feat: stats and achievements #45

Merged
naomi merged 6 commits from feat/stats into main 2026-01-19 20:51:53 -08:00
11 changed files with 1128 additions and 1003 deletions
Showing only changes of commit 27f69cb308 - Show all commits
@@ -1,23 +1,33 @@
<script lang="ts">
import { onMount } from 'svelte';
import { fade, fly } from 'svelte/transition';
import { cubicOut } from 'svelte/easing';
import { listen } from '@tauri-apps/api/event';
import type { AchievementUnlockedEvent } from '$lib/types/achievements';
import { onMount } from "svelte";
import { fade, fly } from "svelte/transition";
import { cubicOut } from "svelte/easing";
import { listen } from "@tauri-apps/api/event";
import type { AchievementUnlockedEvent } from "$lib/types/achievements";
let achievements = $state<AchievementUnlockedEvent[]>([]);
let currentAchievement = $state<AchievementUnlockedEvent | null>(null);
let showNotification = $state(false);
onMount(async () => {
const unlisten = await listen<AchievementUnlockedEvent>('achievement:unlocked', (event) => {
achievements.push(event.payload);
if (!showNotification) {
showNext();
}
});
onMount(() => {
let unlisten: (() => void) | undefined;
return unlisten;
const setupListener = async () => {
unlisten = await listen<AchievementUnlockedEvent>("achievement:unlocked", (event) => {
achievements.push(event.payload);
if (!showNotification) {
showNext();
}
});
};
setupListener();
return () => {
if (unlisten) {
unlisten();
}
};
});
function showNext() {
@@ -42,19 +52,33 @@
function getRarityColor(rarity: string): string {
switch (rarity) {
case 'legendary': return 'from-yellow-400 to-orange-500';
case 'epic': return 'from-purple-400 to-pink-500';
case 'rare': return 'from-blue-400 to-indigo-500';
default: return 'from-green-400 to-emerald-500';
case "legendary":
return "from-yellow-400 to-orange-500";
case "epic":
return "from-purple-400 to-pink-500";
case "rare":
return "from-blue-400 to-indigo-500";
default:
return "from-green-400 to-emerald-500";
}
}
function getAchievementRarity(id: string): string {
// Determine rarity based on achievement ID
if (id === 'TokenMaster') return 'legendary';
if (['CodeMachine', 'Unstoppable'].includes(id)) return 'epic';
if (['BlossomingCoder', 'CodeWizard', 'MasterBuilder', 'EnduranceChamp', 'DeepDive', 'CreativeCoder'].includes(id)) return 'rare';
return 'common';
if (id === "TokenMaster") return "legendary";
if (["CodeMachine", "Unstoppable"].includes(id)) return "epic";
if (
[
"BlossomingCoder",
"CodeWizard",
"MasterBuilder",
"EnduranceChamp",
"DeepDive",
"CreativeCoder",
].includes(id)
)
return "rare";
return "common";
}
</script>
@@ -67,18 +91,27 @@
<!-- Backdrop with animated gradient border -->
<div class="relative p-[2px] rounded-lg overflow-hidden">
<!-- Animated gradient border -->
<div class="absolute inset-0 bg-gradient-to-r {getRarityColor(getAchievementRarity(currentAchievement.achievement.id))} animate-pulse"></div>
<div
class="absolute inset-0 bg-gradient-to-r {getRarityColor(
getAchievementRarity(currentAchievement.achievement.id)
)} animate-pulse"
></div>
<!-- Main notification content -->
<div class="relative bg-[var(--bg-primary)] rounded-lg p-4 shadow-2xl backdrop-blur-sm">
<button
onclick={dismiss}
onkeydown={(e) => e.key === 'Enter' && dismiss()}
onkeydown={(e) => e.key === "Enter" && dismiss()}
class="absolute top-2 right-2 text-gray-500 hover:text-gray-700 dark:text-gray-400 dark:hover:text-gray-200 transition-colors"
aria-label="Dismiss notification"
>
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"></path>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M6 18L18 6M6 6l12 12"
></path>
</svg>
</button>
@@ -89,13 +122,21 @@
<!-- Sparkle animations -->
<div class="absolute -top-1 -right-1 text-yellow-400 animate-ping">✨</div>
<div class="absolute -bottom-1 -left-1 text-yellow-400 animate-ping animation-delay-200">✨</div>
<div class="absolute top-1/2 -right-2 text-yellow-400 animate-ping animation-delay-400">✨</div>
<div
class="absolute -bottom-1 -left-1 text-yellow-400 animate-ping animation-delay-200"
>
✨
</div>
<div class="absolute top-1/2 -right-2 text-yellow-400 animate-ping animation-delay-400">
✨
</div>
</div>
<!-- Text content -->
<div class="flex-1 min-w-0 pt-1">
<h3 class="text-sm font-semibold text-gray-500 dark:text-gray-400 uppercase tracking-wide">
<h3
class="text-sm font-semibold text-gray-500 dark:text-gray-400 uppercase tracking-wide"
>
Achievement Unlocked!
</h3>
<p class="text-lg font-bold text-[var(--text-primary)] mt-1">
@@ -107,7 +148,11 @@
<!-- Rarity badge -->
<div class="mt-2 inline-flex items-center">
<span class="px-2 py-1 text-xs font-medium rounded-full bg-gradient-to-r {getRarityColor(getAchievementRarity(currentAchievement.achievement.id))} text-white capitalize">
<span
class="px-2 py-1 text-xs font-medium rounded-full bg-gradient-to-r {getRarityColor(
getAchievementRarity(currentAchievement.achievement.id)
)} text-white capitalize"
>
{getAchievementRarity(currentAchievement.achievement.id)}
</span>
</div>
@@ -116,10 +161,13 @@
<!-- Celebration confetti effect (CSS only) -->
<div class="absolute inset-0 pointer-events-none overflow-hidden rounded-lg">
{#each Array(10) as _, i}
{#each Array(10) as _ (_)}
<div
class="absolute w-2 h-2 bg-gradient-to-br {getRarityColor(getAchievementRarity(currentAchievement.achievement.id))} rounded-full animate-fall"
style="left: {Math.random() * 100}%; animation-delay: {Math.random() * 2}s; animation-duration: {2 + Math.random() * 2}s;"
class="absolute w-2 h-2 bg-gradient-to-br {getRarityColor(
getAchievementRarity(currentAchievement.achievement.id)
)} rounded-full animate-fall"
style="left: {Math.random() * 100}%; animation-delay: {Math.random() *
2}s; animation-duration: {2 + Math.random() * 2}s;"
></div>
{/each}
</div>
@@ -151,4 +199,4 @@
.animation-delay-400 {
animation-delay: 400ms;
}
</style>
</style>
+80 -37
View File
@@ -1,19 +1,19 @@
<script lang="ts">
import { slide } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
import { slide } from "svelte/transition";
import { quintOut } from "svelte/easing";
import {
achievementsStore,
achievementProgress,
achievementCategories,
} from '$lib/stores/achievements';
import type { Achievement } from '$lib/types/achievements';
} from "$lib/stores/achievements";
import type { Achievement } from "$lib/types/achievements";
interface Props {
isOpen: boolean;
onClose?: () => void;
}
const { isOpen = $bindable(false), onClose } = $props<Props>();
const { isOpen = $bindable(false), onClose }: Props = $props();
let selectedCategory = $state<string | null>(null);
const achievementsState = $derived($achievementsStore);
@@ -21,33 +21,45 @@
function getRarityColor(rarity: string): string {
switch (rarity) {
case 'legendary': return 'text-yellow-500 dark:text-yellow-400';
case 'epic': return 'text-purple-500 dark:text-purple-400';
case 'rare': return 'text-blue-500 dark:text-blue-400';
default: return 'text-green-500 dark:text-green-400';
case "legendary":
return "text-yellow-500 dark:text-yellow-400";
case "epic":
return "text-purple-500 dark:text-purple-400";
case "rare":
return "text-blue-500 dark:text-blue-400";
default:
return "text-green-500 dark:text-green-400";
}
}
function getRarityBg(rarity: string): string {
switch (rarity) {
case 'legendary': return 'bg-yellow-500/10';
case 'epic': return 'bg-purple-500/10';
case 'rare': return 'bg-blue-500/10';
default: return 'bg-green-500/10';
case "legendary":
return "bg-yellow-500/10";
case "epic":
return "bg-purple-500/10";
case "rare":
return "bg-blue-500/10";
default:
return "bg-green-500/10";
}
}
function formatDate(date: Date | undefined): string {
if (!date) return '';
return new Date(date).toLocaleDateString('en-US', {
month: 'short',
day: 'numeric',
year: 'numeric',
if (!date) return "";
return new Date(date).toLocaleDateString("en-US", {
month: "short",
day: "numeric",
year: "numeric",
});
}
function getAchievementsForCategory(categoryIds: string[]): Achievement[] {
return categoryIds.map(id => achievementsState.achievements[id as keyof typeof achievementsState.achievements]).filter(Boolean);
return categoryIds
.map(
(id) => achievementsState.achievements[id as keyof typeof achievementsState.achievements]
)
.filter(Boolean);
}
</script>
@@ -56,7 +68,7 @@
<div
class="fixed inset-0 bg-black/50 z-40"
onclick={onClose}
onkeydown={(e) => e.key === 'Escape' && onClose()}
onkeydown={(e) => e.key === "Escape" && onClose?.()}
role="button"
tabindex="-1"
aria-label="Close achievements panel"
@@ -66,7 +78,7 @@
<div
class="fixed left-0 top-0 h-full w-96 bg-[var(--bg-primary)] border-r border-[var(--border-color)]
shadow-2xl z-50 flex flex-col"
transition:slide={{ duration: 300, easing: quintOut, axis: 'x' }}
transition:slide={{ duration: 300, easing: quintOut, axis: "x" }}
>
<!-- Header -->
<div class="p-6 border-b border-[var(--border-color)]">
@@ -74,18 +86,26 @@
<h2 class="text-2xl font-bold text-[var(--text-primary)]">Achievements</h2>
<button
onclick={onClose}
onkeydown={(e) => e.key === 'Enter' && onClose()}
onkeydown={(e) => e.key === "Enter" && onClose?.()}
class="text-gray-500 hover:text-gray-700 dark:text-gray-400 dark:hover:text-gray-200"
aria-label="Close achievements panel"
>
<svg class="w-6 h-6" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"></path>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M6 18L18 6M6 6l12 12"
></path>
</svg>
</button>
</div>
<!-- Overall progress -->
<div class="mt-4">
<div class="flex items-center justify-between text-sm text-gray-600 dark:text-gray-400 mb-2">
<div
class="flex items-center justify-between text-sm text-gray-600 dark:text-gray-400 mb-2"
>
<span>{progress.unlocked} / {progress.total} Unlocked</span>
<span>{progress.percentage}%</span>
</div>
@@ -100,14 +120,17 @@
<!-- Categories -->
<div class="flex-1 overflow-y-auto">
{#each achievementCategories as category}
{#each achievementCategories as category (category.name)}
{@const achievements = getAchievementsForCategory(category.ids)}
{@const unlockedCount = achievements.filter(a => a.unlocked).length}
{@const unlockedCount = achievements.filter((a) => a.unlocked).length}
<div class="border-b border-[var(--border-color)]">
<button
onclick={() => selectedCategory = selectedCategory === category.name ? null : category.name}
onkeydown={(e) => e.key === 'Enter' && (selectedCategory = selectedCategory === category.name ? null : category.name)}
onclick={() =>
(selectedCategory = selectedCategory === category.name ? null : category.name)}
onkeydown={(e) =>
e.key === "Enter" &&
(selectedCategory = selectedCategory === category.name ? null : category.name)}
class="w-full p-4 text-left hover:bg-[var(--bg-secondary)] transition-colors"
>
<div class="flex items-center justify-between">
@@ -120,12 +143,19 @@
{unlockedCount} / {achievements.length}
</span>
<svg
class="w-5 h-5 transition-transform {selectedCategory === category.name ? 'rotate-180' : ''}"
class="w-5 h-5 transition-transform {selectedCategory === category.name
? 'rotate-180'
: ''}"
fill="none"
stroke="currentColor"
viewBox="0 0 24 24"
>
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 9l-7 7-7-7"></path>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M19 9l-7 7-7-7"
></path>
</svg>
</div>
</div>
@@ -133,9 +163,11 @@
{#if selectedCategory === category.name}
<div class="p-4 space-y-3" transition:slide={{ duration: 200, easing: quintOut }}>
{#each achievements as achievement}
{#each achievements as achievement (achievement.id)}
<div
class="p-3 rounded-lg border {achievement.unlocked ? 'border-[var(--border-color)] bg-[var(--bg-secondary)]' : 'border-gray-300 dark:border-gray-600 bg-gray-100 dark:bg-gray-800 opacity-50'}"
class="p-3 rounded-lg border {achievement.unlocked
? 'border-[var(--border-color)] bg-[var(--bg-secondary)]'
: 'border-gray-300 dark:border-gray-600 bg-gray-100 dark:bg-gray-800 opacity-50'}"
>
<div class="flex items-start gap-3">
<!-- Icon -->
@@ -149,7 +181,11 @@
<h4 class="font-semibold text-[var(--text-primary)]">
{achievement.name}
</h4>
<span class="text-xs px-2 py-0.5 rounded-full {getRarityBg(achievement.rarity)} {getRarityColor(achievement.rarity)} capitalize">
<span
class="text-xs px-2 py-0.5 rounded-full {getRarityBg(
achievement.rarity
)} {getRarityColor(achievement.rarity)} capitalize"
>
{achievement.rarity}
</span>
</div>
@@ -171,7 +207,10 @@
<div class="w-full bg-gray-300 dark:bg-gray-700 rounded-full h-1.5">
<div
class="bg-gray-500 h-1.5 rounded-full transition-all duration-300"
style="width: {Math.min((achievement.progress / achievement.maxProgress) * 100, 100)}%"
style="width: {Math.min(
(achievement.progress / achievement.maxProgress) * 100,
100
)}%"
></div>
</div>
</div>
@@ -193,8 +232,12 @@
<div class="flex items-center gap-2">
<span class="text-xl">{achievementsState.lastUnlocked.icon}</span>
<div>
<p class="font-semibold text-[var(--text-primary)]">{achievementsState.lastUnlocked.name}</p>
<p class="text-xs text-gray-500">{formatDate(achievementsState.lastUnlocked.unlockedAt)}</p>
<p class="font-semibold text-[var(--text-primary)]">
{achievementsState.lastUnlocked.name}
</p>
<p class="text-xs text-gray-500">
{formatDate(achievementsState.lastUnlocked.unlockedAt)}
</p>
</div>
</div>
</div>
@@ -220,4 +263,4 @@
:global(.overflow-y-auto::-webkit-scrollbar-thumb:hover) {
background: var(--accent-primary);
}
</style>
</style>
+144 -145
View File
@@ -1,169 +1,168 @@
<script lang="ts">
import { formattedStats } from '$lib/stores/stats';
import { fade } from 'svelte/transition';
import { formattedStats } from "$lib/stores/stats";
import { fade } from "svelte/transition";
let showToolsBreakdown = false;
let showToolsBreakdown = false;
</script>
<div class="stats-display" transition:fade={{ duration: 200 }}>
<div class="stats-row">
<span class="stat-label">Duration:</span>
<span class="stat-value">{$formattedStats.sessionDuration}</span>
</div>
<div class="stats-row">
<span class="stat-label">Duration:</span>
<span class="stat-value">{$formattedStats.sessionDuration}</span>
</div>
<div class="stats-row">
<span class="stat-label">Messages:</span>
<span class="stat-value">{$formattedStats.messagesSession}</span>
<span class="stat-secondary">/ {$formattedStats.messagesTotal}</span>
</div>
<div class="stats-row">
<span class="stat-label">Messages:</span>
<span class="stat-value">{$formattedStats.messagesSession}</span>
<span class="stat-secondary">/ {$formattedStats.messagesTotal}</span>
</div>
<div class="stats-section">
<h3>Tokens & Cost</h3>
<div class="stat-row">
<span class="stat-label">Session:</span>
<span class="stat-value">{$formattedStats.sessionTokens}</span>
<span class="stat-cost">{$formattedStats.sessionCost}</span>
</div>
<div class="stat-row stat-detail">
<span class="stat-label">Input:</span>
<span class="stat-value">{$formattedStats.sessionInputTokens}</span>
</div>
<div class="stat-row stat-detail">
<span class="stat-label">Output:</span>
<span class="stat-value">{$formattedStats.sessionOutputTokens}</span>
</div>
<div class="stat-row stat-highlight">
<span class="stat-label">Total:</span>
<span class="stat-value">{$formattedStats.totalTokens}</span>
<span class="stat-cost">{$formattedStats.totalCost}</span>
</div>
</div>
<div class="stats-section">
<h3>Activity</h3>
<div class="stat-row">
<span class="stat-label">Code blocks:</span>
<span class="stat-value">{$formattedStats.codeBlocksSession}</span>
<span class="stat-secondary">/ {$formattedStats.codeBlocksTotal}</span>
</div>
<div class="stat-row">
<span class="stat-label">Files edited:</span>
<span class="stat-value">{$formattedStats.filesEditedSession}</span>
<span class="stat-secondary">/ {$formattedStats.filesEditedTotal}</span>
</div>
<div class="stat-row">
<span class="stat-label">Files created:</span>
<span class="stat-value">{$formattedStats.filesCreatedSession}</span>
<span class="stat-secondary">/ {$formattedStats.filesCreatedTotal}</span>
</div>
</div>
{#if Object.keys($formattedStats.sessionToolsUsage).length > 0}
<div class="stats-section">
<h3>Tokens & Cost</h3>
<div class="stat-row">
<span class="stat-label">Session:</span>
<span class="stat-value">{$formattedStats.sessionTokens}</span>
<span class="stat-cost">{$formattedStats.sessionCost}</span>
</div>
<div class="stat-row stat-detail">
<span class="stat-label">Input:</span>
<span class="stat-value">{$formattedStats.sessionInputTokens}</span>
</div>
<div class="stat-row stat-detail">
<span class="stat-label">Output:</span>
<span class="stat-value">{$formattedStats.sessionOutputTokens}</span>
</div>
<div class="stat-row stat-highlight">
<span class="stat-label">Total:</span>
<span class="stat-value">{$formattedStats.totalTokens}</span>
<span class="stat-cost">{$formattedStats.totalCost}</span>
<h3 class="tools-header">
<button class="tools-toggle" onclick={() => (showToolsBreakdown = !showToolsBreakdown)}>
Tools Used
<span class="toggle-icon">{showToolsBreakdown ? "â–Ľ" : "â–¶"}</span>
</button>
</h3>
{#if showToolsBreakdown}
<div class="tools-breakdown">
{#each Object.entries($formattedStats.sessionToolsUsage).sort((a, b) => b[1] - a[1]) as [tool, count] (tool)}
<div class="stat-row stat-detail">
<span class="stat-label">{tool}:</span>
<span class="stat-value">{count}</span>
</div>
{/each}
</div>
{/if}
</div>
{/if}
<div class="stats-section">
<h3>Activity</h3>
<div class="stat-row">
<span class="stat-label">Code blocks:</span>
<span class="stat-value">{$formattedStats.codeBlocksSession}</span>
<span class="stat-secondary">/ {$formattedStats.codeBlocksTotal}</span>
</div>
<div class="stat-row">
<span class="stat-label">Files edited:</span>
<span class="stat-value">{$formattedStats.filesEditedSession}</span>
<span class="stat-secondary">/ {$formattedStats.filesEditedTotal}</span>
</div>
<div class="stat-row">
<span class="stat-label">Files created:</span>
<span class="stat-value">{$formattedStats.filesCreatedSession}</span>
<span class="stat-secondary">/ {$formattedStats.filesCreatedTotal}</span>
</div>
</div>
{#if Object.keys($formattedStats.sessionToolsUsage).length > 0}
<div class="stats-section">
<h3 class="tools-header">
<button
class="tools-toggle"
onclick={() => showToolsBreakdown = !showToolsBreakdown}
>
Tools Used
<span class="toggle-icon">{showToolsBreakdown ? 'â–Ľ' : 'â–¶'}</span>
</button>
</h3>
{#if showToolsBreakdown}
<div class="tools-breakdown">
{#each Object.entries($formattedStats.sessionToolsUsage).sort((a, b) => b[1] - a[1]) as [tool, count]}
<div class="stat-row stat-detail">
<span class="stat-label">{tool}:</span>
<span class="stat-value">{count}</span>
</div>
{/each}
</div>
{/if}
</div>
{/if}
<div class="model-info">
<span class="model-label">Model:</span>
<span class="model-value">{$formattedStats.model}</span>
</div>
<div class="model-info">
<span class="model-label">Model:</span>
<span class="model-value">{$formattedStats.model}</span>
</div>
</div>
<style>
.stats-display {
display: flex;
flex-direction: column;
gap: 1rem;
padding: 0.75rem;
background: var(--bg-secondary);
border: 1px solid var(--border-color);
border-radius: 8px;
font-size: 0.85rem;
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1), 0 1px 3px rgba(0, 0, 0, 0.08);
}
.stats-display {
display: flex;
flex-direction: column;
gap: 1rem;
padding: 0.75rem;
background: var(--bg-secondary);
border: 1px solid var(--border-color);
border-radius: 8px;
font-size: 0.85rem;
box-shadow:
0 4px 6px rgba(0, 0, 0, 0.1),
0 1px 3px rgba(0, 0, 0, 0.08);
}
.stats-section {
display: flex;
flex-direction: column;
gap: 0.25rem;
}
.stats-section {
display: flex;
flex-direction: column;
gap: 0.25rem;
}
.stats-section h3 {
font-size: 0.9rem;
font-weight: 600;
color: var(--text-primary);
margin: 0 0 0.25rem 0;
padding-bottom: 0.25rem;
border-bottom: 1px solid var(--border-color);
}
.stats-section h3 {
font-size: 0.9rem;
font-weight: 600;
color: var(--text-primary);
margin: 0 0 0.25rem 0;
padding-bottom: 0.25rem;
border-bottom: 1px solid var(--border-color);
}
.stat-row {
display: flex;
justify-content: space-between;
align-items: center;
padding: 0.125rem 0;
}
.stat-row {
display: flex;
justify-content: space-between;
align-items: center;
padding: 0.125rem 0;
}
.stat-detail {
margin-left: 1rem;
font-size: 0.8rem;
opacity: 0.8;
}
.stat-detail {
margin-left: 1rem;
font-size: 0.8rem;
opacity: 0.8;
}
.stat-highlight {
font-weight: 600;
color: var(--accent-primary);
margin-top: 0.25rem;
padding-top: 0.25rem;
border-top: 1px solid var(--border-color);
}
.stat-highlight {
font-weight: 600;
color: var(--accent-primary);
margin-top: 0.25rem;
padding-top: 0.25rem;
border-top: 1px solid var(--border-color);
}
.stat-label {
color: var(--text-secondary, #9ca3af);
}
.stat-label {
color: var(--text-secondary, #9ca3af);
}
.stat-value {
font-family: var(--font-mono, monospace);
color: var(--text-primary, #e5e7eb);
}
.stat-value {
font-family: var(--font-mono, monospace);
color: var(--text-primary, #e5e7eb);
}
.model-info {
display: flex;
justify-content: space-between;
align-items: center;
padding: 0.5rem;
background: var(--bg-primary);
border-radius: 4px;
font-size: 0.8rem;
}
.model-info {
display: flex;
justify-content: space-between;
align-items: center;
padding: 0.5rem;
background: var(--bg-primary);
border-radius: 4px;
font-size: 0.8rem;
}
.model-label {
color: var(--text-secondary, #9ca3af);
font-weight: 600;
}
.model-label {
color: var(--text-secondary, #9ca3af);
font-weight: 600;
}
.model-value {
font-family: var(--font-mono, monospace);
color: var(--text-primary, #e5e7eb);
font-size: 0.75rem;
}
</style>
.model-value {
font-family: var(--font-mono, monospace);
color: var(--text-primary, #e5e7eb);
font-size: 0.75rem;
}
</style>
+9 -5
View File
@@ -3,7 +3,7 @@
onToggleAchievements?: () => void;
}
const { onToggleAchievements = () => {} } = $props<Props>();
const { onToggleAchievements = () => {} }: Props = $props();
import { invoke } from "@tauri-apps/api/core";
import { getVersion } from "@tauri-apps/api/app";
@@ -188,14 +188,18 @@
>
<span class="text-lg">🏆</span>
{#if progress.unlocked > 0}
<span class="absolute -top-1 -right-1 bg-[var(--accent-primary)] text-white text-xs rounded-full w-4 h-4 flex items-center justify-center text-[10px]">
<span
class="absolute -top-1 -right-1 bg-[var(--accent-primary)] text-white text-xs rounded-full w-4 h-4 flex items-center justify-center text-[10px]"
>
{progress.unlocked}
</span>
{/if}
</button>
<button
onclick={() => showStats = !showStats}
class="p-1 text-gray-500 hover:text-[var(--accent-primary)] transition-colors {showStats ? 'text-[var(--accent-primary)]' : ''}"
onclick={() => (showStats = !showStats)}
class="p-1 text-gray-500 hover:text-[var(--accent-primary)] transition-colors {showStats
? 'text-[var(--accent-primary)]'
: ''}"
title="Usage Stats"
>
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
@@ -269,7 +273,7 @@
{#if showStats}
<!-- svelte-ignore a11y_click_events_have_key_events -->
<!-- svelte-ignore a11y_no_static_element_interactions -->
<div class="fixed inset-0 z-40" onclick={() => showStats = false}></div>
<div class="fixed inset-0 z-40" onclick={() => (showStats = false)}></div>
<div class="fixed top-14 right-4 z-50">
<StatsDisplay />
</div>
+3 -1
View File
@@ -84,7 +84,9 @@
class="terminal-content h-[calc(100%-40px)] overflow-y-auto p-4 font-mono text-sm"
>
{#if lines.length === 0}
<div class="terminal-waiting italic">Waiting for Claude... Type a message below to start!</div>
<div class="terminal-waiting italic">
Waiting for Claude... Type a message below to start!
</div>
{:else}
{#each lines as line (line.id)}
<div class="terminal-line mb-2 {getLineClass(line.type)}">
+11 -11
View File
@@ -1,19 +1,19 @@
// Achievement sound player using the notification system
import { soundPlayer } from '$lib/notifications';
import { NotificationType } from '$lib/notifications/types';
import { soundPlayer } from "$lib/notifications";
import { NotificationType } from "$lib/notifications/types";
export function playAchievementSound() {
// Use the soundPlayer which respects global notification settings
soundPlayer.play(NotificationType.ACHIEVEMENT);
// Use the soundPlayer which respects global notification settings
soundPlayer.play(NotificationType.ACHIEVEMENT);
}
// Test function for development
export function testAchievementSound() {
try {
playAchievementSound();
console.log('Achievement sound played successfully!');
} catch (error) {
console.error('Error playing achievement sound:', error);
}
}
try {
playAchievementSound();
console.log("Achievement sound played successfully!");
} catch (error) {
console.error("Error playing achievement sound:", error);
}
}
File diff suppressed because it is too large Load Diff
+104 -104
View File
@@ -1,130 +1,130 @@
import { writable, derived } from 'svelte/store';
import { listen } from '@tauri-apps/api/event';
import { invoke } from '@tauri-apps/api/core';
import { writable, derived } from "svelte/store";
import { listen } from "@tauri-apps/api/event";
import { invoke } from "@tauri-apps/api/core";
export interface UsageStats {
total_input_tokens: number;
total_output_tokens: number;
total_cost_usd: number;
session_input_tokens: number;
session_output_tokens: number;
session_cost_usd: number;
model: string | null;
total_input_tokens: number;
total_output_tokens: number;
total_cost_usd: number;
session_input_tokens: number;
session_output_tokens: number;
session_cost_usd: number;
model: string | null;
// New fields
messages_exchanged: number;
session_messages_exchanged: number;
code_blocks_generated: number;
session_code_blocks_generated: number;
files_edited: number;
session_files_edited: number;
files_created: number;
session_files_created: number;
tools_usage: Record<string, number>;
session_tools_usage: Record<string, number>;
session_duration_seconds: number;
// New fields
messages_exchanged: number;
session_messages_exchanged: number;
code_blocks_generated: number;
session_code_blocks_generated: number;
files_edited: number;
session_files_edited: number;
files_created: number;
session_files_created: number;
tools_usage: Record<string, number>;
session_tools_usage: Record<string, number>;
session_duration_seconds: number;
}
// Main stats store
export const stats = writable<UsageStats>({
total_input_tokens: 0,
total_output_tokens: 0,
total_cost_usd: 0,
session_input_tokens: 0,
session_output_tokens: 0,
session_cost_usd: 0,
model: null,
messages_exchanged: 0,
session_messages_exchanged: 0,
code_blocks_generated: 0,
session_code_blocks_generated: 0,
files_edited: 0,
session_files_edited: 0,
files_created: 0,
session_files_created: 0,
tools_usage: {},
session_tools_usage: {},
session_duration_seconds: 0,
total_input_tokens: 0,
total_output_tokens: 0,
total_cost_usd: 0,
session_input_tokens: 0,
session_output_tokens: 0,
session_cost_usd: 0,
model: null,
messages_exchanged: 0,
session_messages_exchanged: 0,
code_blocks_generated: 0,
session_code_blocks_generated: 0,
files_edited: 0,
session_files_edited: 0,
files_created: 0,
session_files_created: 0,
tools_usage: {},
session_tools_usage: {},
session_duration_seconds: 0,
});
// Derived store for formatted display values
export const formattedStats = derived(stats, ($stats) => {
const formatNumber = (num: number) => num.toLocaleString();
const formatCost = (cost: number) => `$${cost.toFixed(4)}`;
const formatDuration = (seconds: number) => {
const hours = Math.floor(seconds / 3600);
const minutes = Math.floor((seconds % 3600) / 60);
const secs = seconds % 60;
const formatNumber = (num: number) => num.toLocaleString();
const formatCost = (cost: number) => `$${cost.toFixed(4)}`;
const formatDuration = (seconds: number) => {
const hours = Math.floor(seconds / 3600);
const minutes = Math.floor((seconds % 3600) / 60);
const secs = seconds % 60;
if (hours > 0) {
return `${hours}h ${minutes}m ${secs}s`;
} else if (minutes > 0) {
return `${minutes}m ${secs}s`;
} else {
return `${secs}s`;
}
};
if (hours > 0) {
return `${hours}h ${minutes}m ${secs}s`;
} else if (minutes > 0) {
return `${minutes}m ${secs}s`;
} else {
return `${secs}s`;
}
};
return {
totalTokens: formatNumber($stats.total_input_tokens + $stats.total_output_tokens),
totalInputTokens: formatNumber($stats.total_input_tokens),
totalOutputTokens: formatNumber($stats.total_output_tokens),
totalCost: formatCost($stats.total_cost_usd),
sessionTokens: formatNumber($stats.session_input_tokens + $stats.session_output_tokens),
sessionInputTokens: formatNumber($stats.session_input_tokens),
sessionOutputTokens: formatNumber($stats.session_output_tokens),
sessionCost: formatCost($stats.session_cost_usd),
model: $stats.model || 'No model selected',
return {
totalTokens: formatNumber($stats.total_input_tokens + $stats.total_output_tokens),
totalInputTokens: formatNumber($stats.total_input_tokens),
totalOutputTokens: formatNumber($stats.total_output_tokens),
totalCost: formatCost($stats.total_cost_usd),
sessionTokens: formatNumber($stats.session_input_tokens + $stats.session_output_tokens),
sessionInputTokens: formatNumber($stats.session_input_tokens),
sessionOutputTokens: formatNumber($stats.session_output_tokens),
sessionCost: formatCost($stats.session_cost_usd),
model: $stats.model || "No model selected",
// New formatted fields
messagesTotal: formatNumber($stats.messages_exchanged),
messagesSession: formatNumber($stats.session_messages_exchanged),
codeBlocksTotal: formatNumber($stats.code_blocks_generated),
codeBlocksSession: formatNumber($stats.session_code_blocks_generated),
filesEditedTotal: formatNumber($stats.files_edited),
filesEditedSession: formatNumber($stats.session_files_edited),
filesCreatedTotal: formatNumber($stats.files_created),
filesCreatedSession: formatNumber($stats.session_files_created),
sessionDuration: formatDuration($stats.session_duration_seconds),
toolsUsage: $stats.tools_usage,
sessionToolsUsage: $stats.session_tools_usage,
};
// New formatted fields
messagesTotal: formatNumber($stats.messages_exchanged),
messagesSession: formatNumber($stats.session_messages_exchanged),
codeBlocksTotal: formatNumber($stats.code_blocks_generated),
codeBlocksSession: formatNumber($stats.session_code_blocks_generated),
filesEditedTotal: formatNumber($stats.files_edited),
filesEditedSession: formatNumber($stats.session_files_edited),
filesCreatedTotal: formatNumber($stats.files_created),
filesCreatedSession: formatNumber($stats.session_files_created),
sessionDuration: formatDuration($stats.session_duration_seconds),
toolsUsage: $stats.tools_usage,
sessionToolsUsage: $stats.session_tools_usage,
};
});
// Note: Cost calculation is now done in the Rust backend
// Initialize stats listener
export async function initStatsListener() {
// Listen for stats updates from the backend
await listen('claude:stats', (event) => {
const payload = event.payload as { stats: UsageStats };
const { stats: newStats } = payload;
// Listen for stats updates from the backend
await listen("claude:stats", (event) => {
const payload = event.payload as { stats: UsageStats };
const { stats: newStats } = payload;
// The backend already tracks all totals - just set the stats directly
stats.set(newStats);
});
// The backend already tracks all totals - just set the stats directly
stats.set(newStats);
});
// Load initial stats from backend
try {
const initialStats = await invoke<UsageStats>('get_usage_stats');
stats.set(initialStats);
} catch (error) {
console.error('Failed to load initial stats:', error);
}
// Load initial stats from backend
try {
const initialStats = await invoke<UsageStats>("get_usage_stats");
stats.set(initialStats);
} catch (error) {
console.error("Failed to load initial stats:", error);
}
}
// Reset session stats (call when starting new session)
export function resetSessionStats() {
stats.update(current => ({
...current,
session_input_tokens: 0,
session_output_tokens: 0,
session_cost_usd: 0,
session_messages_exchanged: 0,
session_code_blocks_generated: 0,
session_files_edited: 0,
session_files_created: 0,
session_tools_usage: {},
session_duration_seconds: 0,
}));
}
stats.update((current) => ({
...current,
session_input_tokens: 0,
session_output_tokens: 0,
session_cost_usd: 0,
session_messages_exchanged: 0,
session_code_blocks_generated: 0,
session_files_edited: 0,
session_files_created: 0,
session_tools_usage: {},
session_duration_seconds: 0,
}));
}
+85 -85
View File
@@ -1,93 +1,93 @@
export interface AchievementUnlockedEvent {
achievement: {
id: AchievementId;
name: string;
description: string;
icon: string;
unlocked_at: string | null;
};
}
export type AchievementId =
// Token Milestones
| 'FirstSteps' // 1,000 tokens
| 'GrowingStrong' // 10,000 tokens
| 'BlossomingCoder' // 100,000 tokens
| 'TokenMaster' // 1,000,000 tokens
// Code Generation
| 'HelloWorld' // First code block
| 'CodeWizard' // 100 code blocks
| 'ThousandBlocks' // 1,000 code blocks
// File Operations
| 'FileManipulator' // 10 files edited
| 'FileArchitect' // 100 files edited
// Conversation milestones
| 'ConversationStarter' // 10 messages
| 'ChattyKathy' // 100 messages
| 'Conversationalist' // 1,000 messages
// Tool usage
| 'Toolsmith' // 5 different tools
| 'ToolMaster' // 10 different tools
// Time-based achievements
| 'EarlyBird' // Started session 5-7 AM
| 'NightOwl' // Coding after midnight
| 'AllNighter' // Worked 2-5 AM
| 'WeekendWarrior' // Coding on weekend
| 'DedicatedDeveloper' // 30 days in a row
// Search and exploration
| 'Explorer' // 50 searches
| 'MasterSearcher' // 500 searches
// Session achievements
| 'QuickSession' // Productive session < 5 min
| 'FocusedWork' // 30 min session
| 'DeepDive' // 2 hour session
| 'MarathonSession' // 5+ hour session
// Special achievements
| 'FirstMessage' // First message sent
| 'FirstTool' // First tool used
| 'FirstCodeBlock' // First code generated
| 'FirstFileEdit' // First file edit
| 'Polyglot' // 5+ languages in one session
| 'SpeedCoder' // 10 code blocks in 10 minutes
| 'ClaudeConnoisseur' // Used all Claude models
| 'MarathonCoder' // 10k tokens in one session
// Relationship & Greetings
| 'GoodMorning' // Said good morning
| 'GoodNight' // Said good night
| 'ThankYou' // Said thank you
| 'LoveYou' // Said love you
// Personality & Fun
| 'EmojiUser' // Used 20+ emojis
| 'CapsLock' // ALL CAPS MESSAGE
| 'QuestionMaster' // Asked 50 questions
| 'PleaseAndThankYou' // Polite user
// Git & Development
| 'CommitMaster' // 100 commits
| 'PRO' // Created 10 PRs
| 'Reviewer' // Reviewed 10 PRs
| 'IssueTracker' // Created 25 issues
| 'GitGuru' // Used git commands
// Tool Mastery
| 'BashMaster' // Used bash 100 times
| 'FileExplorer' // Searched files 100 times
| 'SearchExpert' // Advanced searches
| 'AgentCommander' // Used task agents
| 'MCPMaster'; // Used MCP tools
export interface Achievement {
achievement: {
id: AchievementId;
name: string;
description: string;
icon: string;
rarity: 'common' | 'rare' | 'epic' | 'legendary';
unlocked: boolean;
unlockedAt?: Date;
progress?: number;
maxProgress?: number;
unlocked_at: string | null;
};
}
export type AchievementId =
// Token Milestones
| "FirstSteps" // 1,000 tokens
| "GrowingStrong" // 10,000 tokens
| "BlossomingCoder" // 100,000 tokens
| "TokenMaster" // 1,000,000 tokens
// Code Generation
| "HelloWorld" // First code block
| "CodeWizard" // 100 code blocks
| "ThousandBlocks" // 1,000 code blocks
// File Operations
| "FileManipulator" // 10 files edited
| "FileArchitect" // 100 files edited
// Conversation milestones
| "ConversationStarter" // 10 messages
| "ChattyKathy" // 100 messages
| "Conversationalist" // 1,000 messages
// Tool usage
| "Toolsmith" // 5 different tools
| "ToolMaster" // 10 different tools
// Time-based achievements
| "EarlyBird" // Started session 5-7 AM
| "NightOwl" // Coding after midnight
| "AllNighter" // Worked 2-5 AM
| "WeekendWarrior" // Coding on weekend
| "DedicatedDeveloper" // 30 days in a row
// Search and exploration
| "Explorer" // 50 searches
| "MasterSearcher" // 500 searches
// Session achievements
| "QuickSession" // Productive session < 5 min
| "FocusedWork" // 30 min session
| "DeepDive" // 2 hour session
| "MarathonSession" // 5+ hour session
// Special achievements
| "FirstMessage" // First message sent
| "FirstTool" // First tool used
| "FirstCodeBlock" // First code generated
| "FirstFileEdit" // First file edit
| "Polyglot" // 5+ languages in one session
| "SpeedCoder" // 10 code blocks in 10 minutes
| "ClaudeConnoisseur" // Used all Claude models
| "MarathonCoder" // 10k tokens in one session
// Relationship & Greetings
| "GoodMorning" // Said good morning
| "GoodNight" // Said good night
| "ThankYou" // Said thank you
| "LoveYou" // Said love you
// Personality & Fun
| "EmojiUser" // Used 20+ emojis
| "CapsLock" // ALL CAPS MESSAGE
| "QuestionMaster" // Asked 50 questions
| "PleaseAndThankYou" // Polite user
// Git & Development
| "CommitMaster" // 100 commits
| "PRO" // Created 10 PRs
| "Reviewer" // Reviewed 10 PRs
| "IssueTracker" // Created 25 issues
| "GitGuru" // Used git commands
// Tool Mastery
| "BashMaster" // Used bash 100 times
| "FileExplorer" // Searched files 100 times
| "SearchExpert" // Advanced searches
| "AgentCommander" // Used task agents
| "MCPMaster"; // Used MCP tools
export interface Achievement {
id: AchievementId;
name: string;
description: string;
icon: string;
rarity: "common" | "rare" | "epic" | "legendary";
unlocked: boolean;
unlockedAt?: Date;
progress?: number;
maxProgress?: number;
}
export interface AchievementCategory {
name: string;
description: string;
achievements: Achievement[];
}
name: string;
description: string;
achievements: Achievement[];
}
+5 -2
View File
@@ -36,7 +36,7 @@
</script>
<div class="app-container h-screen w-screen flex flex-col bg-[var(--bg-primary)] overflow-hidden">
<StatusBar onToggleAchievements={() => achievementPanelOpen = !achievementPanelOpen} />
<StatusBar onToggleAchievements={() => (achievementPanelOpen = !achievementPanelOpen)} />
<main class="flex-1 flex overflow-hidden">
<!-- Left panel: Character display -->
@@ -56,7 +56,10 @@
<PermissionModal />
<ConfigSidebar />
<AchievementNotification />
<AchievementsPanel bind:isOpen={achievementPanelOpen} onClose={() => achievementPanelOpen = false} />
<AchievementsPanel
bind:isOpen={achievementPanelOpen}
onClose={() => (achievementPanelOpen = false)}
/>
</div>
<style>
+8 -8
View File
@@ -1,6 +1,6 @@
<script lang="ts">
import { testAchievementSound } from '$lib/sounds/achievement';
import { invoke } from '@tauri-apps/api/core';
import { testAchievementSound } from "$lib/sounds/achievement";
import { invoke } from "@tauri-apps/api/core";
async function testSound() {
testAchievementSound();
@@ -9,12 +9,12 @@
async function triggerAchievement() {
// This will trigger an achievement that hasn't been unlocked yet
try {
await invoke('check_achievements', {
eventType: 'message_sent',
data: {}
await invoke("check_achievements", {
eventType: "message_sent",
data: {},
});
} catch (error) {
console.error('Failed to trigger achievement:', error);
console.error("Failed to trigger achievement:", error);
}
}
</script>
@@ -38,8 +38,8 @@
</button>
<p class="text-sm text-gray-600 dark:text-gray-400 mt-4">
Click the first button to test just the sound effect.<br>
Click the first button to test just the sound effect.<br />
Click the second button to trigger a real achievement (if any are available to unlock).
</p>
</div>
</div>
</div>