generated from nhcarrigan/template
feat: initial elysium idle game prototype
Sets up the full monorepo with pnpm workspaces. Includes shared types package, Hono API with Discord OAuth/JWT auth, Prisma v6 + MongoDB Atlas, and React + Vite frontend with game loop, five tabs, and Discord-linked save/load.
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import { useEffect, useState } from "react";
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import { getAuthUrl, handleAuthCallback } from "../../api/client.js";
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interface LoginPageProps {
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onLogin: () => void;
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}
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export const LoginPage = ({ onLogin }: LoginPageProps): React.JSX.Element => {
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const [authUrl, setAuthUrl] = useState<string | null>(null);
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const [isLoading, setIsLoading] = useState(true);
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const [error, setError] = useState<string | null>(null);
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useEffect(() => {
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// Handle OAuth callback
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const params = new URLSearchParams(window.location.search);
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const code = params.get("code");
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if (code) {
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setIsLoading(true);
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handleAuthCallback(code)
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.then(() => {
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window.history.replaceState({}, "", "/");
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onLogin();
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})
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.catch((err: unknown) => {
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setError(err instanceof Error ? err.message : "Authentication failed");
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setIsLoading(false);
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});
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return;
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}
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// Fetch the Discord OAuth URL
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getAuthUrl()
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.then((url) => {
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setAuthUrl(url);
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setIsLoading(false);
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})
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.catch(() => {
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setError("Failed to load authentication URL");
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setIsLoading(false);
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});
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}, [onLogin]);
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if (isLoading) {
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return (
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<div className="login-page">
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<div className="login-card">
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<p>Loading...</p>
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</div>
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</div>
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);
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}
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if (error) {
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return (
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<div className="login-page">
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<div className="login-card">
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<p className="error">{error}</p>
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<button
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type="button"
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onClick={() => { window.location.reload(); }}
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>
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Try Again
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</button>
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</div>
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</div>
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);
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}
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return (
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<div className="login-page">
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<div className="login-card">
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<h1>⚔️ Elysium</h1>
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<p>An idle fantasy RPG. Hire adventurers, defeat bosses, and ascend to glory.</p>
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<a
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className="discord-login-button"
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href={authUrl ?? "#"}
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>
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Login with Discord
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</a>
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<p className="login-note">
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Your progress is saved to your Discord account and shareable with others!
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</p>
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</div>
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</div>
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);
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};
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