generated from nhcarrigan/template
feat: add apotheosis third prestige layer and remove IDEAS.md
Apotheosis is the ultimate reset — wipes absolutely everything including prestige and transcendence — in exchange for a pure bragging-rights badge. No mechanical benefit whatsoever. Unlock condition: all 15 Transcendence echo upgrades purchased. Can be achieved multiple times; each cycle requires repurchasing all Transcendence upgrades again. What survives: Codex lore entries and lifetime profile statistics. What is wiped: resources, prestige, runestones, transcendence data (echoes, echo upgrades, multipliers), equipment, upgrades, bosses, quests, zones, adventurers, achievements. New files: Apotheosis.ts type, apotheosis service, apotheosis route, ApotheosisPanel.tsx component. Modified: GameState (apotheosis field), Api.ts, types/index.ts, prestige service (carry apotheosis), transcendence service (carry apotheosis), game.ts anti-cheat (cap apotheosis count), API client, GameContext (apotheosis() function), GameLayout (new tab), ResourceBar (gold apotheosis badge shown above transcendence and prestige badges), styles.css, AboutPanel how-to-play. Also removes IDEAS.md — all planned features are now implemented!
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@@ -3,6 +3,7 @@ import { Hono } from "hono";
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import { cors } from "hono/cors";
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import { logger } from "hono/logger";
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import { aboutRouter } from "./routes/about.js";
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import { apotheosisRouter } from "./routes/apotheosis.js";
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import { authRouter } from "./routes/auth.js";
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import { bossRouter } from "./routes/boss.js";
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import { gameRouter } from "./routes/game.js";
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@@ -28,6 +29,7 @@ app.route("/game", gameRouter);
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app.route("/boss", bossRouter);
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app.route("/prestige", prestigeRouter);
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app.route("/transcendence", transcendenceRouter);
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app.route("/apotheosis", apotheosisRouter);
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app.route("/profile", profileRouter);
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app.get("/health", (context) => context.json({ status: "ok" }));
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