generated from nhcarrigan/template
05c0faa432
Bosses killed before `bountyRunestonesClaimed` was added to the codebase had `status: "defeated"` but the field undefined. After prestige, the preservation check (`=== true`) missed these, so the bounty was re-awarded next run. Now also treat `status === "defeated"` as proof the bounty was already earned. Closes #52