Exposes four new stats on public profiles (bosses defeated, quests
completed, adventurers recruited, achievements unlocked) with
corresponding visibility toggles. The edit modal now auto-populates
the character name, bio, and settings from the server on open.
- Equipment system: 12 items across weapon/armour/trinket slots with
common/rare/epic/legendary rarities; starter commons auto-equipped,
higher tiers drop from boss victories
- Achievement system: 15 milestones with typed conditions; checked
each tick and crystal rewards applied automatically
- Achievement toast: slide-in notification, auto-dismisses after 4s
- Floating click text: +X gold floats on each manual click
- Expanded quests (9 total) and upgrades (12 total)
- Upgrade panel now shows locked upgrades so players can see their
progression path
- formatNumber utility (K/M/B/T) used consistently across all panels
- Backfill logic for existing saves to add new content gracefully
- types package now emits .d.ts declarations
Sets up the full monorepo with pnpm workspaces. Includes shared types
package, Hono API with Discord OAuth/JWT auth, Prisma v6 + MongoDB
Atlas, and React + Vite frontend with game loop, five tabs, and
Discord-linked save/load.