feat: debug panel with force unlocks and hard reset (#65)
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## Summary
- Adds a new **Debug** tab to the game UI with two self-service tools for players with broken save state
- **Force Unlocks**: scans the player's save and grants any zones, quests, bosses, and exploration areas they've earned but that are still locked — shows a breakdown of what was unlocked (or reports nothing needed fixing)
- **Hard Reset**: wipes progress back to a fresh save (preserving lifetime stats), guarded behind a confirmation modal to prevent accidental clicks

## Files added
- `apps/api/src/routes/debug.ts` — two POST endpoints (`/force-unlocks`, `/hard-reset`)
- `apps/web/src/components/game/debugPanel.tsx` — the Debug tab UI
- `apps/web/src/components/ui/confirmationModal.tsx` — reusable confirmation modal

## Files modified
- `apps/api/src/index.ts` — registers the debug router
- `packages/types/src/interfaces/api.ts` — adds `ForceUnlocksResponse` type
- `packages/types/src/index.ts` — exports the new type
- `apps/web/src/api/client.ts` — adds `forceUnlocks()` and `debugHardReset()` API calls
- `apps/web/src/context/gameContext.tsx` — wires both functions into game context
- `apps/web/src/components/game/gameLayout.tsx` — adds the Debug tab
- `apps/web/src/styles.css` — styles for action buttons, cards, result messages, and confirmation modal

 This PR was created with help from Hikari~ 🌸

Reviewed-on: #65
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #65.
This commit is contained in:
2026-03-18 12:37:06 -07:00
committed by Naomi Carrigan
parent 219d299e9f
commit 03b6c847b3
11 changed files with 1327 additions and 1 deletions
+81
View File
@@ -4515,3 +4515,84 @@ body::before {
object-fit: cover;
width: 80px;
}
/* ===================== ACTION BUTTONS ===================== */
.action-button {
background: var(--colour-accent);
border: none;
border-radius: var(--radius);
color: #fff;
cursor: pointer;
font-size: 0.9rem;
font-weight: 700;
margin-top: 0.5rem;
padding: 0.55rem 1.25rem;
transition: background 0.15s;
width: 100%;
}
.action-button:hover:not(:disabled) {
background: var(--colour-accent-light);
}
.action-button:disabled {
cursor: not-allowed;
opacity: 0.5;
}
.action-button-danger {
background: var(--colour-error);
}
.action-button-danger:hover:not(:disabled) {
background: #f87171;
}
/* ===================== MODAL VARIANTS ===================== */
.modal-button-danger {
background: var(--colour-error);
}
.modal-button-danger:hover:not(:disabled) {
background: #f87171;
}
/* ===================== DEBUG PANEL ===================== */
.debug-actions {
display: grid;
gap: 1rem;
grid-template-columns: repeat(auto-fit, minmax(260px, 1fr));
margin-top: 1rem;
}
.debug-action-card {
background: var(--colour-surface);
border: 1px solid var(--colour-border);
border-radius: var(--radius-lg);
display: flex;
flex-direction: column;
padding: 1.25rem;
}
.debug-action-card h3 {
color: var(--colour-accent-light);
font-size: 1rem;
margin: 0 0 0.5rem;
}
.debug-action-card > p {
color: var(--colour-text-muted);
flex: 1;
font-size: 0.875rem;
margin: 0;
}
.debug-result-message {
background: rgba(16, 185, 129, 0.1);
border: 1px solid var(--colour-success);
border-radius: var(--radius);
color: var(--colour-success);
font-size: 0.8rem;
margin-top: 0.75rem;
padding: 0.5rem 0.75rem;
}