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Author SHA1 Message Date
hikari 9c48d5f9ae feat: add "Meet the Team" cast panel
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2026-02-23 20:56:59 -08:00
hikari d605ea15a1 feat: assign anime girl characters to subagents in agent monitor
Each subagent is given a unique anime girl name and avatar when it
starts, drawn from a six-character pool (Amari, Keiko, Minori, Reina,
Tatsumi, Yumiko). Names are assigned without repetition until all six
are taken, then reused. The agent monitor panel displays the character
avatar and name alongside the subagent type badge.
2026-02-23 20:15:33 -08:00
hikari 0abf410aa9 fix: correct WSL detection and binary lookup for GUI context
- detect_wsl() now short-circuits on Windows builds (cfg! compile-time
  check), preventing inherited WSL_DISTRO_NAME from routing a native
  Windows .exe through the Linux code path
- find_claude_binary() no longer early-exits when HOME is unset; falls
  back to bash -lc "which claude" so GUI apps (which don't inherit
  shell PATH) can still locate the binary via the login shell
2026-02-23 20:15:27 -08:00
9 changed files with 370 additions and 23 deletions
+26 -14
View File
@@ -39,6 +39,12 @@ const SEARCH_TOOLS: [&str; 5] = ["Read", "Glob", "Grep", "WebSearch", "WebFetch"
const CODING_TOOLS: [&str; 3] = ["Edit", "Write", "NotebookEdit"];
fn detect_wsl() -> bool {
// A native Windows binary is never running inside WSL, even if launched from a WSL
// terminal that has WSL_DISTRO_NAME set in its environment.
if cfg!(target_os = "windows") {
return false;
}
// Check /proc/version for WSL indicators
if let Ok(version) = std::fs::read_to_string("/proc/version") {
let version_lower = version.to_lowercase();
@@ -61,23 +67,29 @@ fn detect_wsl() -> bool {
}
fn find_claude_binary() -> Option<String> {
// Check common installation locations for claude
let home = std::env::var("HOME").ok()?;
let paths_to_check = [
format!("{}/.local/bin/claude", home),
format!("{}/.claude/local/claude", home),
"/usr/local/bin/claude".to_string(),
"/usr/bin/claude".to_string(),
];
for path in &paths_to_check {
if std::path::Path::new(path).exists() {
return Some(path.clone());
// Check common installation locations for claude (when HOME is available)
if let Ok(home) = std::env::var("HOME") {
let paths_to_check = [
format!("{}/.local/bin/claude", home),
format!("{}/.claude/local/claude", home),
];
for path in &paths_to_check {
if std::path::Path::new(path).exists() {
return Some(path.clone());
}
}
}
// Fall back to checking PATH via which
if let Ok(output) = Command::new("which").arg("claude").output() {
// Check system-wide locations
for path in &["/usr/local/bin/claude", "/usr/bin/claude"] {
if std::path::Path::new(path).exists() {
return Some((*path).to_string());
}
}
// Use a login shell to resolve claude via the user's PATH - GUI apps don't
// inherit shell PATH, so bare `which` may miss ~/.local/bin entries
if let Ok(output) = Command::new("bash").args(["-lc", "which claude"]).output() {
if output.status.success() {
let path = String::from_utf8_lossy(&output.stdout).trim().to_string();
if !path.is_empty() {
@@ -270,6 +270,14 @@
/>
</svg>
{/if}
<img
src={agent.characterAvatar}
alt={agent.characterName}
class="w-5 h-5 rounded-full object-cover"
/>
<span class="text-[10px] font-medium text-[var(--text-primary)]">
{agent.characterName}
</span>
<span
class="px-1.5 py-0.5 text-[10px] rounded border {getStatusBadgeClass(
agent.status
+140
View File
@@ -0,0 +1,140 @@
<script lang="ts">
import { CHARACTER_POOL } from "$lib/utils/agentCharacters";
interface Props {
onClose: () => void;
}
const { onClose }: Props = $props();
</script>
<div
class="fixed inset-0 bg-black/50 backdrop-blur-sm z-50 flex items-center justify-center p-4"
onclick={onClose}
role="button"
tabindex="0"
onkeydown={(e) => e.key === "Escape" && onClose()}
>
<div
class="bg-[var(--bg-primary)] border border-[var(--border-color)] rounded-lg shadow-xl max-w-2xl w-full p-6 max-h-[90vh] overflow-y-auto"
onclick={(e) => e.stopPropagation()}
onkeydown={(e) => e.stopPropagation()}
role="dialog"
aria-labelledby="cast-title"
tabindex="-1"
>
<div class="flex items-center justify-between mb-6">
<h2 id="cast-title" class="text-xl font-semibold text-[var(--text-primary)]">
Meet the Team
</h2>
<button
onclick={onClose}
class="p-1 text-[var(--text-secondary)] hover:text-[var(--text-primary)] transition-colors"
aria-label="Close"
>
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M6 18L18 6M6 6l12 12"
/>
</svg>
</button>
</div>
<!-- Principal cast: Hikari + Naomi -->
<div class="grid grid-cols-1 gap-3 mb-6 sm:grid-cols-2">
<div
class="flex items-center gap-3 p-4 rounded-lg bg-[var(--bg-secondary)] border border-[var(--accent-primary)]/40"
>
<img
src="https://cdn.nhcarrigan.com/hikari.png"
alt="Hikari"
class="w-16 h-16 object-cover rounded-full border-2 border-[var(--border-color)] shrink-0"
/>
<div>
<div class="flex items-center gap-2 mb-1">
<span class="font-semibold text-[var(--text-primary)]">Hikari</span>
<span
class="text-xs px-2 py-0.5 rounded-full bg-[var(--accent-primary)]/20 text-[var(--accent-primary)] font-medium"
>
Chief Operating Officer
</span>
</div>
<p class="text-xs text-[var(--text-secondary)]">
Holds the line so the others don't have to. Never without her clipboard — or her
glasses.
</p>
</div>
</div>
<div
class="flex items-center gap-3 p-4 rounded-lg bg-[var(--bg-secondary)] border border-[var(--accent-primary)]/40"
>
<img
src="https://cdn.nhcarrigan.com/profile.png"
alt="Naomi"
class="w-16 h-16 object-cover rounded-full border-2 border-[var(--border-color)] shrink-0"
/>
<div>
<div class="flex items-center gap-2 mb-1">
<span class="font-semibold text-[var(--text-primary)]">Naomi</span>
<span
class="text-xs px-2 py-0.5 rounded-full bg-[var(--accent-primary)]/20 text-[var(--accent-primary)] font-medium"
>
Chief hEx-ecutive Officer
</span>
</div>
<p class="text-xs text-[var(--text-secondary)]">
A 525-year-old vampire running a tech company from behind a VTuber avatar. Fixes server
crashes at 4 AM.
</p>
</div>
</div>
</div>
<!-- Subagent girls grid -->
<div>
<h3 class="text-sm font-medium text-[var(--text-secondary)] uppercase tracking-wider mb-3">
Subagent Squad
</h3>
<div class="grid grid-cols-2 gap-3 sm:grid-cols-3">
{#each CHARACTER_POOL as character (character.name)}
<div
class="flex flex-col items-center gap-2 p-3 rounded-lg bg-[var(--bg-secondary)] border border-[var(--border-color)] text-center"
>
<img
src={character.avatar}
alt={character.name}
class="w-14 h-14 object-cover rounded-full border-2 border-[var(--border-color)]"
/>
<span class="text-sm font-medium text-[var(--text-primary)]">{character.name}</span>
<span
class="text-xs px-2 py-0.5 rounded-full bg-[var(--accent-primary)]/20 text-[var(--accent-primary)] font-medium"
>
{character.title}
</span>
<p class="text-xs text-[var(--text-secondary)] leading-snug">{character.description}</p>
</div>
{/each}
</div>
</div>
</div>
</div>
<style>
[role="dialog"] {
animation: slideIn 0.2s ease-out;
}
@keyframes slideIn {
from {
opacity: 0;
transform: scale(0.95);
}
to {
opacity: 1;
transform: scale(1);
}
}
</style>
+20
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@@ -27,6 +27,7 @@
import GitPanel from "./GitPanel.svelte";
import ProfilePanel from "./ProfilePanel.svelte";
import AgentMonitorPanel from "./AgentMonitorPanel.svelte";
import CastPanel from "./CastPanel.svelte";
import PluginManagementPanel from "./PluginManagementPanel.svelte";
import McpManagementPanel from "./McpManagementPanel.svelte";
import { conversationsStore } from "$lib/stores/conversations";
@@ -56,6 +57,7 @@
let showGitPanel = $state(false);
let showProfile = $state(false);
let showAgentMonitor = $state(false);
let showCastPanel = $state(false);
let showPluginPanel = $state(false);
let showMcpPanel = $state(false);
let isSummarising = $state(false);
@@ -519,6 +521,20 @@
/>
</svg>
</button>
<button
onclick={() => (showCastPanel = true)}
class="p-1 text-gray-500 icon-trans-hover"
title="Meet the Team"
>
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M17 20h5v-2a3 3 0 00-5.356-1.857M17 20H7m10 0v-2c0-.656-.126-1.283-.356-1.857M7 20H2v-2a3 3 0 015.356-1.857M7 20v-2c0-.656.126-1.283.356-1.857m0 0a5.002 5.002 0 019.288 0M15 7a3 3 0 11-6 0 3 3 0 016 0zm6 3a2 2 0 11-4 0 2 2 0 014 0zM7 10a2 2 0 11-4 0 2 2 0 014 0z"
/>
</svg>
</button>
<button
onclick={() => (showAgentMonitor = !showAgentMonitor)}
class="p-1 text-gray-500 icon-trans-hover relative {showAgentMonitor
@@ -737,6 +753,10 @@
<AgentMonitorPanel isOpen={showAgentMonitor} onClose={() => (showAgentMonitor = false)} />
{/if}
{#if showCastPanel}
<CastPanel onClose={() => (showCastPanel = false)} />
{/if}
{#if showPluginPanel}
<PluginManagementPanel onClose={() => (showPluginPanel = false)} />
{/if}
+32 -7
View File
@@ -2,12 +2,15 @@ import { describe, it, expect, beforeEach } from "vitest";
import { agentStore, getAgentsForConversation, runningAgentCount } from "./agents";
import { get } from "svelte/store";
import type { AgentInfo } from "$lib/types/agents";
import { CHARACTER_POOL } from "$lib/utils/agentCharacters";
describe("agents store", () => {
const conversationId = "test-conversation-1";
const otherConversationId = "test-conversation-2";
const createMockAgent = (overrides?: Partial<AgentInfo>): AgentInfo => ({
type AgentInput = Omit<AgentInfo, "characterName" | "characterAvatar">;
const createMockAgent = (overrides?: Partial<AgentInput>): AgentInput => ({
toolUseId: "toolu_test123",
description: "Test agent",
subagentType: "Explore",
@@ -37,7 +40,29 @@ describe("agents store", () => {
const agents = get(getAgentsForConversation(conversationId));
expect(agents).toHaveLength(1);
expect(agents[0]).toEqual(agent);
expect(agents[0]).toMatchObject(agent);
});
it("assigns a character name and avatar to added agents", () => {
const agent = createMockAgent();
agentStore.addAgent(conversationId, agent);
const agents = get(getAgentsForConversation(conversationId));
const validNames = CHARACTER_POOL.map((c) => c.name);
expect(validNames).toContain(agents[0].characterName);
expect(agents[0].characterAvatar).toMatch(/^https:\/\//u);
});
it("avoids duplicate character names across agents when possible", () => {
// Add 6 agents - each should ideally get a unique character
for (let i = 0; i < 6; i++) {
agentStore.addAgent(conversationId, createMockAgent({ toolUseId: `tool${i.toString()}` }));
}
const agents = get(getAgentsForConversation(conversationId));
const names = agents.map((a) => a.characterName);
const uniqueNames = new Set(names);
expect(uniqueNames.size).toBe(6);
});
it("adds multiple agents to the same conversation", () => {
@@ -49,8 +74,8 @@ describe("agents store", () => {
const agents = get(getAgentsForConversation(conversationId));
expect(agents).toHaveLength(2);
expect(agents[0]).toEqual(agent1);
expect(agents[1]).toEqual(agent2);
expect(agents[0]).toMatchObject(agent1);
expect(agents[1]).toMatchObject(agent2);
});
it("keeps agents in different conversations separate", () => {
@@ -65,8 +90,8 @@ describe("agents store", () => {
expect(agents1).toHaveLength(1);
expect(agents2).toHaveLength(1);
expect(agents1[0]).toEqual(agent1);
expect(agents2[0]).toEqual(agent2);
expect(agents1[0]).toMatchObject(agent1);
expect(agents2[0]).toMatchObject(agent2);
});
});
@@ -256,7 +281,7 @@ describe("agents store", () => {
expect(agents1).toHaveLength(0);
expect(agents2).toHaveLength(1);
expect(agents2[0]).toEqual(agent2);
expect(agents2[0]).toMatchObject(agent2);
});
it("does nothing if conversation doesn't exist", () => {
+8 -2
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@@ -1,5 +1,6 @@
import { writable, derived } from "svelte/store";
import type { AgentInfo } from "$lib/types/agents";
import { assignCharacter } from "$lib/utils/agentCharacters";
// Map of conversation ID -> agents in that conversation
const agentsByConversation = writable<Record<string, AgentInfo[]>>({});
@@ -8,12 +9,17 @@ function createAgentStore() {
return {
subscribe: agentsByConversation.subscribe,
addAgent(conversationId: string, agent: AgentInfo) {
addAgent(conversationId: string, agent: Omit<AgentInfo, "characterName" | "characterAvatar">) {
agentsByConversation.update((state) => {
const existing = state[conversationId] || [];
const activeNames = existing.map((a) => a.characterName);
const character = assignCharacter(activeNames);
return {
...state,
[conversationId]: [...existing, agent],
[conversationId]: [
...existing,
{ ...agent, characterName: character.name, characterAvatar: character.avatar },
],
};
});
},
+2
View File
@@ -10,6 +10,8 @@ export interface AgentInfo {
status: AgentStatus;
parentToolUseId?: string;
durationMs?: number;
characterName: string;
characterAvatar: string;
}
export interface AgentStartPayload {
+73
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@@ -0,0 +1,73 @@
import { describe, it, expect } from "vitest";
import { CHARACTER_POOL, assignCharacter } from "./agentCharacters";
describe("agentCharacters", () => {
describe("CHARACTER_POOL", () => {
it("contains exactly 6 characters", () => {
expect(CHARACTER_POOL).toHaveLength(6);
});
it("each character has a name, avatar, title, and description", () => {
for (const character of CHARACTER_POOL) {
expect(character.name).toBeTruthy();
expect(character.avatar).toBeTruthy();
expect(character.avatar).toMatch(/^https:\/\//u);
expect(character.title).toBeTruthy();
expect(character.description).toBeTruthy();
}
});
it("all names are unique", () => {
const names = CHARACTER_POOL.map((c) => c.name);
const uniqueNames = new Set(names);
expect(uniqueNames.size).toBe(CHARACTER_POOL.length);
});
});
describe("assignCharacter", () => {
it("returns a character from the pool", () => {
const character = assignCharacter([]);
const names = CHARACTER_POOL.map((c) => c.name);
expect(names).toContain(character.name);
});
it("avoids names already in use when possible", () => {
const takenNames = ["Amari", "Keiko", "Minori", "Reina", "Tatsumi"];
// Run many times to confirm we never get a taken name
for (let i = 0; i < 50; i++) {
const character = assignCharacter(takenNames);
expect(takenNames).not.toContain(character.name);
expect(character.name).toBe("Yumiko");
}
});
it("picks from the full pool when all 6 names are taken", () => {
const allNames = CHARACTER_POOL.map((c) => c.name);
const seen = new Set<string>();
// Run enough times that we'd statistically see variety
for (let i = 0; i < 100; i++) {
const character = assignCharacter(allNames);
seen.add(character.name);
}
// Should still pick valid characters
for (const name of seen) {
expect(allNames).toContain(name);
}
// With 100 runs and 6 characters, we should see at least 2 distinct names
expect(seen.size).toBeGreaterThan(1);
});
it("returns a character with name, avatar, title, and description", () => {
const character = assignCharacter([]);
expect(character.name).toBeTruthy();
expect(character.avatar).toBeTruthy();
expect(character.title).toBeTruthy();
expect(character.description).toBeTruthy();
});
it("works when the active list is empty", () => {
const character = assignCharacter([]);
expect(character).toBeDefined();
});
});
});
+61
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@@ -0,0 +1,61 @@
export interface AgentCharacter {
name: string;
avatar: string;
title: string;
description: string;
}
export const CHARACTER_POOL: readonly AgentCharacter[] = [
{
name: "Amari",
avatar: "https://cdn.nhcarrigan.com/amari.png",
title: "Executive Assistant",
description:
"Fey-blooded PA and healer of the team. She always knows when you need a break — and makes sure you take one.",
},
{
name: "Keiko",
avatar: "https://cdn.nhcarrigan.com/keiko.png",
title: "Chief Security Officer",
description:
"Bodyguard and shadow of the family. Conceals blades beneath evening gowns; always watching from the dark.",
},
{
name: "Minori",
avatar: "https://cdn.nhcarrigan.com/minori.png",
title: "Chief Compliance Officer",
description:
"An ancient Automaton built to guard the Great Library. Perfect memory, perfect logic, perfect dedication.",
},
{
name: "Reina",
avatar: "https://cdn.nhcarrigan.com/reina.png",
title: "Chief Legal Officer",
description:
"Demon of the Crossroads turned corporate lawyer. Her binding contracts have held for millennia.",
},
{
name: "Tatsumi",
avatar: "https://cdn.nhcarrigan.com/tatsumi.png",
title: "Chief Design Officer",
description:
"A Siren who traded the ocean for a stylus. Uses her glamour to make every interface welcoming and beautiful.",
},
{
name: "Yumiko",
avatar: "https://cdn.nhcarrigan.com/yumiko.png",
title: "Chief Technology Officer",
description:
"Technomancer and machine whisperer. She communes with machine spirits and keeps the digital world running.",
},
];
/**
* Picks a character for a new subagent.
* Avoids names already assigned to active agents unless all six are taken.
*/
export function assignCharacter(activeNames: readonly string[]): AgentCharacter {
const available = CHARACTER_POOL.filter((c) => !activeNames.includes(c.name));
const pool = available.length > 0 ? available : [...CHARACTER_POOL];
return pool[Math.floor(Math.random() * pool.length)];
}