reached. Late-game convenience that dedicated players will love.


📦 Content Additions

  • Equipment set bonuses — Group existing equipment into named sets (e.g. "Shadow Infiltrator"). Wearing 2/3/4 pieces of a set grants escalating bonuses. Adds strategic depth without requiring lots of new items.

  • The Codex / Lore Book — Defeating bosses and completing quests unlocks lore entries about the world. Pure flavour, but gives the world depth and a collection mechanic. Show a notification when new lore unlocks.

  • Milestone prestige bonuses — Every 5th prestige, earn a free prestige upgrade or a large runestone windfall. Gives players mini-goals within the prestige loop.


📊 UI / Statistics

  • Statistics panel — All-time totals: gold earned across all runs, total prestiges, bosses defeated, quests completed, time played. Idle game players love seeing big numbers about their big numbers.

  • Last cloud save date + Force cloud save button — Display when the last cloud save occurred (always visible, e.g. in the ResourceBar). Include a manual "Force Save" button for peace of mind.


💜 Priority Order (Suggested)

  1. Offline earnings
  2. Statistics panel
  3. Daily challenges
  4. Boss first-kill bounties
  5. Milestone prestige bonuses
  6. Equipment set bonuses
  7. Auto-prestige toggle (prestige shop upgrade)
  8. The Codex / Lore Book (flavour, lower priority)
  9. Second prestige layer / Transcendence (big feature, save for later)