feat: add discord rich presence (#105)
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Reviewed-on: #105
Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Co-committed-by: Naomi Carrigan <commits@nhcarrigan.com>
This commit was merged in pull request #105.
This commit is contained in:
2026-02-05 16:09:40 -08:00
committed by Naomi Carrigan
parent e4288248b1
commit a72f2afaff
19 changed files with 529 additions and 15 deletions
+218
View File
@@ -0,0 +1,218 @@
use discord_rich_presence::activity::{Activity, Assets, Timestamps};
use discord_rich_presence::{DiscordIpc, DiscordIpcClient};
use parking_lot::RwLock;
use std::fs::OpenOptions;
use std::io::Write;
use std::path::PathBuf;
use std::sync::Arc;
use tauri::{AppHandle, Manager};
pub struct DiscordRpcManager {
client: Arc<RwLock<Option<DiscordIpcClient>>>,
session_name: Arc<RwLock<String>>,
model: Arc<RwLock<String>>,
started_at: Arc<RwLock<i64>>,
log_path: Arc<RwLock<Option<PathBuf>>>,
}
impl DiscordRpcManager {
pub fn new() -> Self {
Self {
client: Arc::new(RwLock::new(None)),
session_name: Arc::new(RwLock::new(String::new())),
model: Arc::new(RwLock::new(String::new())),
started_at: Arc::new(RwLock::new(0)),
log_path: Arc::new(RwLock::new(None)),
}
}
pub fn set_app_handle(&self, app_handle: &AppHandle) {
if let Ok(app_data_dir) = app_handle.path().app_data_dir() {
// Ensure the directory exists
if let Err(e) = std::fs::create_dir_all(&app_data_dir) {
eprintln!("Failed to create app data directory: {}", e);
return;
}
let log_path = app_data_dir.join("hikari_discord_rpc.log");
*self.log_path.write() = Some(log_path.clone());
self.log(&format!(
"Log file initialised at: {}",
log_path.display()
));
}
}
pub fn log(&self, message: &str) {
let log_path_guard = self.log_path.read();
let path = match log_path_guard.as_ref() {
Some(p) => p.clone(),
None => PathBuf::from("hikari_discord_rpc.log"),
};
drop(log_path_guard);
if let Ok(mut file) = OpenOptions::new()
.create(true)
.append(true)
.open(&path)
{
let timestamp = chrono::Local::now().format("%Y-%m-%d %H:%M:%S");
let _ = writeln!(file, "[{}] {}", timestamp, message);
}
}
pub fn init(&self, initial_session_name: String, initial_model: String, started_at: i64) -> Result<(), String> {
self.log("Attempting to initialize Discord RPC...");
self.log("DEBUG: Application ID: 1391117878182281316");
self.log(&format!("DEBUG: Initial session: '{}', model: '{}', timestamp: {}",
initial_session_name, initial_model, started_at));
let mut client = DiscordIpcClient::new("1391117878182281316")
.map_err(|e| {
let error_msg = format!("Failed to create Discord RPC client: {} (is Discord running?)", e);
self.log(&format!("ERROR: {}", error_msg));
error_msg
})?;
self.log("DEBUG: DiscordIpcClient created successfully");
client
.connect()
.map_err(|e| {
let error_msg = format!("Failed to connect to Discord RPC: {} (ensure Discord is running)", e);
self.log(&format!("ERROR: {}", error_msg));
error_msg
})?;
self.log("DEBUG: Connected to Discord IPC socket");
// Set initial activity immediately after connecting
self.log("DEBUG: Building initial activity...");
let state_text = format!("Model: {}", initial_model);
let assets = Assets::new()
.large_image("hikari")
.large_text("Hikari - Claude Code Assistant");
self.log("DEBUG: Assets created - large_image: 'hikari', large_text: 'Hikari - Claude Code Assistant'");
let timestamps = Timestamps::new()
.start(started_at);
self.log(&format!("DEBUG: Timestamps created - start: {}", started_at));
let activity = Activity::new()
.details(initial_session_name.as_str())
.state(state_text.as_str())
.assets(assets)
.timestamps(timestamps);
self.log(&format!("DEBUG: Activity created - details: '{}', state: '{}'",
initial_session_name, state_text));
self.log("DEBUG: Attempting to set initial activity...");
client
.set_activity(activity)
.map_err(|e| {
let error_msg = format!("Failed to set initial Discord RPC activity: {}", e);
self.log(&format!("ERROR: {}", error_msg));
error_msg
})?;
self.log("DEBUG: Initial activity set successfully!");
// Store the client and initial state
*self.client.write() = Some(client);
*self.session_name.write() = initial_session_name.clone();
*self.model.write() = initial_model.clone();
*self.started_at.write() = started_at;
self.log(&format!("Discord RPC connected successfully with initial activity: session='{}', model='{}'",
initial_session_name, initial_model));
Ok(())
}
pub fn update(
&self,
session_name: String,
model: String,
started_at: i64,
) -> Result<(), String> {
self.log(&format!("DEBUG: update() called with session='{}', model='{}', timestamp={}",
session_name, model, started_at));
*self.session_name.write() = session_name.clone();
*self.model.write() = model.clone();
*self.started_at.write() = started_at;
self.log("DEBUG: State variables updated");
let mut client_guard = self.client.write();
let client = client_guard
.as_mut()
.ok_or_else(|| {
let error_msg = "Discord RPC client not initialized".to_string();
self.log(&format!("ERROR: {}", error_msg));
error_msg
})?;
self.log("DEBUG: Client lock acquired");
let state_text = format!("Model: {}", model);
let assets = Assets::new()
.large_image("hikari")
.large_text("Hikari - Claude Code Assistant");
self.log("DEBUG: Assets created - large_image: 'hikari', large_text: 'Hikari - Claude Code Assistant'");
let timestamps = Timestamps::new()
.start(started_at);
self.log(&format!("DEBUG: Timestamps created - start: {}", started_at));
let activity = Activity::new()
.details(session_name.as_str())
.state(state_text.as_str())
.assets(assets)
.timestamps(timestamps);
self.log(&format!("DEBUG: Activity created - details: '{}', state: '{}'",
session_name, state_text));
self.log("DEBUG: Attempting to set activity...");
client
.set_activity(activity)
.map_err(|e| {
let error_msg = format!("Failed to update Discord RPC: {}", e);
self.log(&format!("ERROR: {}", error_msg));
error_msg
})?;
self.log(&format!("Updated Discord RPC: session='{}', model='{}'", session_name, model));
Ok(())
}
pub fn stop(&self) -> Result<(), String> {
self.log("DEBUG: stop() called");
let mut client_guard = self.client.write();
if let Some(mut client) = client_guard.take() {
self.log("DEBUG: Client found, attempting to close...");
client
.close()
.map_err(|e| {
let error_msg = format!("Failed to close Discord RPC: {}", e);
self.log(&format!("ERROR: {}", error_msg));
error_msg
})?;
self.log("Discord RPC stopped successfully");
} else {
self.log("DEBUG: No client to stop (already stopped or never initialized)");
}
Ok(())
}
}
impl Default for DiscordRpcManager {
fn default() -> Self {
Self::new()
}
}