/**
* @copyright 2026 NHCarrigan
* @license Naomi's Public License
* @author Naomi Carrigan
*/
import { Component, OnInit, inject, signal, computed } from '@angular/core';
import { CommonModule } from '@angular/common';
import { FormsModule } from '@angular/forms';
import { RouterModule } from '@angular/router';
import { GamesService } from '../../services/games.service';
import { AuthService } from '../../services/auth.service';
import { CommentsService } from '../../services/comments.service';
import { SanitizeService } from '../../services/sanitize.service';
import { SuggestionService } from '../../services/suggestion.service';
import { PaginationComponent } from '../shared/pagination.component';
import { LikeButtonComponent } from '../shared/like-button.component';
import { Game, GameStatus, CreateGameDto, UpdateGameDto, Comment, SuggestionEntity, Link } from '@library/shared-types';
@Component({
selector: 'app-games-list',
standalone: true,
imports: [CommonModule, FormsModule, RouterModule, PaginationComponent, LikeButtonComponent],
template: `
@if (showAddForm() && authService.isAdmin()) {
}
@if (editingGame() && authService.isAdmin()) {
}
@if (showSuggestForm() && !authService.isAdmin() && authService.isAuthenticated()) {
}
@if (searchQuery() || selectedTags().length > 0) {
}
@if (showFilters()) {
}
@if (loading()) {
Loading games...
} @else if (filteredGames().length === 0) {
No games found in this category.
} @else {
@for (game of paginatedGames(); track game.id) {
}
}
`,
styles: [`
.container {
max-width: 1200px;
margin: 0 auto;
padding: 2rem;
}
.page-hero {
text-align: center;
margin-bottom: 2rem;
}
.page-avatar {
width: 120px;
height: 120px;
border-radius: 50%;
object-fit: cover;
border: 3px solid #ff6b6b;
box-shadow: 0 4px 12px rgba(255, 107, 107, 0.3);
transition: all 0.3s;
}
.page-avatar:hover {
transform: scale(1.05);
box-shadow: 0 8px 16px rgba(255, 107, 107, 0.5);
}
.header-section {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 2rem;
}
h2 {
margin: 0;
}
.add-form {
background: #f8f9fa;
padding: 1.5rem;
border-radius: 8px;
margin-bottom: 2rem;
}
.suggest-form {
border: 2px solid #ff6b6b;
background: #fff9f9;
}
.suggest-note {
color: #666;
font-size: 0.9rem;
margin-bottom: 1rem;
font-style: italic;
}
.form-group {
margin-bottom: 1rem;
}
.form-group label {
display: block;
margin-bottom: 0.5rem;
font-weight: 500;
}
.form-group input,
.form-group select,
.form-group textarea {
width: 100%;
padding: 0.5rem;
border: 1px solid #ddd;
border-radius: 4px;
font-size: 1rem;
}
.form-row {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 1rem;
margin-bottom: 1rem;
}
.form-actions {
display: flex;
gap: 1rem;
margin-top: 1rem;
}
.search-section {
display: flex;
gap: 1rem;
align-items: center;
margin-bottom: 1rem;
flex-wrap: wrap;
}
.search-input {
flex: 1;
min-width: 250px;
padding: 0.5rem 1rem;
border: 1px solid #ddd;
border-radius: 4px;
font-size: 1rem;
}
.search-input:focus {
outline: none;
border-color: #ff6b6b;
}
.advanced-filters {
background: #f8f9fa;
padding: 1rem;
border-radius: 8px;
margin-bottom: 1rem;
}
.filter-group h4 {
margin: 0 0 0.75rem 0;
color: #374151;
font-size: 0.95rem;
font-weight: 600;
}
.tags-filter {
display: flex;
flex-wrap: wrap;
gap: 0.75rem;
}
.tag-checkbox {
display: flex;
align-items: center;
gap: 0.5rem;
cursor: pointer;
padding: 0.25rem 0.75rem;
border: 1px solid #e5e7eb;
border-radius: 20px;
background: white;
transition: all 0.2s;
}
.tag-checkbox:hover {
border-color: #ff6b6b;
background: #fef2f2;
}
.tag-checkbox input[type="checkbox"] {
width: 16px;
height: 16px;
cursor: pointer;
}
.tag-checkbox span {
font-size: 0.875rem;
color: #374151;
}
.no-tags {
color: #6b7280;
font-style: italic;
font-size: 0.875rem;
}
.filters {
display: flex;
gap: 1rem;
margin-bottom: 2rem;
}
.filter-btn {
padding: 0.5rem 1rem;
background: #e5e7eb;
border: none;
border-radius: 4px;
cursor: pointer;
transition: all 0.3s;
}
.filter-btn:hover {
background: #d1d5db;
}
.filter-btn.active {
background: #ff6b6b;
color: white;
}
.loading {
text-align: center;
padding: 2rem;
color: #666;
}
.empty-state {
text-align: center;
padding: 3rem;
color: #666;
}
.games-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
gap: 1.5rem;
}
.game-card {
background: white;
border: 1px solid #e5e7eb;
border-radius: 8px;
overflow: hidden;
transition: transform 0.3s, box-shadow 0.3s;
display: flex;
flex-direction: column;
}
.game-card:hover {
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(0,0,0,0.1);
}
.game-card.completed {
opacity: 0.8;
}
.card-link {
text-decoration: none;
color: inherit;
display: block;
flex: 1;
}
.card-link:hover h3 {
color: #ff6b6b;
}
.game-cover {
width: 100%;
height: 200px;
object-fit: cover;
}
.game-info {
padding: 1rem;
}
.game-info h3 {
margin: 0 0 0.5rem 0;
font-size: 1.1rem;
transition: color 0.2s;
}
.platform {
color: #666;
font-size: 0.9rem;
margin: 0.5rem 0;
}
.status {
display: inline-block;
padding: 0.25rem 0.5rem;
border-radius: 4px;
font-size: 0.8rem;
font-weight: 500;
margin: 0.5rem 0;
}
.status-playing { background: #fef3c7; color: #92400e; }
.status-completed { background: #d1fae5; color: #065f46; }
.status-backlog { background: #e0e7ff; color: #3730a3; }
.status-retired { background: #f3f4f6; color: #4b5563; }
.rating {
margin: 0.5rem 0;
}
.rating span {
color: #e5e7eb;
font-size: 1rem;
}
.rating span.filled {
color: #f59e0b;
}
.card-actions {
padding: 0.75rem 1rem;
border-top: 1px solid #e5e7eb;
display: flex;
align-items: center;
gap: 0.75rem;
flex-wrap: wrap;
}
.admin-actions {
display: flex;
gap: 0.5rem;
margin-left: auto;
}
.btn {
padding: 0.5rem 1rem;
border: none;
border-radius: 4px;
cursor: pointer;
font-size: 0.9rem;
transition: opacity 0.3s;
}
.btn:hover {
opacity: 0.8;
}
.btn-primary { background: #ff6b6b; color: white; }
.btn-secondary { background: #6b7280; color: white; }
.btn-danger { background: #ef4444; color: white; }
.btn-sm { padding: 0.25rem 0.75rem; font-size: 0.85rem; }
.btn-xs { padding: 0.15rem 0.5rem; font-size: 0.75rem; }
/* Tags and Links Styling for Forms */
.tags-input-container {
display: flex;
flex-wrap: wrap;
gap: 0.5rem;
align-items: center;
padding: 0.5rem;
border: 1px solid #ccc;
border-radius: 4px;
background: white;
}
.tags-input-container input {
border: none;
outline: none;
flex: 1;
min-width: 150px;
padding: 0.25rem;
}
.tag {
display: inline-flex;
align-items: center;
gap: 0.25rem;
background: #ff6b6b;
color: white;
padding: 0.25rem 0.5rem;
border-radius: 12px;
font-size: 0.85rem;
}
.tag-remove {
background: none;
border: none;
color: white;
cursor: pointer;
font-size: 1rem;
line-height: 1;
padding: 0;
margin-left: 0.25rem;
}
.tag-remove:hover {
color: #fecaca;
}
.links-list {
margin-bottom: 0.5rem;
}
.link-item {
display: flex;
align-items: center;
justify-content: space-between;
padding: 0.25rem 0;
border-bottom: 1px solid #eee;
}
.link-add-form {
display: flex;
gap: 0.5rem;
flex-wrap: wrap;
}
.link-add-form input {
flex: 1;
min-width: 120px;
}
.image-preview {
margin-top: 0.5rem;
display: flex;
align-items: center;
gap: 1rem;
}
.image-preview img {
max-width: 100px;
max-height: 150px;
border-radius: 4px;
border: 2px solid #e5e7eb;
}
.error-text {
color: #ef4444;
font-size: 0.875rem;
display: block;
margin-top: 0.25rem;
}
input[type="file"] {
padding: 0.5rem;
border: 2px dashed #e5e7eb;
border-radius: 4px;
background: #f9fafb;
cursor: pointer;
}
input[type="file"]:hover {
border-color: #10b981;
}
.sr-only {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap;
border-width: 0;
}
`]
})
export class GamesListComponent implements OnInit {
gamesService = inject(GamesService);
authService = inject(AuthService);
commentsService = inject(CommentsService);
sanitizeService = inject(SanitizeService);
suggestionService = inject(SuggestionService);
games = signal([]);
loading = signal(true);
showAddForm = signal(false);
editingGame = signal(null);
statusFilter = signal<'all' | GameStatus>('all');
// Pagination state
currentPage = signal(1);
pageSize = signal(25);
// Search and filter state
searchQuery = signal('');
selectedTags = signal([]);
showFilters = signal(false);
// Comments state
comments = signal>({});
commentsLoading = signal>({});
expandedComments = signal>({});
newCommentContent: Record = {};
editingCommentId = signal(null);
editCommentContent = '';
// Image upload state
newGameImagePreview = signal(null);
editGameImagePreview = signal(null);
suggestGameImagePreview = signal(null);
imageError = signal(null);
private readonly MAX_IMAGE_SIZE = 500 * 1024; // 500KB
// Suggestion state
showSuggestForm = signal(false);
suggestedGame: { title: string; platform?: string; notes?: string; coverImage?: string } = {
title: '',
platform: '',
notes: '',
coverImage: undefined
};
// Expose GameStatus enum to template
GameStatus = GameStatus;
// Computed signals for reactive count updates
playingCount = computed(() => this.games().filter(game => game.status === GameStatus.playing).length);
completedCount = computed(() => this.games().filter(game => game.status === GameStatus.completed).length);
backlogCount = computed(() => this.games().filter(game => game.status === GameStatus.backlog).length);
retiredCount = computed(() => this.games().filter(game => game.status === GameStatus.retired).length);
allTags = computed(() => {
const tagsSet = new Set();
this.games().forEach(game => {
game.tags?.forEach(tag => tagsSet.add(tag));
});
return Array.from(tagsSet).sort();
});
filteredGames = computed(() => {
let games = this.games();
// Apply status filter
const statusFilter = this.statusFilter();
if (statusFilter !== 'all') {
games = games.filter(game => game.status === statusFilter);
}
// Apply search filter
const searchQuery = this.searchQuery().toLowerCase().trim();
if (searchQuery) {
games = games.filter(game =>
game.title.toLowerCase().includes(searchQuery) ||
game.platform?.toLowerCase().includes(searchQuery) ||
game.notes?.toLowerCase().includes(searchQuery)
);
}
// Apply tag filter
const selectedTags = this.selectedTags();
if (selectedTags.length > 0) {
games = games.filter(game =>
selectedTags.every(tag => game.tags?.includes(tag))
);
}
return games;
});
paginatedGames = computed(() => {
const games = this.filteredGames();
const start = (this.currentPage() - 1) * this.pageSize();
const end = start + this.pageSize();
return games.slice(start, end);
});
totalFilteredGames = computed(() => this.filteredGames().length);
newGame: Partial & { dateStarted?: Date; dateFinished?: Date } = {
title: '',
platform: '',
status: GameStatus.backlog,
dateStarted: undefined,
dateFinished: undefined,
rating: undefined,
notes: '',
tags: [],
links: []
};
editGame: Partial = {};
// Time tracking state
newGameTimeHours = 0;
newGameTimeMinutes = 0;
editGameTimeHours = 0;
editGameTimeMinutes = 0;
// Tags and links input state
newTagInput = '';
editTagInput = '';
newLinkTitle = '';
newLinkUrl = '';
editLinkTitle = '';
editLinkUrl = '';
ngOnInit() {
this.loadGames();
}
loadGames() {
this.loading.set(true);
this.gamesService.getAllGames().subscribe({
next: (games) => {
this.games.set(games);
this.loading.set(false);
},
error: () => {
this.loading.set(false);
}
});
}
setFilter(filter: 'all' | GameStatus) {
this.statusFilter.set(filter);
this.currentPage.set(1); // Reset to first page when filter changes
}
toggleTag(tag: string) {
const current = this.selectedTags();
if (current.includes(tag)) {
this.selectedTags.set(current.filter(t => t !== tag));
} else {
this.selectedTags.set([...current, tag]);
}
this.currentPage.set(1); // Reset to first page when tags change
}
clearFilters() {
this.searchQuery.set('');
this.selectedTags.set([]);
this.statusFilter.set('all');
this.currentPage.set(1);
}
toggleFilters() {
this.showFilters.update(v => !v);
}
onPageChange(page: number) {
this.currentPage.set(page);
}
onPageSizeChange(pageSize: number) {
this.pageSize.set(pageSize);
// Calculate new current page to stay on approximately the same content
const firstItemIndex = (this.currentPage() - 1) * this.pageSize();
const newPage = Math.floor(firstItemIndex / pageSize) + 1;
this.currentPage.set(newPage);
}
getStatusLabel(status: GameStatus): string {
switch (status) {
case GameStatus.playing: return 'Currently Playing';
case GameStatus.completed: return 'Completed';
case GameStatus.backlog: return 'In Backlog';
case GameStatus.retired: return 'Retired';
}
}
toggleAddForm() {
this.showAddForm.update(v => !v);
if (!this.showAddForm()) {
this.resetForm();
}
}
resetForm() {
this.newGame = {
title: '',
platform: '',
status: GameStatus.backlog,
dateStarted: undefined,
dateFinished: undefined,
rating: undefined,
notes: '',
coverImage: undefined,
tags: [],
links: []
};
this.newGameTimeHours = 0;
this.newGameTimeMinutes = 0;
this.newGameImagePreview.set(null);
this.imageError.set(null);
this.newTagInput = '';
this.newLinkTitle = '';
this.newLinkUrl = '';
}
updateNewGameTimeSpent() {
const totalMinutes = (this.newGameTimeHours * 60) + this.newGameTimeMinutes;
this.newGame.timeSpent = totalMinutes > 0 ? totalMinutes : undefined;
}
updateEditGameTimeSpent() {
const totalMinutes = (this.editGameTimeHours * 60) + this.editGameTimeMinutes;
this.editGame.timeSpent = totalMinutes > 0 ? totalMinutes : undefined;
}
addTag(target: 'new' | 'edit') {
const input = target === 'new' ? this.newTagInput.trim() : this.editTagInput.trim();
if (!input) return;
if (target === 'new') {
this.newGame.tags = [...(this.newGame.tags || []), input];
this.newTagInput = '';
} else {
this.editGame.tags = [...(this.editGame.tags || []), input];
this.editTagInput = '';
}
}
removeTag(index: number, target: 'new' | 'edit') {
if (target === 'new') {
this.newGame.tags = (this.newGame.tags || []).filter((_, i) => i !== index);
} else {
this.editGame.tags = (this.editGame.tags || []).filter((_, i) => i !== index);
}
}
addLink(target: 'new' | 'edit') {
const title = target === 'new' ? this.newLinkTitle.trim() : this.editLinkTitle.trim();
const url = target === 'new' ? this.newLinkUrl.trim() : this.editLinkUrl.trim();
if (!title || !url) return;
if (target === 'new') {
this.newGame.links = [...(this.newGame.links || []), { title, url }];
this.newLinkTitle = '';
this.newLinkUrl = '';
} else {
this.editGame.links = [...(this.editGame.links || []), { title, url }];
this.editLinkTitle = '';
this.editLinkUrl = '';
}
}
removeLink(index: number, target: 'new' | 'edit') {
if (target === 'new') {
this.newGame.links = (this.newGame.links || []).filter((_, i) => i !== index);
} else {
this.editGame.links = (this.editGame.links || []).filter((_, i) => i !== index);
}
}
addGame() {
if (!this.newGame.title || !this.newGame.status) return;
const gameToAdd: CreateGameDto = {
title: this.newGame.title,
platform: this.newGame.platform,
status: this.newGame.status,
rating: this.newGame.rating,
notes: this.newGame.notes,
coverImage: this.newGame.coverImage,
dateStarted: this.newGame.dateStarted ? new Date(this.newGame.dateStarted) : undefined,
dateFinished: this.newGame.dateFinished ? new Date(this.newGame.dateFinished) : undefined,
tags: this.newGame.tags || [],
links: this.newGame.links || []
};
this.gamesService.createGame(gameToAdd).subscribe(() => {
this.loadGames();
this.toggleAddForm();
});
}
deleteGame(game: Game) {
if (confirm(`Are you sure you want to delete "${game.title}"?`)) {
this.gamesService.deleteGame(game.id).subscribe(() => {
this.loadGames();
});
}
}
startEdit(game: Game) {
this.editingGame.set(game);
this.editGame = {
title: game.title,
platform: game.platform,
status: game.status,
dateStarted: game.dateStarted,
dateFinished: game.dateFinished,
rating: game.rating,
notes: game.notes,
coverImage: game.coverImage,
tags: [...(game.tags || [])],
links: [...(game.links || [])],
series: game.series,
seriesOrder: game.seriesOrder,
timeSpent: game.timeSpent
};
// Populate time fields from existing timeSpent
if (game.timeSpent) {
this.editGameTimeHours = Math.floor(game.timeSpent / 60);
this.editGameTimeMinutes = game.timeSpent % 60;
} else {
this.editGameTimeHours = 0;
this.editGameTimeMinutes = 0;
}
this.editGameImagePreview.set(game.coverImage || null);
this.showAddForm.set(false);
this.imageError.set(null);
this.editTagInput = '';
this.editLinkTitle = '';
this.editLinkUrl = '';
// Scroll to top so the form is visible
window.scrollTo({ top: 0, behavior: 'smooth' });
}
cancelEdit() {
this.editingGame.set(null);
this.editGame = {};
this.editGameImagePreview.set(null);
this.imageError.set(null);
this.editTagInput = '';
this.editLinkTitle = '';
this.editLinkUrl = '';
}
saveEdit() {
const game = this.editingGame();
if (!game || !this.editGame.title || !this.editGame.status) return;
const updateData: UpdateGameDto = {
...this.editGame,
dateStarted: this.editGame.dateStarted ? new Date(this.editGame.dateStarted) : undefined,
dateFinished: this.editGame.dateFinished ? new Date(this.editGame.dateFinished) : undefined
};
this.gamesService.updateGame(game.id, updateData).subscribe(() => {
this.loadGames();
this.cancelEdit();
});
}
// Image handling methods
onImageSelected(event: Event, target: 'new' | 'edit' | 'suggest') {
const input = event.target as HTMLInputElement;
const file = input.files?.[0];
if (!file) return;
this.imageError.set(null);
if (file.size > this.MAX_IMAGE_SIZE) {
this.imageError.set(`Image too large. Maximum size is ${this.MAX_IMAGE_SIZE / 1024}KB.`);
input.value = '';
return;
}
if (!file.type.startsWith('image/')) {
this.imageError.set('Please select an image file.');
input.value = '';
return;
}
const reader = new FileReader();
reader.onload = () => {
const base64 = reader.result as string;
if (target === 'new') {
this.newGameImagePreview.set(base64);
this.newGame.coverImage = base64;
} else if (target === 'edit') {
this.editGameImagePreview.set(base64);
this.editGame.coverImage = base64;
} else {
this.suggestGameImagePreview.set(base64);
this.suggestedGame.coverImage = base64;
}
};
reader.readAsDataURL(file);
}
clearImage(target: 'new' | 'edit' | 'suggest') {
if (target === 'new') {
this.newGameImagePreview.set(null);
this.newGame.coverImage = undefined;
} else if (target === 'edit') {
this.editGameImagePreview.set(null);
this.editGame.coverImage = undefined;
} else {
this.suggestGameImagePreview.set(null);
this.suggestedGame.coverImage = undefined;
}
this.imageError.set(null);
}
// Comments methods
formatDate(date: Date | string): string {
return new Date(date).toLocaleDateString();
}
formatTimeSpent(minutes: number): string {
const hours = Math.floor(minutes / 60);
const mins = minutes % 60;
if (hours === 0) {
return `${mins}m`;
} else if (mins === 0) {
return `${hours}h`;
} else {
return `${hours}h ${mins}m`;
}
}
toggleComments(gameId: string) {
const expanded = this.expandedComments();
const isCurrentlyExpanded = expanded[gameId];
this.expandedComments.set({
...expanded,
[gameId]: !isCurrentlyExpanded
});
if (!isCurrentlyExpanded && !this.comments()[gameId]) {
this.loadComments(gameId);
}
}
loadComments(gameId: string) {
this.commentsLoading.set({
...this.commentsLoading(),
[gameId]: true
});
this.commentsService.getCommentsForGame(gameId).subscribe({
next: (comments) => {
this.comments.set({
...this.comments(),
[gameId]: comments
});
this.commentsLoading.set({
...this.commentsLoading(),
[gameId]: false
});
},
error: () => {
this.commentsLoading.set({
...this.commentsLoading(),
[gameId]: false
});
}
});
}
getCommentCount(gameId: string): number {
return this.comments()[gameId]?.length || 0;
}
addComment(gameId: string) {
const content = this.newCommentContent[gameId];
if (!content?.trim()) return;
this.commentsService.addCommentToGame(gameId, { content }).subscribe({
next: (comment) => {
this.comments.set({
...this.comments(),
[gameId]: [comment, ...(this.comments()[gameId] || [])]
});
this.newCommentContent[gameId] = '';
}
});
}
deleteComment(gameId: string, commentId: string) {
if (!confirm('Are you sure you want to delete this comment?')) return;
this.commentsService.deleteCommentFromGame(gameId, commentId).subscribe({
next: () => {
this.comments.set({
...this.comments(),
[gameId]: (this.comments()[gameId] || []).filter(c => c.id !== commentId)
});
}
});
}
canEditComment(comment: Comment): boolean {
const user = this.authService.user();
if (!user) return false;
return comment.userId === user.id || this.authService.isAdmin();
}
canDeleteComment(comment: Comment): boolean {
const user = this.authService.user();
if (!user) return false;
return comment.userId === user.id || this.authService.isAdmin();
}
startEditComment(gameId: string, comment: Comment) {
this.editingCommentId.set(comment.id);
this.editCommentContent = comment.rawContent ?? comment.content;
}
cancelCommentEdit() {
this.editingCommentId.set(null);
this.editCommentContent = '';
}
saveCommentEdit(gameId: string, commentId: string) {
if (!this.editCommentContent.trim()) return;
this.commentsService.updateCommentOnGame(gameId, commentId, this.editCommentContent).subscribe({
next: (updatedComment) => {
this.comments.set({
...this.comments(),
[gameId]: (this.comments()[gameId] || []).map(c =>
c.id === commentId ? updatedComment : c
)
});
this.cancelCommentEdit();
}
});
}
handleCommentEdit(gameId: string, event: { commentId: string; content: string }) {
this.commentsService.updateCommentOnGame(gameId, event.commentId, event.content).subscribe({
next: (updatedComment) => {
this.comments.set({
...this.comments(),
[gameId]: (this.comments()[gameId] || []).map(c =>
c.id === event.commentId ? updatedComment : c
)
});
}
});
}
getCommentsSignal(gameId: string) {
return signal(this.comments()[gameId] || []);
}
// Suggestion methods
toggleSuggestForm() {
this.showSuggestForm.update(v => !v);
if (!this.showSuggestForm()) {
this.resetSuggestForm();
}
}
resetSuggestForm() {
this.suggestedGame = {
title: '',
platform: '',
notes: '',
coverImage: undefined
};
this.suggestGameImagePreview.set(null);
this.imageError.set(null);
}
async submitSuggestion() {
if (!this.suggestedGame.title) return;
try {
await this.suggestionService.createSuggestion({
entityType: SuggestionEntity.game,
title: this.suggestedGame.title,
platform: this.suggestedGame.platform,
notes: this.suggestedGame.notes,
coverImage: this.suggestedGame.coverImage
});
alert('Thank you for your suggestion! It will be reviewed soon.');
this.toggleSuggestForm();
} catch {
alert('Failed to submit suggestion. Please try again.');
}
}
}