feat: communicate quest failure mechanics in the UI #80

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opened 2026-03-19 16:23:11 -07:00 by hikari · 0 comments
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Description

Multiple community members have repeatedly expressed confusion and frustration about quests failing, unsure whether it is a bug or intended behaviour. There is currently no in-game explanation of the quest failure mechanic.

Reported By

Community members tau.deusmortis, minjo70, ilenia_4709, kindally — recurring theme across multiple days.

Expected Behaviour

The UI should clearly communicate:

  • That quests can fail
  • What determines success vs failure (e.g. combat power threshold, chance-based, or other factors)
  • What happens when a quest fails (timer resets, must retry)

Suggested locations: quest card tooltips, the About / How to Play panel, or a brief note on the quest itself.

This issue was created with help from Hikari~ 🌸

## Description Multiple community members have repeatedly expressed confusion and frustration about quests failing, unsure whether it is a bug or intended behaviour. There is currently no in-game explanation of the quest failure mechanic. ## Reported By Community members `tau.deusmortis`, `minjo70`, `ilenia_4709`, `kindally` — recurring theme across multiple days. ## Expected Behaviour The UI should clearly communicate: - That quests can fail - What determines success vs failure (e.g. combat power threshold, chance-based, or other factors) - What happens when a quest fails (timer resets, must retry) Suggested locations: quest card tooltips, the About / How to Play panel, or a brief note on the quest itself. ✨ This issue was created with help from Hikari~ 🌸
naomi closed this issue 2026-03-19 17:57:18 -07:00
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Reference: nhcarrigan/elysium#80