fix: boss fight reads last cloud-saved state instead of live client state #50

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opened 2026-03-18 11:02:49 -07:00 by hikari · 0 comments
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Description

Equipment and other stat changes made since the last cloud save are not reflected in boss fights. The boss fight appears to read the last server-persisted state rather than the live client state, so any unsynced changes (e.g. newly equipped items) are silently ignored.

Steps to Reproduce

  1. Equip a combat-boost item
  2. Do not force-save
  3. Initiate a boss fight
  4. Observe that the combat power used in the fight does not reflect the new equipment

Expected Behaviour

The boss fight should use the player's current live stats, including any equipment changes not yet synced.

Suggested Fix

Force a save to the server immediately before initiating a boss fight, ensuring the state used server-side is always current.

Reported By

Community members tau.deusmortis, ilenia_4709, kindally

This issue was created with help from Hikari~ 🌸

## Description Equipment and other stat changes made since the last cloud save are not reflected in boss fights. The boss fight appears to read the last server-persisted state rather than the live client state, so any unsynced changes (e.g. newly equipped items) are silently ignored. ## Steps to Reproduce 1. Equip a combat-boost item 2. Do not force-save 3. Initiate a boss fight 4. Observe that the combat power used in the fight does not reflect the new equipment ## Expected Behaviour The boss fight should use the player's current live stats, including any equipment changes not yet synced. ## Suggested Fix Force a save to the server immediately before initiating a boss fight, ensuring the state used server-side is always current. ## Reported By Community members `tau.deusmortis`, `ilenia_4709`, `kindally` ✨ This issue was created with help from Hikari~ 🌸
naomi closed this issue 2026-03-18 11:26:12 -07:00
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Reference: nhcarrigan/elysium#50