generated from nhcarrigan/template
feat: vampire mode chunk 3 - sync/sanitize and initial state
Add initialVampireState() and vampireSpread validation to mirror the goddess mode pattern. Also lint-fix pre-existing style issues across all Chunk 2 vampire data and type files.
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@@ -8,8 +8,10 @@
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/* eslint-disable stylistic/max-len -- Data content */
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import type { CraftingRecipe } from "@elysium/types";
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// Note: In vampire context, "gold_income" bonus maps to blood income,
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// "essence_income" maps to ichor income, and "combat_power" maps to thrall combat power.
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/*
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* Note: In vampire context, "gold_income" bonus maps to blood income,
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* "essence_income" maps to ichor income, and "combat_power" maps to thrall combat power.
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*/
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export const defaultVampireCraftingRecipes: Array<CraftingRecipe> = [
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// ── Haunted Catacombs ─────────────────────────────────────────────────────
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{
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