Commit Graph

3 Commits

Author SHA1 Message Date
hikari 5ad2c44399 feat: add number format config, resource cap, and modal scroll fix
- Add user-configurable number format (suffix/scientific/engineering)
  - Suffix: K/M/B/T through Dc (1e33), then letter-based a/b/c... indefinitely
  - Scientific: 1.23e15 style via toExponential
  - Engineering: exponent always a multiple of 3 (1.23E15)
  - Stored in ProfileSettings, fetched from profile API on load
  - Picker UI in EditProfileModal with live examples
- Cap all resource accumulation at 1e300 (RESOURCE_CAP constant)
  - Per-resource FULL badge with tooltip in ResourceBar
  - Amber notice strip when any resource is at cap
  - handleClick also respects the cap
- Make EditProfileModal scrollable with viewport margin
  - Flex column layout with sticky header, scrollable form body
  - Bio textarea preserved as resizable with min-height
- Fix ReferenceError: formatNumber not defined in BossPanel/AchievementPanel
  - Pass formatNumber as prop to BossCard and AchievementCard
  - Pass formatNumber as parameter to conditionDescription
2026-03-06 18:59:43 -08:00
hikari e9e0df31fd feat: add equipment, achievements, and visual polish
- Equipment system: 12 items across weapon/armour/trinket slots with
  common/rare/epic/legendary rarities; starter commons auto-equipped,
  higher tiers drop from boss victories
- Achievement system: 15 milestones with typed conditions; checked
  each tick and crystal rewards applied automatically
- Achievement toast: slide-in notification, auto-dismisses after 4s
- Floating click text: +X gold floats on each manual click
- Expanded quests (9 total) and upgrades (12 total)
- Upgrade panel now shows locked upgrades so players can see their
  progression path
- formatNumber utility (K/M/B/T) used consistently across all panels
- Backfill logic for existing saves to add new content gracefully
- types package now emits .d.ts declarations
2026-03-06 13:27:48 -08:00
hikari a3daed1683 feat: initial elysium idle game prototype
Sets up the full monorepo with pnpm workspaces. Includes shared types
package, Hono API with Discord OAuth/JWT auth, Prisma v6 + MongoDB
Atlas, and React + Vite frontend with game loop, five tabs, and
Discord-linked save/load.
2026-03-06 11:26:19 -08:00