generated from nhcarrigan/template
feat: grant Elysian role on auth and prompt non-members to join (#134)
## Summary - Grants the Elysian Discord role to players on login/registration and persists an `inGuild` flag on the Player record - Connects to the Discord Gateway via WebSocket to keep `inGuild` in sync as players join or leave the server - Shows a dismissible "Join our community" modal to players who are not yet in the guild - Hardens `inGuild` exposure through the load endpoint and game context - Moves all non-secret Discord IDs (guild, role, client, redirect URI) out of env vars and into hardcoded constants; removes them from `prod.env` ## Test plan - [ ] Lint, build, and test pipeline passes (100% coverage maintained) - [ ] New player auth grants Elysian role and sets `inGuild: true` - [ ] Existing player auth re-attempts role grant and updates `inGuild` - [ ] Join community modal appears for players not in the guild - [ ] Modal does not reappear within the same browser session after dismissal - [ ] Gateway correctly sets `inGuild: true/false` on member add/remove events ✨ This issue was created with help from Hikari~ 🌸 Reviewed-on: #134 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #134.
This commit is contained in:
@@ -16,6 +16,7 @@ import {
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} from "../services/discord.js";
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import { signToken } from "../services/jwt.js";
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import { logger } from "../services/logger.js";
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import { grantElysianRole } from "../services/webhook.js";
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import type { Player } from "@elysium/types";
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const authRouter = new Hono();
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@@ -92,6 +93,12 @@ authRouter.get("/callback", async(context) => {
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},
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});
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const inGuild = await grantElysianRole(player.discordId);
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await prisma.player.update({
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data: { inGuild },
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where: { discordId: player.discordId },
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});
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const jwtToken = signToken(player.discordId);
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void logger.log("info", `New player registered: ${player.discordId}`);
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void logger.metric("user_registered", 1, { discordId: player.discordId });
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@@ -104,10 +111,12 @@ authRouter.get("/callback", async(context) => {
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);
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}
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const inGuild = await grantElysianRole(discordUser.id);
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const updated = await prisma.player.update({
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data: {
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avatar: discordUser.avatar,
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discriminator: discordUser.discriminator,
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inGuild: inGuild,
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username: discordUser.username,
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},
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where: { discordId: discordUser.id },
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@@ -760,6 +760,7 @@ gameRouter.get("/load", async(context) => {
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: computeHmac(JSON.stringify(freshState), secret);
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return context.json({
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currentSchemaVersion: currentSchemaVersion,
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inGuild: playerRecord.inGuild,
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loginBonus: null,
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loginStreak: playerRecord.loginStreak,
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offlineEssence: 0,
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@@ -898,8 +899,10 @@ gameRouter.get("/load", async(context) => {
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const signature = secret === undefined
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? undefined
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: computeHmac(JSON.stringify(state), secret);
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const inGuild = playerRecord?.inGuild ?? false;
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return context.json({
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currentSchemaVersion,
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inGuild,
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loginBonus,
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loginStreak,
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offlineEssence,
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