Files
hikari-desktop/src-tauri/src/commands.rs
T

172 lines
5.0 KiB
Rust

use tauri::{AppHandle, State};
use tauri_plugin_store::StoreExt;
use crate::config::{ClaudeStartOptions, HikariConfig};
use crate::stats::UsageStats;
use crate::bridge_manager::SharedBridgeManager;
use crate::achievements::{load_achievements, get_achievement_info, AchievementUnlockedEvent};
const CONFIG_STORE_KEY: &str = "config";
#[tauri::command]
pub async fn start_claude(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
options: ClaudeStartOptions,
) -> Result<(), String> {
let mut manager = bridge_manager.lock();
manager.start_claude(&conversation_id, options)
}
#[tauri::command]
pub async fn stop_claude(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
) -> Result<(), String> {
let mut manager = bridge_manager.lock();
manager.stop_claude(&conversation_id)
}
#[tauri::command]
pub async fn interrupt_claude(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
) -> Result<(), String> {
let mut manager = bridge_manager.lock();
manager.interrupt_claude(&conversation_id)
}
#[tauri::command]
pub async fn send_prompt(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
message: String,
) -> Result<(), String> {
let mut manager = bridge_manager.lock();
manager.send_prompt(&conversation_id, message)
}
#[tauri::command]
pub async fn is_claude_running(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
) -> Result<bool, String> {
let manager = bridge_manager.lock();
Ok(manager.is_claude_running(&conversation_id))
}
#[tauri::command]
pub async fn get_working_directory(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
) -> Result<String, String> {
let manager = bridge_manager.lock();
manager.get_working_directory(&conversation_id)
}
#[tauri::command]
pub async fn select_wsl_directory() -> Result<String, String> {
Ok("/home".to_string())
}
#[tauri::command]
pub async fn get_config(app: AppHandle) -> Result<HikariConfig, String> {
let store = app
.store("hikari-config.json")
.map_err(|e| e.to_string())?;
match store.get(CONFIG_STORE_KEY) {
Some(value) => {
serde_json::from_value(value.clone()).map_err(|e| e.to_string())
}
None => Ok(HikariConfig::default()),
}
}
#[tauri::command]
pub async fn save_config(app: AppHandle, config: HikariConfig) -> Result<(), String> {
let store = app
.store("hikari-config.json")
.map_err(|e| e.to_string())?;
let value = serde_json::to_value(&config).map_err(|e| e.to_string())?;
store.set(CONFIG_STORE_KEY, value);
store.save().map_err(|e| e.to_string())?;
Ok(())
}
#[tauri::command]
pub async fn get_usage_stats(
bridge_manager: State<'_, SharedBridgeManager>,
conversation_id: String,
) -> Result<UsageStats, String> {
let manager = bridge_manager.lock();
manager.get_usage_stats(&conversation_id)
}
#[tauri::command]
pub async fn validate_directory(path: String, current_dir: Option<String>) -> Result<String, String> {
use std::path::Path;
let path = Path::new(&path);
// Expand ~ to home directory
let expanded_path = if path.starts_with("~") {
if let Some(home) = std::env::var_os("HOME") {
let home_path = Path::new(&home);
if path == Path::new("~") {
home_path.to_path_buf()
} else {
home_path.join(path.strip_prefix("~").unwrap())
}
} else {
return Err("Could not determine home directory".to_string());
}
} else if path.is_relative() {
// Handle relative paths (., .., or any relative path) by resolving against current_dir
if let Some(ref cwd) = current_dir {
Path::new(cwd).join(path)
} else {
path.to_path_buf()
}
} else {
path.to_path_buf()
};
// Check if the path exists and is a directory
if !expanded_path.exists() {
return Err(format!("Directory does not exist: {}", expanded_path.display()));
}
if !expanded_path.is_dir() {
return Err(format!("Path is not a directory: {}", expanded_path.display()));
}
// Return the canonicalized (absolute) path
expanded_path
.canonicalize()
.map(|p| p.to_string_lossy().to_string())
.map_err(|e| format!("Failed to resolve path: {}", e))
}
#[tauri::command]
pub async fn load_saved_achievements(app: AppHandle) -> Result<Vec<AchievementUnlockedEvent>, String> {
use chrono::Utc;
// Load achievements from persistent store
let progress = load_achievements(&app).await;
// Create events for all previously unlocked achievements
let mut events = Vec::new();
for achievement_id in &progress.unlocked {
let mut info = get_achievement_info(achievement_id);
info.unlocked_at = Some(Utc::now()); // We don't store timestamps, so just use now
events.push(AchievementUnlockedEvent {
achievement: info,
});
}
Ok(events)
}