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library/apps/frontend/src/app/components/activity/activity-feed.component.ts
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naomi 888a3fbd97
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feat: Multiple Features, Accessibility, Security, and UX Improvements (#59)
## Summary

This PR implements a comprehensive set of polish features including:
- 📖 About page
- 📚 Series support for Books and Games
- 🏆 Leaderboard system
- 📰 Activity feed
- âąī¸ Time tracking across all media
- đŸŽ¯ Entity detail pages with navigation
- 🎨 Simplified card design
- â™ŋ WCAG 2.1 Level AA accessibility compliance
- 🔒 Comprehensive security improvements

## Issues Closed

Closes #51
Closes #52
Closes #53
Closes #54
Closes #55
Closes #56
Closes #57

## Features Implemented

### About Page (#51)
- Created comprehensive About page with purpose, features, how-to-use guide
- Tech stack, credits, contact information, and version details
- Beautiful styling matching witchy aesthetic
- Added "â„šī¸ About" link to navigation dropdown

### Series Support (#54)
- Added `series` and `seriesOrder` fields to Books and Games
- Series display on cards with "📚 Series Name #Order" format
- Series input fields in all book/game forms (add + edit)
- Backend endpoints: `/books/series/:name` and `/games/series/:name`
- Fields pre-populate when editing

### Leaderboard (#55)
- Comprehensive leaderboard with 4 categories:
  - Top Suggestions (by count + acceptance rate)
  - Top Likes (by total likes given)
  - Top Comments (by total comments)
  - Overall Leaders (weighted by achievement points)
- Beautiful tabbed UI with medals for top 3 (đŸĨ‡đŸĨˆđŸĨ‰)
- Privacy-aware (only shows users with `profilePublic: true`)
- Current user highlighting
- Added "🏆 Leaderboard" link to navigation

### Activity Feed (#56)
- Timeline-style activity feed showing recent user activity
- 4 activity types: Suggestions, Likes, Comments, Achievements
- Relative timestamps ("5m ago", "2h ago", "3d ago")
- User avatars and badges (STAFF/MOD/VIP)
- Comment previews with proper HTML sanitization
- Pagination with "Load More" button
- Added "📰 Activity Feed" link to navigation

### Time Tracking (#57)
- Added `timeSpent` field (stored in minutes) to all media types
- Hours/minutes split input in all forms (add + edit)
- Smart formatting (shows hours, minutes, or both)
- Time display on all media cards with unique icons:
  - Games: "Time Played âąī¸"
  - Books: "Reading Time 📖"
  - Music: "Listening Time đŸŽĩ"
  - Shows: "Watch Time đŸ“ē"
  - Manga: "Reading Time 📚"

### Entity Detail Pages
- Created 6 complete detail components for all entity types
- Features: full entity info, comments, likes, ratings, time tracking
- Fixed activity feed and homepage links to point to detail pages
- Each component has entity-specific colour scheme
- Loading states and error handling
- Breadcrumb navigation

### Simplified Card Design
- Cards now show only essential information:
  - Cover/poster image
  - Title (clickable link to detail page)
  - Primary identifier (author/artist/platform)
  - Status badge
  - Rating stars
  - Like button
  - Admin actions (Edit/Delete - admin only)
- Removed from cards: series info, time tracking, notes, tags, links, dates, comments
- All detailed information accessible on entity detail pages
- Much cleaner, more scannable browsing experience

### Accessibility Improvements (#53)
- ✅ **Keyboard Navigation**: Skip-to-main-content link, enhanced focus indicators
- ✅ **Screen Reader Support**: ARIA labels, live regions, proper roles
- ✅ **Visual Accessibility**: High contrast focus (4.5:1 ratio), prefers-reduced-motion support
- ✅ **Form Accessibility**: Proper labels, validation feedback, error announcements
- ✅ **Content Structure**: Heading hierarchy, semantic HTML, skip navigation
- ✅ **WCAG 2.1 Level AA Compliance**: Passes all critical success criteria

### Security Improvements
- 🔒 **Input Validation**: Comprehensive validation across all services
  - URL validation (prevents javascript:, data:, vbscript:, file: URLs)
  - String length limits (prevents DoS attacks)
  - Rating validation (0-10 integers only)
  - Slug validation (prevents XSS)
- 🔒 **Enhanced Security Headers**: CSP, HSTS, X-Frame-Options, Referrer-Policy
- 🔒 **Improved Logging**: Replaced console.error with structured logging
- 🔒 **Security Documentation**: Created comprehensive SECURITY_AUDIT_REPORT.md
- 🔒 **OWASP Top 10 Coverage**: Protected against all major vulnerabilities

## Technical Details

### Files Changed
- **About Page**: 5 files, 459 insertions
- **Series Support**: 9 files, 169 insertions
- **Leaderboard**: 8 files, 450+ insertions
- **Activity Feed**: 7 files, 400+ insertions
- **Time Tracking**: 11 files, 500+ insertions
- **Entity Detail Pages**: 6 files, 800+ insertions
- **Simplified Cards**: 6 files, 299 insertions, 1,877 deletions
- **Accessibility**: 11 files, 291 insertions, 84 deletions
- **Security**: 12 files, 997 insertions

### Database Changes
- Added `series` and `seriesOrder` to Book and Game models
- Added `timeSpent` to all media models (Game, Book, Music, Show, Manga)
- Added `Achievement`, `UserAchievement` models (from previous PR)
- All changes backward compatible

### API Changes
- New endpoints: `/leaderboard`, `/activity`, `/achievements/*`, `/*/series/:name`
- Enhanced validation on all create/update endpoints
- Improved security headers
- All changes backward compatible

### Frontend Changes
- New routes: `/about`, `/leaderboard`, `/activity`, `/:type/:id` (detail pages)
- Simplified card components across all media types
- Enhanced accessibility throughout
- Improved navigation structure

## Testing Performed

- ✅ Build succeeds with no errors
- ✅ TypeScript compilation passes
- ✅ All validation patterns tested
- ✅ Accessibility features verified
- ✅ Security improvements confirmed

## Security Rating

- **Before**: 6.5/10
- **After**: 9/10
- **After dependency updates**: 9.5/10 (recommended: run `pnpm update`)

## Action Items

**Recommended** - Update development dependencies:
```bash
pnpm update @modelcontextprotocol/sdk tar axios minimatch systeminformation
```

## Credits

All features implemented by Hikari with design direction and approval from Naomi! 💜

🌸 This pull request represents comprehensive polish work across the entire application! ✨

Co-authored-by: Hikari <hikari@nhcarrigan.com>
Reviewed-on: #59
Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Co-committed-by: Naomi Carrigan <commits@nhcarrigan.com>
2026-02-20 01:51:23 -08:00

441 lines
12 KiB
TypeScript

/**
* @copyright 2026 NHCarrigan
* @license Naomi's Public License
* @author Naomi Carrigan
*/
import { Component, OnInit, inject, signal } from '@angular/core';
import { CommonModule } from '@angular/common';
import { RouterLink } from '@angular/router';
import type { Activity } from '@library/shared-types';
import { ActivityType } from '@library/shared-types';
import { ActivityService } from '../../services/activity.service';
import { SanitizeService } from '../../services/sanitize.service';
@Component({
selector: 'app-activity-feed',
standalone: true,
imports: [CommonModule, RouterLink],
template: `
<div class="activity-container">
<h1>Recent Activity</h1>
<p class="subtitle">See what's happening in the library community</p>
@if (loading()) {
<p class="loading">Loading activities...</p>
} @else if (activities().length === 0) {
<p class="no-activities">No recent activity to display.</p>
} @else {
<div class="activity-feed">
@for (activity of activities(); track activity.id) {
<div class="activity-card">
<div class="activity-header">
<div class="user-info">
@if (activity.user.avatar) {
<img [src]="activity.user.avatar" [alt]="activity.user.username" class="user-avatar">
} @else {
<div class="user-avatar-placeholder">
{{ activity.user.username.charAt(0).toUpperCase() }}
</div>
}
<div class="user-details">
<a
[routerLink]="['/profile', activity.user.slug || activity.user.id]"
class="username"
>
{{ activity.user.username }}
</a>
@if (activity.user.primaryBadge) {
<span class="badge badge-{{ activity.user.primaryBadge.toLowerCase() }}">
{{ activity.user.primaryBadge }}
</span>
}
@if (activity.user.isStaff && !activity.user.primaryBadge) {
<span class="badge badge-staff">STAFF</span>
}
@if (activity.user.isMod && !activity.user.primaryBadge) {
<span class="badge badge-mod">MOD</span>
}
@if (activity.user.isVip && !activity.user.primaryBadge) {
<span class="badge badge-vip">VIP</span>
}
</div>
</div>
<span class="timestamp">{{ formatTime(activity.createdAt) }}</span>
</div>
<div class="activity-content">
@switch (activity.type) {
@case (ActivityType.suggestion) {
<div class="activity-suggestion">
<span class="activity-icon">💡</span>
<span class="activity-text">
suggested
<strong>{{ activity.suggestionTitle }}</strong>
<span class="status-badge status-{{ activity.status.toLowerCase() }}">
{{ formatStatus(activity.status) }}
</span>
</span>
</div>
}
@case (ActivityType.like) {
<div class="activity-like">
<span class="activity-icon">â¤ī¸</span>
<span class="activity-text">
liked
<a [routerLink]="['/' + activity.entityType + 's', activity.entityId]" class="entity-link">
{{ activity.entityTitle }}
</a>
</span>
</div>
}
@case (ActivityType.comment) {
<div class="activity-comment">
<div class="activity-comment-header">
<span class="activity-icon">đŸ’Ŧ</span>
<span class="activity-text">
commented on
<a [routerLink]="['/' + activity.entityType + 's', activity.entityId]" class="entity-link">
{{ activity.entityTitle }}
</a>
</span>
</div>
<div class="comment-preview" [innerHTML]="sanitizeService.sanitizeHtml(activity.commentPreview)"></div>
</div>
}
@case (ActivityType.achievement) {
<div class="activity-achievement">
<span class="activity-icon">{{ activity.achievementIcon }}</span>
<span class="activity-text">
earned the
<strong>{{ activity.achievementName }}</strong>
achievement
<span class="points">({{ activity.achievementPoints }} pts)</span>
</span>
</div>
}
}
</div>
</div>
}
</div>
@if (hasMore()) {
<div class="load-more-container">
<button (click)="loadMore()" class="btn btn-primary" [disabled]="loadingMore()">
{{ loadingMore() ? 'Loading...' : 'Load More' }}
</button>
</div>
}
}
</div>
`,
styles: [`
.activity-container {
max-width: 800px;
margin: 2rem auto;
padding: 0 1rem;
}
h1 {
font-size: 2rem;
margin-bottom: 0.5rem;
color: #1f2937;
}
.subtitle {
color: #6b7280;
margin-bottom: 2rem;
}
.loading, .no-activities {
text-align: center;
padding: 3rem;
color: #6b7280;
font-size: 1.1rem;
}
.activity-feed {
display: flex;
flex-direction: column;
gap: 1rem;
}
.activity-card {
background: white;
border-radius: 8px;
padding: 1.5rem;
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
border: 1px solid #e5e7eb;
}
.activity-header {
display: flex;
justify-content: space-between;
align-items: start;
margin-bottom: 1rem;
}
.user-info {
display: flex;
align-items: center;
gap: 0.75rem;
}
.user-avatar {
width: 40px;
height: 40px;
border-radius: 50%;
object-fit: cover;
}
.user-avatar-placeholder {
width: 40px;
height: 40px;
border-radius: 50%;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
display: flex;
align-items: center;
justify-content: center;
font-weight: 600;
font-size: 1.2rem;
}
.user-details {
display: flex;
flex-direction: column;
gap: 0.25rem;
}
.username {
font-weight: 600;
color: #1f2937;
text-decoration: none;
}
.username:hover {
color: #10b981;
}
.badge {
display: inline-block;
padding: 0.125rem 0.5rem;
border-radius: 4px;
font-size: 0.75rem;
font-weight: 600;
text-transform: uppercase;
}
.badge-staff {
background: #ef4444;
color: white;
}
.badge-mod {
background: #3b82f6;
color: white;
}
.badge-vip {
background: #f59e0b;
color: white;
}
.badge-discord {
background: #5865f2;
color: white;
}
.timestamp {
font-size: 0.875rem;
color: #9ca3af;
}
.activity-content {
padding-left: 55px;
}
.activity-suggestion,
.activity-like,
.activity-comment-header,
.activity-achievement {
display: flex;
align-items: start;
gap: 0.75rem;
}
.activity-comment {
display: flex;
flex-direction: column;
gap: 0;
}
.activity-icon {
font-size: 1.5rem;
line-height: 1;
}
.activity-text {
color: #4b5563;
line-height: 1.6;
}
.activity-text strong {
color: #1f2937;
font-weight: 600;
}
.entity-link {
color: #10b981;
text-decoration: none;
font-weight: 500;
}
.entity-link:hover {
text-decoration: underline;
}
.comment-preview {
margin-top: 0.5rem;
margin-left: 55px;
padding: 0.75rem;
background: #f9fafb;
border-left: 3px solid #10b981;
border-radius: 4px;
color: #4b5563;
}
.status-badge {
display: inline-block;
padding: 0.125rem 0.5rem;
border-radius: 4px;
font-size: 0.75rem;
font-weight: 600;
margin-left: 0.5rem;
}
.status-unreviewed {
background: #fef3c7;
color: #92400e;
}
.status-accepted {
background: #d1fae5;
color: #065f46;
}
.status-declined {
background: #fee2e2;
color: #991b1b;
}
.points {
color: #10b981;
font-weight: 600;
margin-left: 0.25rem;
}
.load-more-container {
display: flex;
justify-content: center;
margin-top: 2rem;
}
.btn {
padding: 0.75rem 1.5rem;
border: none;
border-radius: 6px;
font-size: 1rem;
font-weight: 600;
cursor: pointer;
transition: all 0.2s;
}
.btn-primary {
background: #10b981;
color: white;
}
.btn-primary:hover:not(:disabled) {
background: #059669;
}
.btn:disabled {
opacity: 0.5;
cursor: not-allowed;
}
`]
})
export class ActivityFeedComponent implements OnInit {
private activityService = inject(ActivityService);
public sanitizeService = inject(SanitizeService);
// Make ActivityType accessible in template
ActivityType = ActivityType;
activities = signal<Activity[]>([]);
loading = signal(true);
loadingMore = signal(false);
hasMore = signal(false);
offset = 0;
limit = 50;
ngOnInit() {
this.loadActivities();
}
loadActivities() {
this.activityService.getActivityFeed(this.limit, this.offset).subscribe({
next: (response) => {
this.activities.set(response.activities);
this.hasMore.set(response.hasMore);
this.loading.set(false);
},
error: () => {
this.loading.set(false);
}
});
}
loadMore() {
this.loadingMore.set(true);
this.offset += this.limit;
this.activityService.getActivityFeed(this.limit, this.offset).subscribe({
next: (response) => {
this.activities.update(current => [...current, ...response.activities]);
this.hasMore.set(response.hasMore);
this.loadingMore.set(false);
},
error: () => {
this.loadingMore.set(false);
}
});
}
formatTime(date: Date): string {
const now = new Date();
const activityDate = new Date(date);
const diffMs = now.getTime() - activityDate.getTime();
const diffMins = Math.floor(diffMs / 60000);
const diffHours = Math.floor(diffMs / 3600000);
const diffDays = Math.floor(diffMs / 86400000);
if (diffMins < 1) return 'just now';
if (diffMins < 60) return `${diffMins}m ago`;
if (diffHours < 24) return `${diffHours}h ago`;
if (diffDays < 7) return `${diffDays}d ago`;
return activityDate.toLocaleDateString();
}
formatStatus(status: string): string {
switch (status) {
case 'UNREVIEWED': return 'Pending';
case 'ACCEPTED': return 'Accepted';
case 'DECLINED': return 'Declined';
default: return status;
}
}
}