generated from nhcarrigan/template
106 lines
2.4 KiB
TypeScript
106 lines
2.4 KiB
TypeScript
/**
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* @copyright 2026 NHCarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import { Game, GameStatus, CreateGameDto, UpdateGameDto } from "@library/shared-types";
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import { prisma } from "../lib/prisma";
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export class GameService {
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private prisma = prisma;
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constructor() {}
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/**
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* Get all games.
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*/
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async getAllGames(): Promise<Game[]> {
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const games = await this.prisma.game.findMany({
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orderBy: { updatedAt: "desc" },
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});
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return games.map((game) => ({
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...game,
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status: game.status as unknown as GameStatus,
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dateAdded: game.dateAdded,
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dateCompleted: game.dateCompleted || undefined,
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createdAt: game.createdAt,
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updatedAt: game.updatedAt,
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}));
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}
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/**
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* Get game by ID.
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*/
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async getGameById(id: string): Promise<Game | null> {
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const game = await this.prisma.game.findUnique({
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where: { id },
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});
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if (!game) return null;
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return {
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...game,
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status: game.status as unknown as GameStatus,
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dateAdded: game.dateAdded,
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dateCompleted: game.dateCompleted || undefined,
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createdAt: game.createdAt,
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updatedAt: game.updatedAt,
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};
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}
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/**
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* Create new game.
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*/
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async createGame(data: CreateGameDto): Promise<Game> {
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const game = await this.prisma.game.create({
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data: {
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...data,
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status: data.status.toUpperCase() as any,
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},
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});
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return {
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...game,
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status: game.status as unknown as GameStatus,
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dateAdded: game.dateAdded,
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dateCompleted: game.dateCompleted || undefined,
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createdAt: game.createdAt,
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updatedAt: game.updatedAt,
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};
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}
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/**
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* Update game by ID.
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*/
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async updateGame(id: string, data: UpdateGameDto): Promise<Game> {
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const updateData = { ...data };
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if (updateData.status) {
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updateData.status = updateData.status.toUpperCase() as any;
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}
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const game = await this.prisma.game.update({
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where: { id },
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data: updateData,
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});
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return {
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...game,
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status: game.status as unknown as GameStatus,
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dateAdded: game.dateAdded,
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dateCompleted: game.dateCompleted || undefined,
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createdAt: game.createdAt,
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updatedAt: game.updatedAt,
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};
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}
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/**
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* Delete game by ID.
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*/
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async deleteGame(id: string): Promise<void> {
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await this.prisma.game.delete({
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where: { id },
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});
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}
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} |