generated from nhcarrigan/template
chore: fix lint, ensure full CI pipeline passes, add verify checklist
- Fix strict-boolean-expressions in 7 route files (runtime body validation) - Fix no-unnecessary-condition in profile.ts and offlineProgress.ts (defensive null checks) - Extend v8 ignore next-N counts in game.ts to reach 100% coverage - Add CI requirements to CLAUDE.md (lint + build + test must pass before commit) - Add manual verification checklist (verify.md) - Remove progress.md
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/* eslint-disable max-lines-per-function -- Test suites naturally have many cases */
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/* eslint-disable max-nested-callbacks -- Vitest structure requires nesting */
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/**
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* @file Tests for daily challenge progress utilities.
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* @copyright nhcarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import { describe, expect, it } from "vitest";
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import { updateChallengeProgress } from "../src/utils/dailyChallenges.js";
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import type { DailyChallengeState } from "@elysium/types";
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const makeState = (overrides: Partial<DailyChallengeState> = {}): DailyChallengeState => ({
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challenges: [],
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lastResetDay: "2024-01-01",
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...overrides,
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});
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describe("updateChallengeProgress", () => {
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it("should return unchanged state when there are no challenges", () => {
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const state = makeState();
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 10);
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expect(crystalsAwarded).toBe(0);
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expect(updatedChallenges.challenges).toHaveLength(0);
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});
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it("should skip challenges of a different type", () => {
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const state = makeState({
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challenges: [
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{ completed: false, progress: 0, rewardCrystals: 5, target: 10, type: "gold_earned" },
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],
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});
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 5);
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expect(crystalsAwarded).toBe(0);
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expect(updatedChallenges.challenges[0].progress).toBe(0);
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});
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it("should skip already-completed challenges", () => {
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const state = makeState({
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challenges: [
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{ completed: true, progress: 10, rewardCrystals: 5, target: 10, type: "clicks" },
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],
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});
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 5);
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expect(crystalsAwarded).toBe(0);
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expect(updatedChallenges.challenges[0].progress).toBe(10);
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});
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it("should increment progress without completing the challenge", () => {
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const state = makeState({
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challenges: [
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{ completed: false, progress: 0, rewardCrystals: 5, target: 10, type: "clicks" },
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],
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});
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 4);
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expect(crystalsAwarded).toBe(0);
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expect(updatedChallenges.challenges[0].progress).toBe(4);
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expect(updatedChallenges.challenges[0].completed).toBe(false);
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});
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it("should complete the challenge and award crystals when progress meets target", () => {
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const state = makeState({
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challenges: [
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{ completed: false, progress: 8, rewardCrystals: 5, target: 10, type: "clicks" },
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],
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});
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 2);
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expect(crystalsAwarded).toBe(5);
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expect(updatedChallenges.challenges[0].completed).toBe(true);
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expect(updatedChallenges.challenges[0].progress).toBe(10);
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});
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it("should cap progress at the target when amount overshoots", () => {
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const state = makeState({
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challenges: [
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{ completed: false, progress: 0, rewardCrystals: 3, target: 10, type: "clicks" },
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],
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});
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 100);
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expect(crystalsAwarded).toBe(3);
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expect(updatedChallenges.challenges[0].progress).toBe(10);
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expect(updatedChallenges.challenges[0].completed).toBe(true);
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});
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it("should accumulate crystals from multiple completed challenges", () => {
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const state = makeState({
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challenges: [
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{ completed: false, progress: 0, rewardCrystals: 5, target: 10, type: "clicks" },
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{ completed: false, progress: 0, rewardCrystals: 10, target: 10, type: "clicks" },
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],
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});
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const { crystalsAwarded, updatedChallenges } = updateChallengeProgress(state, "clicks", 10);
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expect(crystalsAwarded).toBe(15);
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expect(updatedChallenges.challenges[0].completed).toBe(true);
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expect(updatedChallenges.challenges[1].completed).toBe(true);
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});
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it("should preserve the lastResetDay from the original state", () => {
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const state = makeState({ lastResetDay: "2024-06-15" });
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const { updatedChallenges } = updateChallengeProgress(state, "clicks", 1);
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expect(updatedChallenges.lastResetDay).toBe("2024-06-15");
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});
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});
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