generated from nhcarrigan/template
fix: resolve pre-existing TypeScript strictness build errors
- Add @types/node to API devDependencies
- Create HonoEnv type and apply to all routers + auth middleware for
proper context.get/set("discordId") typing
- Use conditional spreads for exactOptionalPropertyTypes dailyChallenges
in GameContext, tick engine, and prestige route
- Use conditional spread for optional signature in SaveRequest calls
- Add non-null assertions in shuffle/template index for noUncheckedIndexedAccess
- Cast GameState to never for Prisma InputJsonValue fields
- Exclude vite.config.ts from web tsconfig (it runs in Node context)
This commit is contained in:
@@ -22,6 +22,7 @@
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"devDependencies": {
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"@nhcarrigan/eslint-config": "5.2.0",
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"@nhcarrigan/typescript-config": "4.0.0",
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"@types/node": "25.3.5",
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"@vitest/coverage-v8": "3.0.8",
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"eslint": "9.22.0",
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"tsx": "4.19.3",
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@@ -1,7 +1,8 @@
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import type { Context, Next } from "hono";
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import type { MiddlewareHandler } from "hono";
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import type { HonoEnv } from "../types/hono.js";
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import { verifyToken } from "../services/jwt.js";
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export const authMiddleware = async (context: Context, next: Next): Promise<void> => {
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export const authMiddleware: MiddlewareHandler<HonoEnv> = async (context, next) => {
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const authorization = context.req.header("Authorization");
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if (!authorization?.startsWith("Bearer ")) {
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@@ -68,7 +68,7 @@ authRouter.get("/callback", async (context) => {
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await prisma.gameState.create({
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data: {
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discordId: player.discordId,
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state: initialState,
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state: initialState as unknown as never,
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updatedAt: now,
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},
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});
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@@ -1,5 +1,6 @@
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import type { BuyPrestigeUpgradeRequest, GameState, PrestigeRequest } from "@elysium/types";
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import { Hono } from "hono";
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import type { HonoEnv } from "../types/hono.js";
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import { prisma } from "../db/client.js";
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import { authMiddleware } from "../middleware/auth.js";
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import { DEFAULT_PRESTIGE_UPGRADES } from "../data/prestigeUpgrades.js";
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@@ -10,7 +11,7 @@ import {
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isEligibleForPrestige,
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} from "../services/prestige.js";
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export const prestigeRouter = new Hono();
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export const prestigeRouter = new Hono<HonoEnv>();
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prestigeRouter.use("*", authMiddleware);
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@@ -55,7 +56,7 @@ prestigeRouter.post("/", async (context) => {
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// Preserve daily challenges across the prestige reset and apply any crystal rewards
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const finalState: GameState = {
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...newState,
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dailyChallenges: updatedDailyChallenges,
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...(updatedDailyChallenges !== undefined ? { dailyChallenges: updatedDailyChallenges } : {}),
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resources: {
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...newState.resources,
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crystals: newState.resources.crystals + challengeCrystals,
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@@ -5,10 +5,11 @@ import type {
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} from "@elysium/types";
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import { DEFAULT_PROFILE_SETTINGS } from "@elysium/types";
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import { Hono } from "hono";
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import type { HonoEnv } from "../types/hono.js";
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import { prisma } from "../db/client.js";
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import { authMiddleware } from "../middleware/auth.js";
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export const profileRouter = new Hono();
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export const profileRouter = new Hono<HonoEnv>();
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const VALID_NUMBER_FORMATS = new Set(["suffix", "scientific", "engineering"]);
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@@ -25,7 +25,7 @@ const shuffleWithSeed = <T>(arr: T[], seed: number): T[] => {
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const result = [...arr];
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for (let i = result.length - 1; i > 0; i--) {
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const j = Math.floor(seededRandom(seed + i) * (i + 1));
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[result[i], result[j]] = [result[j], result[i]];
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[result[i], result[j]] = [result[j]!, result[i]!];
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}
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return result;
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};
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@@ -48,7 +48,7 @@ export const generateDailyChallenges = (dateStr: string): DailyChallenge[] => {
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return selectedTypes.map((type, index) => {
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const templates = DAILY_CHALLENGE_TEMPLATES.filter((t) => t.type === type);
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const templateIndex = Math.floor(seededRandom(seed + index * 100) * templates.length);
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const template = templates[templateIndex];
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const template = templates[templateIndex]!;
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return {
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id: `${dateStr}_${type}`,
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@@ -0,0 +1 @@
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export type HonoEnv = { Variables: { discordId: string } };
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