generated from nhcarrigan/template
983b78b0e9
## Summary This PR includes multiple feature additions and fixes to improve the library application: ### 🎨 Base64 Image Upload Support - Fixed Fastify body limit (1MB → 10MB) to accommodate base64-encoded images - Corrected base64 size calculation and validation logic - Improved error handling with proper 400 status codes and helpful messages - Removed duplicate validation that was blocking uploads - Users can now upload cover images up to 5MB (decoded size) ### 📝 Reusable Form Components - Created 6 form components: `GameForm`, `BookForm`, `MusicForm`, `ShowForm`, `MangaForm`, `ArtForm` - All forms support both 'add' and 'edit' modes with pre-population - Integrated inline editing into all detail views (edit/delete buttons) - Enhanced admin suggestions workflow with full forms instead of basic modals - Added scroll-to-top when clicking edit in list views for better UX ### 🖼️ Default Cover Image - Added beautiful library reading image as default cover for all media types - Fixed static asset serving to use correct MIME types - Updated all 12 components (6 list views + 6 detail views) to always show images ### 🔒 Tiered Rate Limiting - Unauthenticated users: 100 requests/minute - Authenticated users: 500 requests/minute (5x more lenient) - Admin users: No rate limits (complete bypass via allowList) ### 🎮 Discord Integration - Auto-assign library member role to users in NHCarrigan Discord server - Checks server membership on every login - Only assigns role if user is in server and doesn't have it yet - Graceful error handling without blocking login - Similar pattern to badge refresh flow ### 📚 Documentation - Added comprehensive CLAUDE.md with: - Project structure and tech stack - Development workflow and commands - Database schema documentation - Authentication flow details - Security features - Code style conventions - Common gotchas and solutions ## Test Plan - [x] Base64 image uploads work for cover images up to 5MB - [x] Helpful error messages appear for validation failures - [x] Edit/delete buttons appear on all detail views for admin users - [x] Inline edit forms display and save correctly - [x] Admin suggestions workflow uses full forms for all media types - [x] Scroll-to-top works when editing from list views - [x] Default cover image displays when no cover is provided - [x] Static assets serve with correct MIME types - [x] Rate limiting works correctly for different user types - [x] Discord role assignment works on login - [x] All builds pass without errors - [x] No TypeScript errors ## Related Issues Closes #65 - Base64 image upload issue ✨ This pull request was created with help from Hikari~ 🌸 Reviewed-on: #66 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
731 lines
18 KiB
TypeScript
731 lines
18 KiB
TypeScript
/**
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* @copyright 2026 NHCarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import { Component, OnInit, inject, signal } from '@angular/core';
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import { CommonModule } from '@angular/common';
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import { RouterLink, ActivatedRoute, Router } from '@angular/router';
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import { FormsModule } from '@angular/forms';
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import { GamesService } from '../../services/games.service';
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import { CommentsService } from '../../services/comments.service';
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import { AuthService } from '../../services/auth.service';
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import { SanitizeService } from '../../services/sanitize.service';
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import { CommentDisplayComponent } from '../comment-display/comment-display.component';
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import { LikeButtonComponent } from '../shared/like-button.component';
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import { GameFormComponent } from '../shared/game-form.component';
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import { Game, Comment, GameStatus, UpdateGameDto } from '@library/shared-types';
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@Component({
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selector: 'app-game-detail',
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standalone: true,
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imports: [CommonModule, RouterLink, FormsModule, CommentDisplayComponent, LikeButtonComponent, GameFormComponent],
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template: `
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<div class="container">
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<div class="breadcrumb">
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<a routerLink="/games" class="breadcrumb-link">← Back to Games</a>
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</div>
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@if (loading()) {
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<div class="loading">Loading game details...</div>
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} @else if (error()) {
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<div class="error-state">
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<h2>Game Not Found</h2>
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<p>{{ error() }}</p>
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<a routerLink="/games" class="btn btn-primary">Return to Games</a>
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</div>
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} @else if (game()) {
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<div class="game-detail-card">
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<div class="game-cover-section">
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<img [src]="game()!.coverImage || '/assets/default-cover.jpg'" [alt]="game()!.title" class="game-cover-large">
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</div>
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<div class="game-content">
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<div class="game-header">
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<h1>{{ game()!.title }}</h1>
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<span class="status status-{{ game()!.status }}">
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{{ getStatusLabel(game()!.status) }}
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</span>
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</div>
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@if (authService.user()?.isAdmin) {
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<div class="admin-actions">
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<button (click)="toggleEditForm()" class="btn btn-edit">✏️ {{ showEditForm() ? 'Cancel Edit' : 'Edit' }}</button>
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<button (click)="deleteGame()" class="btn btn-delete">🗑️ Delete</button>
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</div>
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}
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@if (showEditForm() && authService.user()?.isAdmin && game()) {
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<app-game-form
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mode="edit"
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[game]="game()!"
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(formSubmit)="saveEdit($event)"
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(formCancel)="cancelEdit()"
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></app-game-form>
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}
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@if (game()!.series) {
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<p class="series">
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📚 {{ game()!.series }}@if (game()!.seriesOrder) { #{{ game()!.seriesOrder }}}
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</p>
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}
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@if (game()!.platform) {
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<div class="info-row">
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<span class="info-label">Platform:</span>
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<span class="info-value">{{ game()!.platform }}</span>
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</div>
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}
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@if (game()!.rating) {
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<div class="info-row">
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<span class="info-label">Rating:</span>
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<div class="rating">
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@for (star of [1,2,3,4,5,6,7,8,9,10]; track star) {
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<span [class.filled]="star <= game()!.rating!">★</span>
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}
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<span class="rating-text">({{ game()!.rating }}/10)</span>
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</div>
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</div>
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}
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@if (game()!.timeSpent) {
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<div class="info-row">
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<span class="info-label">Time Played:</span>
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<span class="info-value time-spent">{{ formatTimeSpent(game()!.timeSpent!) }}</span>
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</div>
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}
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@if (game()!.dateStarted) {
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<div class="info-row">
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<span class="info-label">Started:</span>
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<span class="info-value">{{ formatDate(game()!.dateStarted!) }}</span>
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</div>
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}
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@if (game()!.dateFinished) {
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<div class="info-row">
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<span class="info-label">Finished:</span>
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<span class="info-value">{{ formatDate(game()!.dateFinished!) }}</span>
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</div>
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}
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<div class="info-row">
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<span class="info-label">Added:</span>
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<span class="info-value">{{ formatDate(game()!.createdAt) }}</span>
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</div>
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<div class="info-row">
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<span class="info-label">Last Updated:</span>
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<span class="info-value">{{ formatDate(game()!.updatedAt) }}</span>
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</div>
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<div class="like-section">
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<app-like-button
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entityType="game"
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[entityId]="game()!.id"
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></app-like-button>
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</div>
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@if (game()!.notes) {
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<div class="notes-section">
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<h3>Notes</h3>
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<p class="notes">{{ game()!.notes }}</p>
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</div>
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}
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@if (game()!.tags && game()!.tags.length > 0) {
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<div class="tags-section">
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<h3>Tags</h3>
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<div class="tags-display">
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@for (tag of game()!.tags; track tag) {
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<span class="tag-chip">{{ tag }}</span>
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}
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</div>
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</div>
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}
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@if (game()!.links && game()!.links.length > 0) {
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<div class="links-section">
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<h3>External Links</h3>
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<div class="links-display">
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@for (link of game()!.links; track link.url) {
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<a [href]="link.url" target="_blank" rel="noopener noreferrer" class="external-link">
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{{ link.title }} ↗
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</a>
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}
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</div>
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</div>
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}
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<div class="comments-section">
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<h3>Comments</h3>
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@if (authService.isAuthenticated()) {
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@if (authService.user()?.isBanned) {
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<div class="banned-notice">
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You have been banned from commenting.
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</div>
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} @else {
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<form (ngSubmit)="addComment()" class="comment-form">
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<textarea
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[(ngModel)]="newCommentContent"
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name="comment"
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placeholder="Add a comment (Markdown supported)..."
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rows="3"
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></textarea>
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<button type="submit" class="btn btn-primary">Post Comment</button>
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</form>
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}
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} @else {
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<div class="auth-prompt">
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<p>Please sign in to comment.</p>
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</div>
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}
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@if (commentsLoading()) {
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<div class="comments-loading">Loading comments...</div>
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} @else {
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<app-comment-display
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[comments]="comments"
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(edit)="handleCommentEdit($event)"
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(delete)="deleteComment($event)"
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/>
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}
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</div>
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</div>
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</div>
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}
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</div>
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`,
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styles: [`
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.container {
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max-width: 900px;
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margin: 0 auto;
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padding: 2rem;
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}
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.breadcrumb {
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margin-bottom: 1.5rem;
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}
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.breadcrumb-link {
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color: #ff6b6b;
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text-decoration: none;
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font-weight: 500;
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transition: opacity 0.3s;
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}
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.breadcrumb-link:hover {
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opacity: 0.8;
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}
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.loading {
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text-align: center;
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padding: 3rem;
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color: #666;
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font-size: 1.1rem;
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}
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.error-state {
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text-align: center;
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padding: 3rem;
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background: #fef2f2;
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border: 1px solid #fecaca;
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border-radius: 8px;
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}
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.error-state h2 {
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color: #991b1b;
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margin-bottom: 1rem;
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}
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.error-state p {
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color: #dc2626;
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margin-bottom: 1.5rem;
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}
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.game-detail-card {
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background: white;
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border: 1px solid #e5e7eb;
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border-radius: 8px;
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overflow: hidden;
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box-shadow: 0 1px 3px rgba(0,0,0,0.1);
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}
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.game-cover-section {
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width: 100%;
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background: #f3f4f6;
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display: flex;
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justify-content: center;
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align-items: center;
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padding: 2rem;
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}
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.game-cover-large {
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max-width: 100%;
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max-height: 400px;
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object-fit: contain;
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border-radius: 4px;
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}
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.game-content {
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padding: 2rem;
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}
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.game-header {
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display: flex;
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align-items: center;
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gap: 1rem;
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margin-bottom: 1rem;
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flex-wrap: wrap;
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}
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.game-header h1 {
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margin: 0;
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font-size: 2rem;
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color: #1f2937;
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}
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.status {
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display: inline-block;
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padding: 0.5rem 1rem;
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border-radius: 4px;
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font-size: 0.9rem;
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font-weight: 500;
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}
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.status-playing {
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background: #fef3c7;
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color: #92400e;
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}
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.status-completed {
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background: #d1fae5;
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color: #065f46;
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}
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.status-backlog {
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background: #e0e7ff;
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color: #3730a3;
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}
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.status-retired {
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background: #f3f4f6;
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color: #4b5563;
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}
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.admin-actions {
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display: flex;
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gap: 0.75rem;
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margin-bottom: 1.5rem;
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padding: 1rem;
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background: #fef3c7;
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border-radius: 4px;
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border: 1px solid #fbbf24;
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}
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.btn-edit {
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background: #3b82f6;
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color: white;
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}
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.btn-edit:hover {
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background: #2563eb;
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}
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.btn-delete {
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background: #ef4444;
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color: white;
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}
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.btn-delete:hover {
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background: #dc2626;
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}
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.series {
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color: #8b6f47;
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font-size: 1rem;
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margin: 0.5rem 0 1.5rem 0;
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font-weight: 500;
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font-style: italic;
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}
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.info-row {
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display: flex;
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align-items: center;
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gap: 1rem;
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margin-bottom: 0.75rem;
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padding: 0.5rem 0;
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border-bottom: 1px solid #f3f4f6;
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}
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.info-label {
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font-weight: 600;
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color: #4b5563;
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min-width: 120px;
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}
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.info-value {
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color: #1f2937;
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}
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.time-spent {
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color: #10b981;
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font-weight: 600;
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}
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.rating {
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display: flex;
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align-items: center;
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gap: 0.25rem;
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}
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.rating span {
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color: #e5e7eb;
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font-size: 1.2rem;
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}
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.rating span.filled {
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color: #f59e0b;
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}
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.rating-text {
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margin-left: 0.5rem;
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font-size: 1rem;
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color: #6b7280;
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font-weight: 500;
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}
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.like-section {
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margin: 1.5rem 0;
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}
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.notes-section,
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.tags-section,
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.links-section {
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margin-top: 2rem;
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}
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.notes-section h3,
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.tags-section h3,
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.links-section h3,
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.comments-section h3 {
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font-size: 1.25rem;
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color: #1f2937;
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margin-bottom: 1rem;
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}
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.notes {
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font-size: 1rem;
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color: #4b5563;
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line-height: 1.6;
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white-space: pre-wrap;
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}
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.tags-display {
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display: flex;
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flex-wrap: wrap;
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gap: 0.5rem;
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}
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.tag-chip {
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background: #ff6b6b;
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color: white;
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padding: 0.375rem 0.875rem;
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border-radius: 12px;
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font-size: 0.875rem;
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font-weight: 500;
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}
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.links-display {
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display: flex;
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flex-wrap: wrap;
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gap: 0.75rem;
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}
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.external-link {
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color: #ff6b6b;
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text-decoration: none;
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font-size: 0.95rem;
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padding: 0.5rem 1rem;
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border: 2px solid #ff6b6b;
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border-radius: 4px;
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transition: all 0.2s;
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font-weight: 500;
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}
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.external-link:hover {
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background: #ff6b6b;
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color: white;
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}
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.comments-section {
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margin-top: 2rem;
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padding-top: 2rem;
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border-top: 2px solid #e5e7eb;
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}
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.comment-form {
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margin-bottom: 1.5rem;
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}
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.comment-form textarea {
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width: 100%;
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padding: 0.75rem;
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border: 1px solid #d1d5db;
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border-radius: 4px;
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font-size: 1rem;
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resize: vertical;
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margin-bottom: 0.75rem;
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font-family: inherit;
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}
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.comment-form textarea:focus {
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outline: none;
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border-color: #ff6b6b;
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}
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.banned-notice {
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background: #fef2f2;
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border: 1px solid #fecaca;
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color: #991b1b;
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padding: 1rem;
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border-radius: 4px;
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text-align: center;
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margin-bottom: 1.5rem;
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font-size: 0.95rem;
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}
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.auth-prompt {
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background: #f3f4f6;
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padding: 1rem;
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border-radius: 4px;
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text-align: center;
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margin-bottom: 1.5rem;
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}
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.auth-prompt p {
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margin: 0;
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color: #4b5563;
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}
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.comments-loading {
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text-align: center;
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padding: 1.5rem;
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color: #6b7280;
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font-size: 0.95rem;
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}
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.btn {
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padding: 0.625rem 1.25rem;
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border: none;
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border-radius: 4px;
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cursor: pointer;
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font-size: 1rem;
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transition: all 0.3s;
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font-weight: 500;
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}
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.btn:hover {
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opacity: 0.9;
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}
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.btn-primary {
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background: #ff6b6b;
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color: white;
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}
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@media (max-width: 640px) {
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.container {
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|
padding: 1rem;
|
|
}
|
|
|
|
.game-header {
|
|
flex-direction: column;
|
|
align-items: flex-start;
|
|
}
|
|
|
|
.game-header h1 {
|
|
font-size: 1.5rem;
|
|
}
|
|
|
|
.info-row {
|
|
flex-direction: column;
|
|
align-items: flex-start;
|
|
gap: 0.25rem;
|
|
}
|
|
|
|
.info-label {
|
|
min-width: auto;
|
|
}
|
|
}
|
|
`]
|
|
})
|
|
export class GameDetailComponent implements OnInit {
|
|
private readonly gamesService = inject(GamesService);
|
|
private readonly commentsService = inject(CommentsService);
|
|
readonly authService = inject(AuthService);
|
|
private readonly sanitizeService = inject(SanitizeService);
|
|
private readonly route = inject(ActivatedRoute);
|
|
private readonly router = inject(Router);
|
|
|
|
game = signal<Game | null>(null);
|
|
comments = signal<Comment[]>([]);
|
|
loading = signal(true);
|
|
commentsLoading = signal(false);
|
|
error = signal<string | null>(null);
|
|
newCommentContent = '';
|
|
showEditForm = signal(false);
|
|
|
|
ngOnInit() {
|
|
const gameId = this.route.snapshot.paramMap.get('id');
|
|
if (!gameId) {
|
|
this.error.set('No game ID provided');
|
|
this.loading.set(false);
|
|
return;
|
|
}
|
|
|
|
this.loadGame(gameId);
|
|
this.loadComments(gameId);
|
|
}
|
|
|
|
private loadGame(gameId: string) {
|
|
this.loading.set(true);
|
|
this.gamesService.getGameById(gameId).subscribe({
|
|
next: (game) => {
|
|
if (!game) {
|
|
this.error.set('Game not found');
|
|
} else {
|
|
this.game.set(game);
|
|
}
|
|
this.loading.set(false);
|
|
},
|
|
error: () => {
|
|
this.error.set('Failed to load game. It may not exist or there was an error.');
|
|
this.loading.set(false);
|
|
}
|
|
});
|
|
}
|
|
|
|
private loadComments(gameId: string) {
|
|
this.commentsLoading.set(true);
|
|
this.commentsService.getCommentsForGame(gameId).subscribe({
|
|
next: (comments) => {
|
|
this.comments.set(comments);
|
|
this.commentsLoading.set(false);
|
|
},
|
|
error: () => {
|
|
this.commentsLoading.set(false);
|
|
}
|
|
});
|
|
}
|
|
|
|
addComment() {
|
|
const game = this.game();
|
|
if (!game || !this.newCommentContent.trim()) return;
|
|
|
|
this.commentsService.addCommentToGame(game.id, { content: this.newCommentContent }).subscribe({
|
|
next: (comment) => {
|
|
this.comments.set([comment, ...this.comments()]);
|
|
this.newCommentContent = '';
|
|
}
|
|
});
|
|
}
|
|
|
|
handleCommentEdit(event: { commentId: string; content: string }) {
|
|
const game = this.game();
|
|
if (!game) return;
|
|
|
|
this.commentsService.updateCommentOnGame(game.id, event.commentId, event.content).subscribe({
|
|
next: (updatedComment) => {
|
|
this.comments.set(
|
|
this.comments().map(c => c.id === event.commentId ? updatedComment : c)
|
|
);
|
|
}
|
|
});
|
|
}
|
|
|
|
deleteComment(commentId: string) {
|
|
const game = this.game();
|
|
if (!game || !confirm('Are you sure you want to delete this comment?')) return;
|
|
|
|
this.commentsService.deleteCommentFromGame(game.id, commentId).subscribe({
|
|
next: () => {
|
|
this.comments.set(this.comments().filter(c => c.id !== commentId));
|
|
}
|
|
});
|
|
}
|
|
|
|
getStatusLabel(status: GameStatus): string {
|
|
switch (status) {
|
|
case GameStatus.playing: return 'Currently Playing';
|
|
case GameStatus.completed: return 'Completed';
|
|
case GameStatus.backlog: return 'In Backlog';
|
|
case GameStatus.retired: return 'Retired';
|
|
}
|
|
}
|
|
|
|
formatDate(date: Date | string): string {
|
|
return new Date(date).toLocaleDateString('en-GB', {
|
|
year: 'numeric',
|
|
month: 'long',
|
|
day: 'numeric'
|
|
});
|
|
}
|
|
|
|
formatTimeSpent(minutes: number): string {
|
|
const hours = Math.floor(minutes / 60);
|
|
const mins = minutes % 60;
|
|
|
|
if (hours === 0) {
|
|
return `${mins} minutes`;
|
|
} else if (mins === 0) {
|
|
return `${hours} hour${hours === 1 ? '' : 's'}`;
|
|
} else {
|
|
return `${hours} hour${hours === 1 ? '' : 's'} ${mins} minute${mins === 1 ? '' : 's'}`;
|
|
}
|
|
}
|
|
|
|
toggleEditForm() {
|
|
this.showEditForm.update(value => !value);
|
|
}
|
|
|
|
saveEdit(data: UpdateGameDto) {
|
|
const game = this.game();
|
|
if (!game) return;
|
|
|
|
this.gamesService.updateGame(game.id, data).subscribe({
|
|
next: (updatedGame) => {
|
|
this.game.set(updatedGame);
|
|
this.showEditForm.set(false);
|
|
},
|
|
error: (err) => {
|
|
alert('Failed to update game: ' + (err.error?.message || 'Unknown error'));
|
|
}
|
|
});
|
|
}
|
|
|
|
cancelEdit() {
|
|
this.showEditForm.set(false);
|
|
}
|
|
|
|
deleteGame() {
|
|
const game = this.game();
|
|
if (!game) return;
|
|
|
|
if (!confirm(`Are you sure you want to delete "${game.title}"? This action cannot be undone.`)) {
|
|
return;
|
|
}
|
|
|
|
this.gamesService.deleteGame(game.id).subscribe({
|
|
next: () => {
|
|
this.router.navigate(['/games']);
|
|
},
|
|
error: (err) => {
|
|
alert('Failed to delete game: ' + (err.error?.message || 'Unknown error'));
|
|
}
|
|
});
|
|
}
|
|
}
|