feat: add profile editing (bio, display name, stat visibility)

This commit is contained in:
2026-03-06 13:56:12 -08:00
committed by Naomi Carrigan
parent 32c13f73c4
commit 7e04daa073
11 changed files with 525 additions and 30 deletions
@@ -0,0 +1,138 @@
import type { ProfileSettings } from "@elysium/types";
import { useState } from "react";
import { updateProfile } from "../../api/client.js";
import { useGame } from "../../context/GameContext.js";
interface EditProfileModalProps {
onClose: () => void;
}
const STAT_TOGGLES: { key: keyof ProfileSettings; label: string; icon: string }[] = [
{ key: "showTotalGold", label: "Total Gold Earned", icon: "πŸͺ™" },
{ key: "showTotalClicks", label: "Total Clicks", icon: "πŸ‘†" },
{ key: "showPrestige", label: "Prestige Level", icon: "⭐" },
{ key: "showGuildFounded", label: "Guild Founded Date", icon: "πŸ“…" },
];
export const EditProfileModal = ({ onClose }: EditProfileModalProps): React.JSX.Element => {
const { state } = useGame();
const player = state?.player;
const [characterName, setCharacterName] = useState(player?.characterName ?? "");
const [bio, setBio] = useState("");
const [settings, setSettings] = useState<ProfileSettings>({
showTotalGold: true,
showTotalClicks: true,
showPrestige: true,
showGuildFounded: true,
});
const [saving, setSaving] = useState(false);
const [error, setError] = useState<string | null>(null);
const [saved, setSaved] = useState(false);
const handleSave = async (): Promise<void> => {
setSaving(true);
setError(null);
try {
await updateProfile({ characterName, bio, profileSettings: settings });
setSaved(true);
setTimeout(onClose, 900);
} catch (err: unknown) {
setError(err instanceof Error ? err.message : "Failed to save");
} finally {
setSaving(false);
}
};
const toggleSetting = (key: keyof ProfileSettings): void => {
setSettings((prev) => ({ ...prev, [key]: !prev[key] }));
};
return (
<div className="modal-overlay" role="dialog" aria-modal="true">
<div className="modal edit-profile-modal">
<div className="modal-header">
<h2>Edit Profile</h2>
<button
aria-label="Close"
className="modal-close"
onClick={onClose}
type="button"
>
βœ•
</button>
</div>
<div className="edit-profile-form">
<label className="edit-profile-label" htmlFor="edit-char-name">
Display Name
</label>
<input
className="edit-profile-input"
id="edit-char-name"
maxLength={32}
placeholder="Your character's name"
type="text"
value={characterName}
onChange={(e) => { setCharacterName(e.target.value); }}
/>
<span className="edit-profile-hint">{characterName.length} / 32</span>
<label className="edit-profile-label" htmlFor="edit-bio">
Bio
</label>
<textarea
className="edit-profile-textarea"
id="edit-bio"
maxLength={200}
placeholder="Tell the world about your guild… (optional)"
rows={3}
value={bio}
onChange={(e) => { setBio(e.target.value); }}
/>
<span className="edit-profile-hint">{bio.length} / 200</span>
<div className="edit-profile-section">
<p className="edit-profile-label">Visible Stats</p>
<p className="edit-profile-sublabel">Choose which stats appear on your public profile.</p>
<div className="stat-toggles">
{STAT_TOGGLES.map(({ key, label, icon }) => (
<button
key={key}
className={`stat-toggle-btn ${settings[key] ? "stat-toggle-on" : "stat-toggle-off"}`}
onClick={() => { toggleSetting(key); }}
type="button"
>
<span>{icon} {label}</span>
<span className="stat-toggle-indicator">
{settings[key] ? "βœ“ Shown" : "Hidden"}
</span>
</button>
))}
</div>
</div>
{error && <p className="edit-profile-error">{error}</p>}
<div className="edit-profile-actions">
<button
className="edit-profile-cancel"
onClick={onClose}
type="button"
>
Cancel
</button>
<button
className="edit-profile-save"
disabled={saving || !characterName.trim()}
onClick={() => { void handleSave(); }}
type="button"
>
{saved ? "βœ“ Saved!" : saving ? "Saving…" : "Save Profile"}
</button>
</div>
</div>
</div>
</div>
);
};
@@ -7,6 +7,7 @@ import { AdventurerPanel } from "./AdventurerPanel.js";
import { BattleModal } from "./BattleModal.js";
import { BossPanel } from "./BossPanel.js";
import { ClickArea } from "./ClickArea.js";
import { EditProfileModal } from "./EditProfileModal.js";
import { EquipmentPanel } from "./EquipmentPanel.js";
import { OfflineModal } from "./OfflineModal.js";
import { PrestigePanel } from "./PrestigePanel.js";
@@ -28,6 +29,7 @@ const TABS: { id: Tab; label: string }[] = [
export const GameLayout = (): React.JSX.Element => {
const { state, isLoading, error, battleResult, dismissBattle } = useGame();
const [activeTab, setActiveTab] = useState<Tab>("adventurers");
const [editingProfile, setEditingProfile] = useState(false);
if (isLoading) {
return (
@@ -55,12 +57,16 @@ export const GameLayout = (): React.JSX.Element => {
resources={state.resources}
prestigeCount={state.prestige.count}
profileUrl={profileUrl}
onEditProfile={() => { setEditingProfile(true); }}
/>
<OfflineModal />
<AchievementToast />
{battleResult && (
<BattleModal battle={battleResult} onDismiss={dismissBattle} />
)}
{editingProfile && (
<EditProfileModal onClose={() => { setEditingProfile(false); }} />
)}
<div className="game-main">
<aside className="game-sidebar">
+40 -17
View File
@@ -49,6 +49,8 @@ export const ProfilePage = ({ discordId }: ProfilePageProps): React.JSX.Element
);
}
const s = profile.profileSettings;
const avatarUrl = profile.avatar
? `https://cdn.discordapp.com/avatars/${discordId}/${profile.avatar}.png?size=128`
: `https://cdn.discordapp.com/embed/avatars/${parseInt(discordId, 10) % 5}.png`;
@@ -59,6 +61,27 @@ export const ProfilePage = ({ discordId }: ProfilePageProps): React.JSX.Element
day: "numeric",
});
const visibleStats = [
s.showTotalGold && {
icon: "πŸͺ™",
value: formatNumber(profile.totalGoldEarned),
label: "Total Gold Earned",
date: false,
},
s.showTotalClicks && {
icon: "πŸ‘†",
value: formatNumber(profile.totalClicks),
label: "Total Clicks",
date: false,
},
s.showGuildFounded && {
icon: "πŸ“…",
value: memberSince,
label: "Guild Founded",
date: true,
},
].filter(Boolean) as Array<{ icon: string; value: string; label: string; date: boolean }>;
return (
<div className="profile-page">
<div className="profile-card">
@@ -71,7 +94,7 @@ export const ProfilePage = ({ discordId }: ProfilePageProps): React.JSX.Element
<div className="profile-identity">
<h1 className="profile-character-name">{profile.characterName}</h1>
<p className="profile-username">@{profile.username}</p>
{profile.prestigeCount > 0 && (
{s.showPrestige && profile.prestigeCount > 0 && (
<span className="profile-prestige-badge">
⭐ Prestige {profile.prestigeCount}
</span>
@@ -79,23 +102,23 @@ export const ProfilePage = ({ discordId }: ProfilePageProps): React.JSX.Element
</div>
</div>
<div className="profile-stats">
<div className="profile-stat">
<span className="profile-stat-icon">πŸͺ™</span>
<span className="profile-stat-value">{formatNumber(profile.totalGoldEarned)}</span>
<span className="profile-stat-label">Total Gold Earned</span>
{profile.bio && (
<p className="profile-bio">{profile.bio}</p>
)}
{visibleStats.length > 0 && (
<div className="profile-stats">
{visibleStats.map((stat) => (
<div key={stat.label} className="profile-stat">
<span className="profile-stat-icon">{stat.icon}</span>
<span className={`profile-stat-value ${stat.date ? "profile-stat-date" : ""}`}>
{stat.value}
</span>
<span className="profile-stat-label">{stat.label}</span>
</div>
))}
</div>
<div className="profile-stat">
<span className="profile-stat-icon">πŸ‘†</span>
<span className="profile-stat-value">{formatNumber(profile.totalClicks)}</span>
<span className="profile-stat-label">Total Clicks</span>
</div>
<div className="profile-stat">
<span className="profile-stat-icon">πŸ“…</span>
<span className="profile-stat-value profile-stat-date">{memberSince}</span>
<span className="profile-stat-label">Guild Founded</span>
</div>
</div>
)}
<div className="profile-actions">
<button