/** * @copyright 2026 NHCarrigan * @license Naomi's Public License * @author Naomi Carrigan */ import { Component, OnInit, inject, signal, computed } from '@angular/core'; import { CommonModule } from '@angular/common'; import { FormsModule } from '@angular/forms'; import { GamesService } from '../../services/games.service'; import { AuthService } from '../../services/auth.service'; import { CommentsService } from '../../services/comments.service'; import { SanitizeService } from '../../services/sanitize.service'; import { Game, GameStatus, CreateGameDto, UpdateGameDto, Comment } from '@library/shared-types'; @Component({ selector: 'app-games-list', standalone: true, imports: [CommonModule, FormsModule], template: `

My Game Collection

@if (authService.isAdmin()) { }
@if (showAddForm() && authService.isAdmin()) {

Add New Game

@if (newGameImagePreview()) {
Box art preview
} @if (imageError()) { {{ imageError() }} }
} @if (editingGame() && authService.isAdmin()) {

Edit Game

@if (editGameImagePreview()) {
Box art preview
} @if (imageError()) { {{ imageError() }} }
}
@if (loading()) {
Loading games...
} @else if (filteredGames().length === 0) {

No games found in this category.

} @else {
@for (game of filteredGames(); track game.id) {
@if (game.coverImage) { }

{{ game.title }}

@if (game.platform) {

{{ game.platform }}

} {{ getStatusLabel(game.status) }} @if (game.rating) {
@for (star of [1,2,3,4,5,6,7,8,9,10]; track star) { }
} @if (game.notes) {

{{ game.notes }}

} @if (authService.isAdmin()) {
}
@if (expandedComments()[game.id]) {
@if (authService.isAuthenticated()) { @if (authService.user()?.isBanned) {
You have been banned from commenting.
} @else {
} } @if (commentsLoading()[game.id]) {
Loading comments...
} @else { @for (comment of comments()[game.id] || []; track comment.id) {
@if (comment.user.avatar) { } {{ comment.user.username }} {{ formatDate(comment.createdAt) }} @if (canEditComment(comment)) { } @if (canDeleteComment(comment)) { }
@if (editingCommentId() === comment.id) {
} @else {
}
} @empty {
No comments yet. Be the first to comment!
} }
}
}
}
`, styles: [` .container { max-width: 1200px; margin: 0 auto; padding: 2rem; } .header-section { display: flex; justify-content: space-between; align-items: center; margin-bottom: 2rem; } h2 { margin: 0; } .add-form { background: #f8f9fa; padding: 1.5rem; border-radius: 8px; margin-bottom: 2rem; } .form-group { margin-bottom: 1rem; } .form-group label { display: block; margin-bottom: 0.5rem; font-weight: 500; } .form-group input, .form-group select, .form-group textarea { width: 100%; padding: 0.5rem; border: 1px solid #ddd; border-radius: 4px; font-size: 1rem; } .form-actions { display: flex; gap: 1rem; margin-top: 1rem; } .filters { display: flex; gap: 1rem; margin-bottom: 2rem; } .filter-btn { padding: 0.5rem 1rem; background: #e5e7eb; border: none; border-radius: 4px; cursor: pointer; transition: all 0.3s; } .filter-btn:hover { background: #d1d5db; } .filter-btn.active { background: #3b82f6; color: white; } .loading { text-align: center; padding: 2rem; color: #666; } .empty-state { text-align: center; padding: 3rem; color: #666; } .games-grid { display: grid; grid-template-columns: repeat(auto-fill, minmax(300px, 1fr)); gap: 1.5rem; } .game-card { background: white; border: 1px solid #e5e7eb; border-radius: 8px; overflow: hidden; transition: transform 0.3s, box-shadow 0.3s; } .game-card:hover { transform: translateY(-2px); box-shadow: 0 4px 12px rgba(0,0,0,0.1); } .game-card.completed { opacity: 0.8; } .game-cover { width: 100%; height: 200px; object-fit: cover; } .game-info { padding: 1rem; } .game-info h3 { margin: 0 0 0.5rem 0; font-size: 1.1rem; } .platform { color: #666; font-size: 0.9rem; margin: 0.5rem 0; } .status { display: inline-block; padding: 0.25rem 0.5rem; border-radius: 4px; font-size: 0.8rem; font-weight: 500; } .status-playing { background: #fef3c7; color: #92400e; } .status-completed { background: #d1fae5; color: #065f46; } .status-backlog { background: #e0e7ff; color: #3730a3; } .rating { margin: 0.5rem 0; } .rating span { color: #e5e7eb; font-size: 1rem; } .rating span.filled { color: #f59e0b; } .notes { font-size: 0.9rem; color: #4b5563; margin: 0.5rem 0; } .actions { margin-top: 1rem; } .btn { padding: 0.5rem 1rem; border: none; border-radius: 4px; cursor: pointer; font-size: 0.9rem; transition: opacity 0.3s; } .btn:hover { opacity: 0.8; } .btn-primary { background: #3b82f6; color: white; } .btn-secondary { background: #6b7280; color: white; } .btn-danger { background: #ef4444; color: white; } .btn-sm { padding: 0.25rem 0.75rem; font-size: 0.85rem; } .btn-xs { padding: 0.15rem 0.5rem; font-size: 0.75rem; } .comments-section { margin-top: 1rem; border-top: 1px solid #e5e7eb; padding-top: 1rem; } .comments-toggle { width: 100%; } .comments-container { margin-top: 1rem; } .comment-form { margin-bottom: 1rem; } .comment-form textarea { width: 100%; padding: 0.5rem; border: 1px solid #ddd; border-radius: 4px; font-size: 0.9rem; resize: vertical; margin-bottom: 0.5rem; } .comment { background: #f8f9fa; border: 1px solid #e5e7eb; border-radius: 4px; padding: 0.75rem; margin-bottom: 0.5rem; } .comment-header { display: flex; align-items: center; gap: 0.5rem; margin-bottom: 0.5rem; flex-wrap: wrap; } .comment-avatar { width: 24px; height: 24px; border-radius: 50%; } .comment-author { font-weight: 500; color: #374151; } .comment-date { font-size: 0.75rem; color: #6b7280; } .comment-content { font-size: 0.9rem; color: #4b5563; } .comments-loading, .no-comments { text-align: center; padding: 1rem; color: #6b7280; font-size: 0.9rem; } .banned-notice { background: #fef2f2; border: 1px solid #fecaca; color: #991b1b; padding: 0.75rem 1rem; border-radius: 4px; text-align: center; margin-bottom: 1rem; font-size: 0.9rem; } .comment-edit-form { margin-top: 0.5rem; } .comment-edit-form textarea { width: 100%; padding: 0.5rem; border: 1px solid #ddd; border-radius: 4px; font-size: 0.9rem; resize: vertical; } .comment-edit-actions { display: flex; gap: 0.5rem; margin-top: 0.5rem; } .image-preview { margin-top: 0.5rem; display: flex; align-items: center; gap: 1rem; } .image-preview img { max-width: 100px; max-height: 150px; border-radius: 4px; border: 2px solid #e5e7eb; } .error-text { color: #ef4444; font-size: 0.875rem; display: block; margin-top: 0.25rem; } input[type="file"] { padding: 0.5rem; border: 2px dashed #e5e7eb; border-radius: 4px; background: #f9fafb; cursor: pointer; } input[type="file"]:hover { border-color: #10b981; } `] }) export class GamesListComponent implements OnInit { gamesService = inject(GamesService); authService = inject(AuthService); commentsService = inject(CommentsService); sanitizeService = inject(SanitizeService); games = signal([]); loading = signal(true); showAddForm = signal(false); editingGame = signal(null); statusFilter = signal<'all' | GameStatus>('all'); // Comments state comments = signal>({}); commentsLoading = signal>({}); expandedComments = signal>({}); newCommentContent: Record = {}; editingCommentId = signal(null); editCommentContent = ''; // Image upload state newGameImagePreview = signal(null); editGameImagePreview = signal(null); imageError = signal(null); private readonly MAX_IMAGE_SIZE = 500 * 1024; // 500KB // Expose GameStatus enum to template GameStatus = GameStatus; // Computed signals for reactive count updates playingCount = computed(() => this.games().filter(game => game.status === GameStatus.playing).length); completedCount = computed(() => this.games().filter(game => game.status === GameStatus.completed).length); backlogCount = computed(() => this.games().filter(game => game.status === GameStatus.backlog).length); filteredGames = computed(() => { const filter = this.statusFilter(); if (filter === 'all') { return this.games(); } return this.games().filter(game => game.status === filter); }); newGame: Partial = { title: '', platform: '', status: GameStatus.backlog, rating: undefined, notes: '' }; editGame: Partial = {}; ngOnInit() { this.loadGames(); } loadGames() { this.loading.set(true); this.gamesService.getAllGames().subscribe({ next: (games) => { this.games.set(games); this.loading.set(false); }, error: () => { this.loading.set(false); } }); } setFilter(filter: 'all' | GameStatus) { this.statusFilter.set(filter); } getStatusLabel(status: GameStatus): string { switch (status) { case GameStatus.playing: return 'Currently Playing'; case GameStatus.completed: return 'Completed'; case GameStatus.backlog: return 'In Backlog'; } } toggleAddForm() { this.showAddForm.update(v => !v); if (!this.showAddForm()) { this.resetForm(); } } resetForm() { this.newGame = { title: '', platform: '', status: GameStatus.backlog, rating: undefined, notes: '', coverImage: undefined }; this.newGameImagePreview.set(null); this.imageError.set(null); } addGame() { if (!this.newGame.title || !this.newGame.status) return; const gameToAdd: CreateGameDto = { title: this.newGame.title, platform: this.newGame.platform, status: this.newGame.status, rating: this.newGame.rating, notes: this.newGame.notes, coverImage: this.newGame.coverImage }; this.gamesService.createGame(gameToAdd).subscribe(() => { this.loadGames(); this.toggleAddForm(); }); } deleteGame(game: Game) { if (confirm(`Are you sure you want to delete "${game.title}"?`)) { this.gamesService.deleteGame(game.id).subscribe(() => { this.loadGames(); }); } } startEdit(game: Game) { this.editingGame.set(game); this.editGame = { title: game.title, platform: game.platform, status: game.status, rating: game.rating, notes: game.notes, coverImage: game.coverImage }; this.editGameImagePreview.set(game.coverImage || null); this.showAddForm.set(false); this.imageError.set(null); } cancelEdit() { this.editingGame.set(null); this.editGame = {}; this.editGameImagePreview.set(null); this.imageError.set(null); } saveEdit() { const game = this.editingGame(); if (!game || !this.editGame.title || !this.editGame.status) return; this.gamesService.updateGame(game.id, this.editGame).subscribe(() => { this.loadGames(); this.cancelEdit(); }); } // Image handling methods onImageSelected(event: Event, target: 'new' | 'edit') { const input = event.target as HTMLInputElement; const file = input.files?.[0]; if (!file) return; this.imageError.set(null); if (file.size > this.MAX_IMAGE_SIZE) { this.imageError.set(`Image too large. Maximum size is ${this.MAX_IMAGE_SIZE / 1024}KB.`); input.value = ''; return; } if (!file.type.startsWith('image/')) { this.imageError.set('Please select an image file.'); input.value = ''; return; } const reader = new FileReader(); reader.onload = () => { const base64 = reader.result as string; if (target === 'new') { this.newGameImagePreview.set(base64); this.newGame.coverImage = base64; } else { this.editGameImagePreview.set(base64); this.editGame.coverImage = base64; } }; reader.readAsDataURL(file); } clearImage(target: 'new' | 'edit') { if (target === 'new') { this.newGameImagePreview.set(null); this.newGame.coverImage = undefined; } else { this.editGameImagePreview.set(null); this.editGame.coverImage = undefined; } this.imageError.set(null); } // Comments methods formatDate(date: Date | string): string { return new Date(date).toLocaleDateString(); } toggleComments(gameId: string) { const expanded = this.expandedComments(); const isCurrentlyExpanded = expanded[gameId]; this.expandedComments.set({ ...expanded, [gameId]: !isCurrentlyExpanded }); if (!isCurrentlyExpanded && !this.comments()[gameId]) { this.loadComments(gameId); } } loadComments(gameId: string) { this.commentsLoading.set({ ...this.commentsLoading(), [gameId]: true }); this.commentsService.getCommentsForGame(gameId).subscribe({ next: (comments) => { this.comments.set({ ...this.comments(), [gameId]: comments }); this.commentsLoading.set({ ...this.commentsLoading(), [gameId]: false }); }, error: () => { this.commentsLoading.set({ ...this.commentsLoading(), [gameId]: false }); } }); } getCommentCount(gameId: string): number { return this.comments()[gameId]?.length || 0; } addComment(gameId: string) { const content = this.newCommentContent[gameId]; if (!content?.trim()) return; this.commentsService.addCommentToGame(gameId, { content }).subscribe({ next: (comment) => { this.comments.set({ ...this.comments(), [gameId]: [comment, ...(this.comments()[gameId] || [])] }); this.newCommentContent[gameId] = ''; } }); } deleteComment(gameId: string, commentId: string) { if (!confirm('Are you sure you want to delete this comment?')) return; this.commentsService.deleteCommentFromGame(gameId, commentId).subscribe({ next: () => { this.comments.set({ ...this.comments(), [gameId]: (this.comments()[gameId] || []).filter(c => c.id !== commentId) }); } }); } canEditComment(comment: Comment): boolean { const user = this.authService.user(); if (!user) return false; return comment.userId === user.id || this.authService.isAdmin(); } canDeleteComment(comment: Comment): boolean { const user = this.authService.user(); if (!user) return false; return comment.userId === user.id || this.authService.isAdmin(); } startEditComment(gameId: string, comment: Comment) { this.editingCommentId.set(comment.id); this.editCommentContent = comment.rawContent ?? comment.content; } cancelCommentEdit() { this.editingCommentId.set(null); this.editCommentContent = ''; } saveCommentEdit(gameId: string, commentId: string) { if (!this.editCommentContent.trim()) return; this.commentsService.updateCommentOnGame(gameId, commentId, this.editCommentContent).subscribe({ next: (updatedComment) => { this.comments.set({ ...this.comments(), [gameId]: (this.comments()[gameId] || []).map(c => c.id === commentId ? updatedComment : c ) }); this.cancelCommentEdit(); } }); } }