generated from nhcarrigan/template
feat: add zone system to bosses and quests
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@@ -5,6 +5,7 @@ import { DEFAULT_BOSSES } from "./bosses.js";
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import { DEFAULT_EQUIPMENT } from "./equipment.js";
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import { DEFAULT_QUESTS } from "./quests.js";
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import { DEFAULT_UPGRADES } from "./upgrades.js";
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import { DEFAULT_ZONES } from "./zones.js";
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export const INITIAL_PRESTIGE: PrestigeData = {
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count: 0,
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@@ -33,6 +34,7 @@ export const INITIAL_GAME_STATE = (player: Player, characterName: string): GameS
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equipment: structuredClone(DEFAULT_EQUIPMENT),
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achievements: structuredClone(DEFAULT_ACHIEVEMENTS),
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prestige: INITIAL_PRESTIGE,
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zones: structuredClone(DEFAULT_ZONES),
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baseClickPower: 1,
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lastTickAt: Date.now(),
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});
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