generated from nhcarrigan/template
feat: add debug panel with force-unlocks and hard-reset tools
Adds a new Debug tab to the game UI exposing two admin self-service tools: Force Unlocks (non-destructive scan and correction of any earned-but-locked zones, quests, bosses, and exploration areas) and Hard Reset (full progress wipe back to a fresh save, preserving lifetime stats). Both are guarded by a confirmation modal. Also styles the action buttons and confirmation modal danger variant, and adds the ForceUnlocksResponse type to the shared types package.
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@@ -60,6 +60,7 @@ export type {
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ExploreCollectResponse,
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ExploreStartRequest,
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ExploreStartResponse,
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ForceUnlocksResponse,
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GiteaRelease,
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LeaderboardCategory,
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LeaderboardEntry,
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@@ -398,6 +398,39 @@ interface CraftRecipeResponse {
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craftedCombatMultiplier: number;
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}
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interface ForceUnlocksResponse {
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/**
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* The corrected game state after applying all missing unlocks.
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*/
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state: GameState;
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/**
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* Number of zones that were unlocked by this operation.
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*/
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zonesUnlocked: number;
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/**
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* Number of quests that were made available by this operation.
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*/
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questsUnlocked: number;
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/**
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* Number of bosses that were made available by this operation.
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*/
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bossesUnlocked: number;
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/**
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* Number of exploration areas that were made available by this operation.
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*/
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explorationUnlocked: number;
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/**
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* HMAC-SHA256 signature of the corrected state for anti-cheat chain continuity.
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*/
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signature?: string;
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}
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export type {
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AboutResponse,
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ApiError,
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@@ -417,6 +450,7 @@ export type {
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ExploreCollectResponse,
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ExploreStartRequest,
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ExploreStartResponse,
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ForceUnlocksResponse,
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GiteaRelease,
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LeaderboardCategory,
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LeaderboardEntry,
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