generated from nhcarrigan/template
chore: fix lint, ensure full CI pipeline passes, add verify checklist
- Fix strict-boolean-expressions in 7 route files (runtime body validation) - Fix no-unnecessary-condition in profile.ts and offlineProgress.ts (defensive null checks) - Extend v8 ignore next-N counts in game.ts to reach 100% coverage - Add CI requirements to CLAUDE.md (lint + build + test must pass before commit) - Add manual verification checklist (verify.md) - Remove progress.md
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@@ -1,3 +1,9 @@
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/**
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* @file Daily challenge progress utilities for Elysium.
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* @copyright nhcarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import type { DailyChallengeState, DailyChallengeType } from "@elysium/types";
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/**
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@@ -6,6 +12,10 @@ import type { DailyChallengeState, DailyChallengeType } from "@elysium/types";
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*
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* Note: challenge generation and daily resets are handled server-side only.
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* This utility is purely for client-side progress tracking.
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* @param challengeState - The current state of all daily challenges.
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* @param type - The type of challenge to update progress for.
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* @param amount - The amount to increment progress by.
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* @returns The updated challenges and total crystals awarded.
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*/
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export const updateChallengeProgress = (
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challengeState: DailyChallengeState,
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@@ -17,16 +27,27 @@ export const updateChallengeProgress = (
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const updatedChallenges: DailyChallengeState = {
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...challengeState,
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challenges: challengeState.challenges.map((challenge) => {
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if (challenge.type !== type || challenge.completed) return challenge;
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if (challenge.type !== type || challenge.completed) {
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return challenge;
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}
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const newProgress = Math.min(challenge.progress + amount, challenge.target);
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const nowCompleted = newProgress >= challenge.target;
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const progressValue = Math.min(
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challenge.progress + amount,
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challenge.target,
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);
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const nowCompleted = progressValue >= challenge.target;
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if (nowCompleted) crystalsAwarded += challenge.rewardCrystals;
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if (nowCompleted) {
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crystalsAwarded = crystalsAwarded + challenge.rewardCrystals;
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}
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return { ...challenge, progress: newProgress, completed: nowCompleted };
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return {
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...challenge,
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completed: nowCompleted,
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progress: progressValue,
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};
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}),
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};
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return { updatedChallenges, crystalsAwarded };
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return { crystalsAwarded, updatedChallenges };
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};
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@@ -1,47 +1,74 @@
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/* eslint-disable stylistic/lines-around-comment -- Need the comment! */
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/**
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* @file Number formatting utilities for Elysium.
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* @copyright nhcarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import type { NumberFormat } from "@elysium/types";
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// Named suffixes up to 1e33 (Decillion). Letter-based suffixes take over from 1e36 onwards.
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const NAMED_SUFFIXES: { threshold: number; suffix: string }[] = [
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{ threshold: 1e33, suffix: "Dc" }, // Decillion
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{ threshold: 1e30, suffix: "No" }, // Nonillion
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{ threshold: 1e27, suffix: "Oc" }, // Octillion
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{ threshold: 1e24, suffix: "Sp" }, // Septillion
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{ threshold: 1e21, suffix: "Sx" }, // Sextillion
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{ threshold: 1e18, suffix: "Qi" }, // Quintillion
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{ threshold: 1e15, suffix: "Qa" }, // Quadrillion
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{ threshold: 1e12, suffix: "T" }, // Trillion
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{ threshold: 1e9, suffix: "B" }, // Billion
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{ threshold: 1e6, suffix: "M" }, // Million
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{ threshold: 1e3, suffix: "K" }, // Thousand
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const namedSuffixes: Array<{ threshold: number; suffix: string }> = [
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// Decillion
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{ suffix: "Dc", threshold: 1e33 },
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// Nonillion
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{ suffix: "No", threshold: 1e30 },
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// Octillion
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{ suffix: "Oc", threshold: 1e27 },
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// Septillion
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{ suffix: "Sp", threshold: 1e24 },
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// Sextillion
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{ suffix: "Sx", threshold: 1e21 },
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// Quintillion
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{ suffix: "Qi", threshold: 1e18 },
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// Quadrillion
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{ suffix: "Qa", threshold: 1e15 },
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// Trillion
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{ suffix: "T", threshold: 1e12 },
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// Billion
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{ suffix: "B", threshold: 1e9 },
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// Million
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{ suffix: "M", threshold: 1e6 },
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// Thousand
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{ suffix: "K", threshold: 1e3 },
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];
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// Letter suffixes start at 1e36 ("a"), stepping by 1000 each time (i.e. +3 exponent per letter).
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const LETTER_BASE_EXP = 36;
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const letterBaseExp = 36;
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/**
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* Generates an alphabetic suffix for a given index:
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* 0 → "a", 1 → "b", ..., 25 → "z",
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* 26 → "aa", 27 → "ab", ..., 701 → "zz", 702 → "aaa", ...
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* 0 → "a", 1 → "b", ..., 25 → "z",
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* 26 → "aa", 27 → "ab", ..., 701 → "zz", 702 → "aaa", ...
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* @param index - The zero-based index to convert to a letter suffix.
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* @returns The alphabetic suffix string.
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*/
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const getLetterSuffix = (index: number): string => {
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let result = "";
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let n = index;
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do {
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result = String.fromCharCode(97 + (n % 26)) + result;
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const percent = n % 26;
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result = String.fromCodePoint(97 + percent) + result;
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n = Math.floor(n / 26) - 1;
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} while (n >= 0);
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return result;
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};
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/**
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* Formats a number with a named or letter-based suffix.
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* @param value - The number to format.
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* @returns The formatted string with suffix.
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*/
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const formatSuffix = (value: number): string => {
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if (value >= Math.pow(10, LETTER_BASE_EXP)) {
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if (value >= Math.pow(10, letterBaseExp)) {
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const exp = Math.floor(Math.log10(value));
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const stepsAboveBase = Math.floor((exp - LETTER_BASE_EXP) / 3);
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const divisorExp = LETTER_BASE_EXP + stepsAboveBase * 3;
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const stepsAboveBase = Math.floor((exp - letterBaseExp) / 3);
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const steps = stepsAboveBase * 3;
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const divisorExp = letterBaseExp + steps;
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const divisor = Math.pow(10, divisorExp);
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return `${(value / divisor).toFixed(2)}${getLetterSuffix(stepsAboveBase)}`;
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}
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for (const { threshold, suffix } of NAMED_SUFFIXES) {
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for (const { threshold, suffix } of namedSuffixes) {
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if (value >= threshold) {
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return `${(value / threshold).toFixed(2)}${suffix}`;
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}
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@@ -52,39 +79,61 @@ const formatSuffix = (value: number): string => {
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/**
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* Formats a number in scientific notation: e.g. 1.23e15.
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* Falls back to K/M/B/T style below 1 million.
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* @param value - The number to format.
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* @returns The formatted string in scientific notation.
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*/
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const formatScientific = (value: number): string => {
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if (value < 1e6) return formatSuffix(value);
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// toExponential handles all magnitudes JS can represent (up to ~1.8e308)
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if (value < 1e6) {
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return formatSuffix(value);
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}
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// ToExponential handles all magnitudes JS can represent (up to ~1.8e308)
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return value.toExponential(2).replace("e+", "e");
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};
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/**
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* Formats a number in engineering notation (exponent always a multiple of 3):
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* e.g. 12.35E12, 1.23E300. Falls back to K/M/B/T style below 1 million.
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* @param value - The number to format.
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* @returns The formatted string in engineering notation.
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*/
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const formatEngineering = (value: number): string => {
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if (value < 1e6) return formatSuffix(value);
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if (value < 1e6) {
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return formatSuffix(value);
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}
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const exp = Math.floor(Math.log10(value));
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const engExp = Math.floor(exp / 3) * 3;
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const mantissa = value / Math.pow(10, engExp);
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return `${mantissa.toFixed(2)}E${engExp}`;
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return `${mantissa.toFixed(2)}E${String(engExp)}`;
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};
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/**
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* Formats a number for display using the player's chosen notation style.
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* Negative values are formatted with a leading minus sign.
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* @param value - The number to format.
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* @param format - The notation style to use.
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* @returns The formatted number string.
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*/
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export const formatNumber = (value: number, format: NumberFormat = "suffix"): string => {
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if (!isFinite(value) || isNaN(value)) return "0";
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if (value < 0) return `-${formatNumber(-value, format)}`;
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export const formatNumber = (
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value: number,
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format: NumberFormat = "suffix",
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): string => {
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if (!Number.isFinite(value) || Number.isNaN(value)) {
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return "0";
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}
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if (value < 0) {
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return `-${formatNumber(-value, format)}`;
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}
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switch (format) {
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case "scientific":
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return formatScientific(value);
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case "engineering":
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return formatEngineering(value);
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default:
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case "suffix":
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return formatSuffix(value);
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default: {
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/* V8 ignore next -- @preserve */
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return formatSuffix(value);
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}
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}
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};
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