feat: add more profile stats and auto-populate edit modal

Exposes four new stats on public profiles (bosses defeated, quests
completed, adventurers recruited, achievements unlocked) with
corresponding visibility toggles. The edit modal now auto-populates
the character name, bio, and settings from the server on open.
This commit is contained in:
2026-03-06 14:14:45 -08:00
committed by Naomi Carrigan
parent 7e04daa073
commit 653c36c886
5 changed files with 158 additions and 79 deletions
+100 -72
View File
@@ -1,5 +1,6 @@
import type { ProfileSettings } from "@elysium/types";
import { useState } from "react";
import { DEFAULT_PROFILE_SETTINGS } from "@elysium/types";
import { useEffect, useState } from "react";
import { updateProfile } from "../../api/client.js";
import { useGame } from "../../context/GameContext.js";
@@ -11,6 +12,10 @@ const STAT_TOGGLES: { key: keyof ProfileSettings; label: string; icon: string }[
{ key: "showTotalGold", label: "Total Gold Earned", icon: "🪙" },
{ key: "showTotalClicks", label: "Total Clicks", icon: "👆" },
{ key: "showPrestige", label: "Prestige Level", icon: "⭐" },
{ key: "showBossesDefeated", label: "Bosses Defeated", icon: "💀" },
{ key: "showQuestsCompleted", label: "Quests Completed", icon: "📜" },
{ key: "showAdventurersRecruited", label: "Adventurers Recruited", icon: "⚔️" },
{ key: "showAchievementsUnlocked", label: "Achievements Unlocked", icon: "🏆" },
{ key: "showGuildFounded", label: "Guild Founded Date", icon: "📅" },
];
@@ -20,16 +25,35 @@ export const EditProfileModal = ({ onClose }: EditProfileModalProps): React.JSX.
const [characterName, setCharacterName] = useState(player?.characterName ?? "");
const [bio, setBio] = useState("");
const [settings, setSettings] = useState<ProfileSettings>({
showTotalGold: true,
showTotalClicks: true,
showPrestige: true,
showGuildFounded: true,
});
const [settings, setSettings] = useState<ProfileSettings>({ ...DEFAULT_PROFILE_SETTINGS });
const [loadingProfile, setLoadingProfile] = useState(true);
const [saving, setSaving] = useState(false);
const [error, setError] = useState<string | null>(null);
const [saved, setSaved] = useState(false);
// Fetch current profile to auto-populate bio and settings
useEffect(() => {
if (!player?.discordId) return;
fetch(`/api/profile/${player.discordId}`)
.then(async (res) => {
if (!res.ok) return;
const data = (await res.json()) as {
bio: string;
profileSettings: ProfileSettings;
characterName: string;
};
setBio(data.bio ?? "");
setSettings({ ...DEFAULT_PROFILE_SETTINGS, ...data.profileSettings });
setCharacterName(data.characterName ?? player.characterName ?? "");
})
.catch(() => {
// Fall back to local state if fetch fails — not a blocking error
})
.finally(() => {
setLoadingProfile(false);
});
}, [player?.discordId, player?.characterName]);
const handleSave = async (): Promise<void> => {
setSaving(true);
setError(null);
@@ -63,75 +87,79 @@ export const EditProfileModal = ({ onClose }: EditProfileModalProps): React.JSX.
</button>
</div>
<div className="edit-profile-form">
<label className="edit-profile-label" htmlFor="edit-char-name">
Display Name
</label>
<input
className="edit-profile-input"
id="edit-char-name"
maxLength={32}
placeholder="Your character's name"
type="text"
value={characterName}
onChange={(e) => { setCharacterName(e.target.value); }}
/>
<span className="edit-profile-hint">{characterName.length} / 32</span>
{loadingProfile ? (
<p className="edit-profile-loading">Loading your profile</p>
) : (
<div className="edit-profile-form">
<label className="edit-profile-label" htmlFor="edit-char-name">
Display Name
</label>
<input
className="edit-profile-input"
id="edit-char-name"
maxLength={32}
placeholder="Your character's name"
type="text"
value={characterName}
onChange={(e) => { setCharacterName(e.target.value); }}
/>
<span className="edit-profile-hint">{characterName.length} / 32</span>
<label className="edit-profile-label" htmlFor="edit-bio">
Bio
</label>
<textarea
className="edit-profile-textarea"
id="edit-bio"
maxLength={200}
placeholder="Tell the world about your guild… (optional)"
rows={3}
value={bio}
onChange={(e) => { setBio(e.target.value); }}
/>
<span className="edit-profile-hint">{bio.length} / 200</span>
<label className="edit-profile-label" htmlFor="edit-bio">
Bio
</label>
<textarea
className="edit-profile-textarea"
id="edit-bio"
maxLength={200}
placeholder="Tell the world about your guild… (optional)"
rows={3}
value={bio}
onChange={(e) => { setBio(e.target.value); }}
/>
<span className="edit-profile-hint">{bio.length} / 200</span>
<div className="edit-profile-section">
<p className="edit-profile-label">Visible Stats</p>
<p className="edit-profile-sublabel">Choose which stats appear on your public profile.</p>
<div className="stat-toggles">
{STAT_TOGGLES.map(({ key, label, icon }) => (
<button
key={key}
className={`stat-toggle-btn ${settings[key] ? "stat-toggle-on" : "stat-toggle-off"}`}
onClick={() => { toggleSetting(key); }}
type="button"
>
<span>{icon} {label}</span>
<span className="stat-toggle-indicator">
{settings[key] ? "✓ Shown" : "Hidden"}
</span>
</button>
))}
<div className="edit-profile-section">
<p className="edit-profile-label">Visible Stats</p>
<p className="edit-profile-sublabel">Choose which stats appear on your public profile.</p>
<div className="stat-toggles">
{STAT_TOGGLES.map(({ key, label, icon }) => (
<button
key={key}
className={`stat-toggle-btn ${settings[key] ? "stat-toggle-on" : "stat-toggle-off"}`}
onClick={() => { toggleSetting(key); }}
type="button"
>
<span>{icon} {label}</span>
<span className="stat-toggle-indicator">
{settings[key] ? "✓ Shown" : "Hidden"}
</span>
</button>
))}
</div>
</div>
{error && <p className="edit-profile-error">{error}</p>}
<div className="edit-profile-actions">
<button
className="edit-profile-cancel"
onClick={onClose}
type="button"
>
Cancel
</button>
<button
className="edit-profile-save"
disabled={saving || !characterName.trim()}
onClick={() => { void handleSave(); }}
type="button"
>
{saved ? "✓ Saved!" : saving ? "Saving…" : "Save Profile"}
</button>
</div>
</div>
{error && <p className="edit-profile-error">{error}</p>}
<div className="edit-profile-actions">
<button
className="edit-profile-cancel"
onClick={onClose}
type="button"
>
Cancel
</button>
<button
className="edit-profile-save"
disabled={saving || !characterName.trim()}
onClick={() => { void handleSave(); }}
type="button"
>
{saved ? "✓ Saved!" : saving ? "Saving…" : "Save Profile"}
</button>
</div>
</div>
)}
</div>
</div>
);