generated from nhcarrigan/template
feat: grant Elysian role on auth and prompt non-members to join (#134)
## Summary - Grants the Elysian Discord role to players on login/registration and persists an `inGuild` flag on the Player record - Connects to the Discord Gateway via WebSocket to keep `inGuild` in sync as players join or leave the server - Shows a dismissible "Join our community" modal to players who are not yet in the guild - Hardens `inGuild` exposure through the load endpoint and game context - Moves all non-secret Discord IDs (guild, role, client, redirect URI) out of env vars and into hardcoded constants; removes them from `prod.env` ## Test plan - [ ] Lint, build, and test pipeline passes (100% coverage maintained) - [ ] New player auth grants Elysian role and sets `inGuild: true` - [ ] Existing player auth re-attempts role grant and updates `inGuild` - [ ] Join community modal appears for players not in the guild - [ ] Modal does not reappear within the same browser session after dismissal - [ ] Gateway correctly sets `inGuild: true/false` on member add/remove events ✨ This issue was created with help from Hikari~ 🌸 Reviewed-on: #134 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #134.
This commit is contained in:
@@ -15,6 +15,49 @@ const discordApi = "https://discord.com/api/v10";
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*/
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const suppressNotifications = 4096;
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/**
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* The Discord role ID for the Elysian role granted to all Elysium players.
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*/
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const discordGuildId = "1354624415861833870";
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const elysianRoleId = "1486144823684628490";
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const apotheosisRoleId = "1479966598210129991";
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/**
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* Grants the Elysian Discord role to the given player and returns whether they are in the guild.
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* Fails silently so role grant errors do not affect the auth flow.
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* @param discordId - The Discord user ID to grant the role to.
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* @returns True if the player is in the guild and the role was granted, false otherwise.
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*/
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const grantElysianRole = async(discordId: string): Promise<boolean> => {
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const botToken = process.env.DISCORD_BOT_TOKEN;
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if (botToken === undefined || botToken === "") {
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return false;
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}
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try {
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const response = await fetch(
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`${discordApi}/guilds/${discordGuildId}/members/${discordId}/roles/${elysianRoleId}`,
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{
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headers: {
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"Authorization": `Bot ${botToken}`,
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"User-Agent": "DiscordBot (https://elysium.nhcarrigan.com, 1.0.0)",
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},
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method: "PUT",
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},
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);
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return response.ok || response.status === 204;
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} catch (error) {
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void logger.error(
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"webhook_elysian_role",
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error instanceof Error
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? error
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: new Error(String(error)),
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);
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return false;
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}
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};
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/**
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* Grants the apotheosis Discord role to the given player if configured.
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* Fails silently so role grant errors do not affect the game action.
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@@ -23,23 +66,20 @@ const suppressNotifications = 4096;
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*/
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const grantApotheosisRole = async(discordId: string): Promise<void> => {
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const botToken = process.env.DISCORD_BOT_TOKEN;
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const guildId = process.env.DISCORD_GUILD_ID;
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const roleId = process.env.DISCORD_APOTHEOSIS_ROLE_ID;
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if (
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botToken === undefined || botToken === ""
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|| guildId === undefined || guildId === ""
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|| roleId === undefined || roleId === ""
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) {
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if (botToken === undefined || botToken === "") {
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return;
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}
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try {
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await fetch(
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`${discordApi}/guilds/${guildId}/members/${discordId}/roles/${roleId}`,
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`${discordApi}/guilds/${discordGuildId}/members/${discordId}/roles/${apotheosisRoleId}`,
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{
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headers: { Authorization: `Bot ${botToken}` },
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method: "PUT",
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headers: {
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"Authorization": `Bot ${botToken}`,
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"User-Agent": "DiscordBot (https://elysium.nhcarrigan.com, 1.0.0)",
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},
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method: "PUT",
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},
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);
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} catch (error) {
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@@ -109,4 +149,4 @@ const postMilestoneWebhook = async(
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}
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};
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export { grantApotheosisRole, postMilestoneWebhook };
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export { grantApotheosisRole, grantElysianRole, postMilestoneWebhook };
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