generated from nhcarrigan/template
chore: community feedback fixes and UI improvements #102
@@ -27,6 +27,7 @@ import { currentSchemaVersion } from "../data/schemaVersion.js";
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import { prisma } from "../db/client.js";
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import { authMiddleware } from "../middleware/auth.js";
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import { getOrResetDailyChallenges } from "../services/dailyChallenges.js";
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import { fetchDiscordUserById } from "../services/discord.js";
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import { logger } from "../services/logger.js";
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import { calculateOfflineEarnings } from "../services/offlineProgress.js";
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import {
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@@ -685,11 +686,34 @@ gameRouter.get("/load", async(context) => {
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try {
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const discordId = context.get("discordId");
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const [ record, playerRecord ] = await Promise.all([
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prisma.gameState.findUnique({ where: { discordId } }),
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prisma.player.findUnique({ where: { discordId } }),
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const [ [ record, playerRecord ], freshDiscordUser ] = await Promise.all([
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Promise.all([
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prisma.gameState.findUnique({ where: { discordId } }),
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prisma.player.findUnique({ where: { discordId } }),
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]),
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fetchDiscordUserById(discordId),
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]);
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// Refresh avatar in DB when Discord returns an updated hash
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if (
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freshDiscordUser !== null
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&& playerRecord !== null
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&& freshDiscordUser.avatar !== playerRecord.avatar
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) {
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playerRecord.avatar = freshDiscordUser.avatar;
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void prisma.player.update({
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data: { avatar: freshDiscordUser.avatar },
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where: { discordId },
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}).catch((error: unknown) => {
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void logger.error(
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"avatar_refresh",
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error instanceof Error
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? error
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: new Error(String(error)),
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);
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});
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}
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if (!record) {
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// No save found — create a fresh state (handles nuked DB or first-time load race)
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if (!playerRecord) {
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@@ -757,6 +781,7 @@ gameRouter.get("/load", async(context) => {
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*/
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if (playerRecord !== null) {
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state.player.characterName = playerRecord.characterName;
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state.player.avatar = playerRecord.avatar;
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}
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const now = Date.now();
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@@ -106,6 +106,40 @@ const fetchDiscordUser = async(
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}
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};
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/**
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* Fetches a Discord user's profile by their Discord ID using the bot token.
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* Returns null on any failure so callers are never blocked by Discord API issues.
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* @param discordId - The Discord user ID to look up.
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* @returns The Discord user object, or null if the fetch fails.
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*/
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const fetchDiscordUserById = async(
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discordId: string,
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): Promise<DiscordUser | null> => {
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const botToken = process.env.DISCORD_BOT_TOKEN;
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if (botToken === undefined || botToken === "") {
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return null;
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}
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try {
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const response = await fetch(
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`https://discord.com/api/v10/users/${discordId}`,
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{ headers: { Authorization: `Bot ${botToken}` } },
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);
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if (!response.ok) {
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return null;
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}
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/* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Response JSON matches DiscordUser shape */
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return await (response.json() as Promise<DiscordUser>);
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} catch (error) {
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void logger.error(
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"discord_fetch_user_by_id",
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error instanceof Error
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? error
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: new Error(String(error)),
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);
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return null;
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}
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};
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/**
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* Builds the Discord OAuth authorisation URL.
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* @returns The full OAuth URL to redirect the user to.
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@@ -133,4 +167,4 @@ const buildOAuthUrl = (): string => {
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};
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export type { DiscordTokenResponse, DiscordUser };
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export { buildOAuthUrl, exchangeCode, fetchDiscordUser };
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export { buildOAuthUrl, exchangeCode, fetchDiscordUser, fetchDiscordUserById };
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@@ -19,6 +19,10 @@ vi.mock("../../src/middleware/auth.js", () => ({
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}),
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}));
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vi.mock("../../src/services/discord.js", () => ({
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fetchDiscordUserById: vi.fn().mockResolvedValue(null),
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}));
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const DISCORD_ID = "test_discord_id";
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const CURRENT_SCHEMA_VERSION = 1;
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@@ -200,6 +204,75 @@ describe("game route", () => {
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expect(body.offlineGold).toBeGreaterThan(0);
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expect(body.offlineEssence).toBeGreaterThan(0);
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});
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it("syncs updated avatar from Discord into the returned state", async () => {
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const todayUTC = new Date().toISOString().slice(0, 10);
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const state = makeState();
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vi.mocked(prisma.gameState.findUnique).mockResolvedValueOnce({ state } as never);
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vi.mocked(prisma.player.findUnique).mockResolvedValueOnce(
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makePlayer({ lastLoginDate: todayUTC, avatar: "old_hash" }) as never,
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);
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vi.mocked(prisma.gameState.update).mockResolvedValueOnce({} as never);
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vi.mocked(prisma.player.update).mockResolvedValueOnce({} as never);
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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vi.mocked(fetchDiscordUserById).mockResolvedValueOnce({
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id: DISCORD_ID, username: "u", discriminator: "0", avatar: "new_hash",
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});
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const res = await app.fetch(new Request("http://localhost/game/load"));
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expect(res.status).toBe(200);
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const body = await res.json() as { state: GameState };
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expect(body.state.player.avatar).toBe("new_hash");
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});
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it("continues loading when the avatar DB update fails", async () => {
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const todayUTC = new Date().toISOString().slice(0, 10);
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const state = makeState();
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vi.mocked(prisma.gameState.findUnique).mockResolvedValueOnce({ state } as never);
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vi.mocked(prisma.player.findUnique).mockResolvedValueOnce(
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makePlayer({ lastLoginDate: todayUTC, avatar: "old_hash" }) as never,
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);
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vi.mocked(prisma.gameState.update).mockResolvedValueOnce({} as never);
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vi.mocked(prisma.player.update).mockRejectedValueOnce(new Error("db error"));
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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vi.mocked(fetchDiscordUserById).mockResolvedValueOnce({
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id: DISCORD_ID, username: "u", discriminator: "0", avatar: "new_hash",
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});
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const res = await app.fetch(new Request("http://localhost/game/load"));
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expect(res.status).toBe(200);
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});
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it("continues loading when the avatar DB update fails with a non-Error value", async () => {
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const todayUTC = new Date().toISOString().slice(0, 10);
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const state = makeState();
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vi.mocked(prisma.gameState.findUnique).mockResolvedValueOnce({ state } as never);
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vi.mocked(prisma.player.findUnique).mockResolvedValueOnce(
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makePlayer({ lastLoginDate: todayUTC, avatar: "old_hash" }) as never,
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);
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vi.mocked(prisma.gameState.update).mockResolvedValueOnce({} as never);
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vi.mocked(prisma.player.update).mockRejectedValueOnce("raw string error");
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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vi.mocked(fetchDiscordUserById).mockResolvedValueOnce({
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id: DISCORD_ID, username: "u", discriminator: "0", avatar: "new_hash",
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});
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const res = await app.fetch(new Request("http://localhost/game/load"));
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expect(res.status).toBe(200);
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});
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it("keeps stored avatar when Discord returns null", async () => {
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const todayUTC = new Date().toISOString().slice(0, 10);
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const state = makeState();
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vi.mocked(prisma.gameState.findUnique).mockResolvedValueOnce({ state } as never);
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vi.mocked(prisma.player.findUnique).mockResolvedValueOnce(
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makePlayer({ lastLoginDate: todayUTC, avatar: "stored_hash" }) as never,
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);
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vi.mocked(prisma.gameState.update).mockResolvedValueOnce({} as never);
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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vi.mocked(fetchDiscordUserById).mockResolvedValueOnce(null);
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const res = await app.fetch(new Request("http://localhost/game/load"));
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expect(res.status).toBe(200);
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const body = await res.json() as { state: GameState };
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expect(body.state.player.avatar).toBe("stored_hash");
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});
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});
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describe("POST /save", () => {
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@@ -104,4 +104,53 @@ describe("discord service", () => {
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await expect(exchangeCode("some_code")).rejects.toBe("raw string error");
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});
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});
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describe("fetchDiscordUserById", () => {
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it("returns null when DISCORD_BOT_TOKEN is missing", async () => {
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delete process.env["DISCORD_BOT_TOKEN"];
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUserById("123456");
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expect(result).toBeNull();
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});
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it("returns null when DISCORD_BOT_TOKEN is empty", async () => {
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process.env["DISCORD_BOT_TOKEN"] = "";
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUserById("123456");
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expect(result).toBeNull();
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});
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it("returns null when response is not ok", async () => {
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process.env["DISCORD_BOT_TOKEN"] = "bot_token";
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mockFetch.mockResolvedValueOnce({ ok: false, statusText: "Not Found" });
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUserById("123456");
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expect(result).toBeNull();
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});
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it("returns null when fetch throws", async () => {
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process.env["DISCORD_BOT_TOKEN"] = "bot_token";
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mockFetch.mockRejectedValueOnce(new Error("network error"));
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUserById("123456");
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expect(result).toBeNull();
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});
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it("returns null when fetch throws a non-Error value", async () => {
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process.env["DISCORD_BOT_TOKEN"] = "bot_token";
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mockFetch.mockRejectedValueOnce("raw string error");
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUserById("123456");
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expect(result).toBeNull();
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});
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it("returns the user on success", async () => {
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process.env["DISCORD_BOT_TOKEN"] = "bot_token";
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const user = { id: "123456", username: "testuser", discriminator: "0", avatar: "abc123" };
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mockFetch.mockResolvedValueOnce({ ok: true, json: () => Promise.resolve(user) });
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const { fetchDiscordUserById } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUserById("123456");
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expect(result).toMatchObject({ id: "123456", avatar: "abc123" });
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});
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});
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});
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