fix: handle base64 in game service
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This commit is contained in:
2026-02-20 16:46:18 -08:00
parent 7e47e87d85
commit 4b2a8e6fed
+17 -1
View File
@@ -10,6 +10,7 @@ import {
validateUrl, validateUrl,
validateRating, validateRating,
validateStringLength, validateStringLength,
validateDataUrl,
MAX_LENGTHS, MAX_LENGTHS,
} from "../utils/validation"; } from "../utils/validation";
@@ -42,9 +43,24 @@ export class GameService {
} }
// Validate cover image URL // Validate cover image URL
if (data.coverImage && !validateUrl(data.coverImage)) { if (data.coverImage) {
if (data.coverImage.startsWith("data:")) {
const sizeInBytes = data.coverImage.length * 0.75;
if (sizeInBytes > MAX_LENGTHS.DATA_URL) {
throw new Error("Cover image must be under 5MB.");
}
if (!validateDataUrl(data.coverImage)) {
throw new Error("Invalid image data URL.");
}
} else {
if (!validateStringLength(data.coverImage, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
if (!validateUrl(data.coverImage)) {
throw new Error("Invalid cover image URL. Only http and https URLs are allowed."); throw new Error("Invalid cover image URL. Only http and https URLs are allowed.");
} }
}
}
// Validate tags // Validate tags
if (data.tags) { if (data.tags) {