generated from nhcarrigan/template
feat: add statistics panel with all-time, current run, and progress stats
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@@ -6,7 +6,7 @@ A running list of planned features and content additions. Strike through items a
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## π New Systems
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- [ ] **Offline earnings** β When returning to the game, earn a percentage of what you'd have earned offline (cap at ~8β12 hours). Upgradeable via the prestige shop to increase the % and the time cap. Essential for an idle game!
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- [x] **Offline earnings** β When returning to the game, earn a percentage of what you'd have earned offline (cap at ~8β12 hours). Upgradeable via the prestige shop to increase the % and the time cap. Essential for an idle game!
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- [ ] **Second prestige layer (Transcendence)** β Unlocked after ~10 prestiges. Sacrifice all runestones for a new currency ("Echoes"?). Echoes are permanent account-wide currency that persist across prestiges. Has its own upgrade tree with truly game-changing bonuses. Gives endgame players a long-term goal.
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@@ -38,7 +38,7 @@ A running list of planned features and content additions. Strike through items a
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## π Priority Order (Suggested)
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1. Offline earnings (core idle game feature)
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1. ~~Offline earnings~~ β
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2. Statistics panel (low effort, high satisfaction)
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3. Daily challenges (retention driver)
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4. Boss first-kill bounties (easy content win)
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