generated from nhcarrigan/template
chore: raise runestone base cap to 200
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@@ -23,9 +23,9 @@ const milestoneRunestonesPerInterval = 25;
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/*
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* Hard cap on the base runestone yield (before multipliers) to prevent
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* extreme AFK accumulation from producing game-breaking runestone counts.
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* With all upgrades (5.625× max) this caps out at ~562 per prestige.
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* With all upgrades (5.625× max) this caps out at ~1,125 per prestige.
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*/
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const maxBaseRunestones = 100;
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const maxBaseRunestones = 200;
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/**
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* Calculates the gold threshold required for the next prestige.
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