feat: add apotheosis third prestige layer and remove IDEAS.md

Apotheosis is the ultimate reset — wipes absolutely everything
including prestige and transcendence — in exchange for a pure
bragging-rights badge. No mechanical benefit whatsoever.

Unlock condition: all 15 Transcendence echo upgrades purchased.
Can be achieved multiple times; each cycle requires repurchasing
all Transcendence upgrades again.

What survives: Codex lore entries and lifetime profile statistics.
What is wiped: resources, prestige, runestones, transcendence data
(echoes, echo upgrades, multipliers), equipment, upgrades, bosses,
quests, zones, adventurers, achievements.

New files: Apotheosis.ts type, apotheosis service, apotheosis route,
ApotheosisPanel.tsx component.

Modified: GameState (apotheosis field), Api.ts, types/index.ts,
prestige service (carry apotheosis), transcendence service (carry
apotheosis), game.ts anti-cheat (cap apotheosis count), API client,
GameContext (apotheosis() function), GameLayout (new tab), ResourceBar
(gold apotheosis badge shown above transcendence and prestige badges),
styles.css, AboutPanel how-to-play.

Also removes IDEAS.md — all planned features are now implemented!
This commit is contained in:
2026-03-07 02:37:08 -08:00
committed by Naomi Carrigan
parent e8881a81d5
commit a6f9844120
18 changed files with 365 additions and 51 deletions
+2
View File
@@ -78,6 +78,8 @@ export const buildPostTranscendenceState = (
...(currentState.codex ? { codex: currentState.codex } : {}),
// Transcendence data is permanent
transcendence: newTranscendenceData,
// Apotheosis data is eternal — never wiped by transcendence
...(currentState.apotheosis ? { apotheosis: currentState.apotheosis } : {}),
};
return { newState, newTranscendenceData, echoesEarned };