chore: fix lints and tests
Security Scan and Upload / Security & DefectDojo Upload (pull_request) Successful in 53s
CI / Lint & Test (pull_request) Failing after 7m36s
CI / Build Linux (pull_request) Has been skipped
CI / Build Windows (cross-compile) (pull_request) Has been skipped

This commit is contained in:
2026-01-19 19:51:10 -08:00
parent da566f408e
commit 27f69cb308
11 changed files with 1128 additions and 1003 deletions
+80 -37
View File
@@ -1,19 +1,19 @@
<script lang="ts">
import { slide } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
import { slide } from "svelte/transition";
import { quintOut } from "svelte/easing";
import {
achievementsStore,
achievementProgress,
achievementCategories,
} from '$lib/stores/achievements';
import type { Achievement } from '$lib/types/achievements';
} from "$lib/stores/achievements";
import type { Achievement } from "$lib/types/achievements";
interface Props {
isOpen: boolean;
onClose?: () => void;
}
const { isOpen = $bindable(false), onClose } = $props<Props>();
const { isOpen = $bindable(false), onClose }: Props = $props();
let selectedCategory = $state<string | null>(null);
const achievementsState = $derived($achievementsStore);
@@ -21,33 +21,45 @@
function getRarityColor(rarity: string): string {
switch (rarity) {
case 'legendary': return 'text-yellow-500 dark:text-yellow-400';
case 'epic': return 'text-purple-500 dark:text-purple-400';
case 'rare': return 'text-blue-500 dark:text-blue-400';
default: return 'text-green-500 dark:text-green-400';
case "legendary":
return "text-yellow-500 dark:text-yellow-400";
case "epic":
return "text-purple-500 dark:text-purple-400";
case "rare":
return "text-blue-500 dark:text-blue-400";
default:
return "text-green-500 dark:text-green-400";
}
}
function getRarityBg(rarity: string): string {
switch (rarity) {
case 'legendary': return 'bg-yellow-500/10';
case 'epic': return 'bg-purple-500/10';
case 'rare': return 'bg-blue-500/10';
default: return 'bg-green-500/10';
case "legendary":
return "bg-yellow-500/10";
case "epic":
return "bg-purple-500/10";
case "rare":
return "bg-blue-500/10";
default:
return "bg-green-500/10";
}
}
function formatDate(date: Date | undefined): string {
if (!date) return '';
return new Date(date).toLocaleDateString('en-US', {
month: 'short',
day: 'numeric',
year: 'numeric',
if (!date) return "";
return new Date(date).toLocaleDateString("en-US", {
month: "short",
day: "numeric",
year: "numeric",
});
}
function getAchievementsForCategory(categoryIds: string[]): Achievement[] {
return categoryIds.map(id => achievementsState.achievements[id as keyof typeof achievementsState.achievements]).filter(Boolean);
return categoryIds
.map(
(id) => achievementsState.achievements[id as keyof typeof achievementsState.achievements]
)
.filter(Boolean);
}
</script>
@@ -56,7 +68,7 @@
<div
class="fixed inset-0 bg-black/50 z-40"
onclick={onClose}
onkeydown={(e) => e.key === 'Escape' && onClose()}
onkeydown={(e) => e.key === "Escape" && onClose?.()}
role="button"
tabindex="-1"
aria-label="Close achievements panel"
@@ -66,7 +78,7 @@
<div
class="fixed left-0 top-0 h-full w-96 bg-[var(--bg-primary)] border-r border-[var(--border-color)]
shadow-2xl z-50 flex flex-col"
transition:slide={{ duration: 300, easing: quintOut, axis: 'x' }}
transition:slide={{ duration: 300, easing: quintOut, axis: "x" }}
>
<!-- Header -->
<div class="p-6 border-b border-[var(--border-color)]">
@@ -74,18 +86,26 @@
<h2 class="text-2xl font-bold text-[var(--text-primary)]">Achievements</h2>
<button
onclick={onClose}
onkeydown={(e) => e.key === 'Enter' && onClose()}
onkeydown={(e) => e.key === "Enter" && onClose?.()}
class="text-gray-500 hover:text-gray-700 dark:text-gray-400 dark:hover:text-gray-200"
aria-label="Close achievements panel"
>
<svg class="w-6 h-6" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"></path>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M6 18L18 6M6 6l12 12"
></path>
</svg>
</button>
</div>
<!-- Overall progress -->
<div class="mt-4">
<div class="flex items-center justify-between text-sm text-gray-600 dark:text-gray-400 mb-2">
<div
class="flex items-center justify-between text-sm text-gray-600 dark:text-gray-400 mb-2"
>
<span>{progress.unlocked} / {progress.total} Unlocked</span>
<span>{progress.percentage}%</span>
</div>
@@ -100,14 +120,17 @@
<!-- Categories -->
<div class="flex-1 overflow-y-auto">
{#each achievementCategories as category}
{#each achievementCategories as category (category.name)}
{@const achievements = getAchievementsForCategory(category.ids)}
{@const unlockedCount = achievements.filter(a => a.unlocked).length}
{@const unlockedCount = achievements.filter((a) => a.unlocked).length}
<div class="border-b border-[var(--border-color)]">
<button
onclick={() => selectedCategory = selectedCategory === category.name ? null : category.name}
onkeydown={(e) => e.key === 'Enter' && (selectedCategory = selectedCategory === category.name ? null : category.name)}
onclick={() =>
(selectedCategory = selectedCategory === category.name ? null : category.name)}
onkeydown={(e) =>
e.key === "Enter" &&
(selectedCategory = selectedCategory === category.name ? null : category.name)}
class="w-full p-4 text-left hover:bg-[var(--bg-secondary)] transition-colors"
>
<div class="flex items-center justify-between">
@@ -120,12 +143,19 @@
{unlockedCount} / {achievements.length}
</span>
<svg
class="w-5 h-5 transition-transform {selectedCategory === category.name ? 'rotate-180' : ''}"
class="w-5 h-5 transition-transform {selectedCategory === category.name
? 'rotate-180'
: ''}"
fill="none"
stroke="currentColor"
viewBox="0 0 24 24"
>
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 9l-7 7-7-7"></path>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M19 9l-7 7-7-7"
></path>
</svg>
</div>
</div>
@@ -133,9 +163,11 @@
{#if selectedCategory === category.name}
<div class="p-4 space-y-3" transition:slide={{ duration: 200, easing: quintOut }}>
{#each achievements as achievement}
{#each achievements as achievement (achievement.id)}
<div
class="p-3 rounded-lg border {achievement.unlocked ? 'border-[var(--border-color)] bg-[var(--bg-secondary)]' : 'border-gray-300 dark:border-gray-600 bg-gray-100 dark:bg-gray-800 opacity-50'}"
class="p-3 rounded-lg border {achievement.unlocked
? 'border-[var(--border-color)] bg-[var(--bg-secondary)]'
: 'border-gray-300 dark:border-gray-600 bg-gray-100 dark:bg-gray-800 opacity-50'}"
>
<div class="flex items-start gap-3">
<!-- Icon -->
@@ -149,7 +181,11 @@
<h4 class="font-semibold text-[var(--text-primary)]">
{achievement.name}
</h4>
<span class="text-xs px-2 py-0.5 rounded-full {getRarityBg(achievement.rarity)} {getRarityColor(achievement.rarity)} capitalize">
<span
class="text-xs px-2 py-0.5 rounded-full {getRarityBg(
achievement.rarity
)} {getRarityColor(achievement.rarity)} capitalize"
>
{achievement.rarity}
</span>
</div>
@@ -171,7 +207,10 @@
<div class="w-full bg-gray-300 dark:bg-gray-700 rounded-full h-1.5">
<div
class="bg-gray-500 h-1.5 rounded-full transition-all duration-300"
style="width: {Math.min((achievement.progress / achievement.maxProgress) * 100, 100)}%"
style="width: {Math.min(
(achievement.progress / achievement.maxProgress) * 100,
100
)}%"
></div>
</div>
</div>
@@ -193,8 +232,12 @@
<div class="flex items-center gap-2">
<span class="text-xl">{achievementsState.lastUnlocked.icon}</span>
<div>
<p class="font-semibold text-[var(--text-primary)]">{achievementsState.lastUnlocked.name}</p>
<p class="text-xs text-gray-500">{formatDate(achievementsState.lastUnlocked.unlockedAt)}</p>
<p class="font-semibold text-[var(--text-primary)]">
{achievementsState.lastUnlocked.name}
</p>
<p class="text-xs text-gray-500">
{formatDate(achievementsState.lastUnlocked.unlockedAt)}
</p>
</div>
</div>
</div>
@@ -220,4 +263,4 @@
:global(.overflow-y-auto::-webkit-scrollbar-thumb:hover) {
background: var(--accent-primary);
}
</style>
</style>