Commit Graph

6 Commits

Author SHA1 Message Date
hikari 7e04daa073 feat: add profile editing (bio, display name, stat visibility) 2026-03-06 13:56:12 -08:00
hikari 32c13f73c4 feat: add public player profile page 2026-03-06 13:49:14 -08:00
hikari f734176965 feat: add show/hide locked toggle to all panels 2026-03-06 13:46:28 -08:00
hikari 897eba5f64 feat: add zone system to bosses and quests 2026-03-06 13:42:40 -08:00
hikari e9e0df31fd feat: add equipment, achievements, and visual polish
- Equipment system: 12 items across weapon/armour/trinket slots with
  common/rare/epic/legendary rarities; starter commons auto-equipped,
  higher tiers drop from boss victories
- Achievement system: 15 milestones with typed conditions; checked
  each tick and crystal rewards applied automatically
- Achievement toast: slide-in notification, auto-dismisses after 4s
- Floating click text: +X gold floats on each manual click
- Expanded quests (9 total) and upgrades (12 total)
- Upgrade panel now shows locked upgrades so players can see their
  progression path
- formatNumber utility (K/M/B/T) used consistently across all panels
- Backfill logic for existing saves to add new content gracefully
- types package now emits .d.ts declarations
2026-03-06 13:27:48 -08:00
hikari a3daed1683 feat: initial elysium idle game prototype
Sets up the full monorepo with pnpm workspaces. Includes shared types
package, Hono API with Discord OAuth/JWT auth, Prisma v6 + MongoDB
Atlas, and React + Vite frontend with game loop, five tabs, and
Discord-linked save/load.
2026-03-06 11:26:19 -08:00