/** * @file Enlightenment routes handling enlightenment resets and stardust upgrade purchases. * @copyright nhcarrigan * @license Naomi's Public License * @author Naomi Carrigan */ /* eslint-disable max-lines-per-function -- Route handlers require many steps */ /* eslint-disable max-statements -- Route handlers require many statements */ /* eslint-disable stylistic/max-len -- Route logic requires long lines */ import { Hono } from "hono"; import { defaultEnlightenmentUpgrades } from "../data/goddessEnlightenmentUpgrades.js"; import { prisma } from "../db/client.js"; import { authMiddleware } from "../middleware/auth.js"; import { buildPostEnlightenmentState, computeEnlightenmentMultipliers, isEligibleForEnlightenment, } from "../services/enlightenment.js"; import { logger } from "../services/logger.js"; import type { HonoEnvironment } from "../types/hono.js"; import type { BuyEnlightenmentUpgradeRequest, EnlightenmentResponse, GameState, } from "@elysium/types"; const enlightenmentRouter = new Hono(); enlightenmentRouter.use("*", authMiddleware); enlightenmentRouter.post("/", async(context) => { try { const discordId = context.get("discordId"); const record = await prisma.gameState.findUnique({ where: { discordId } }); if (!record) { return context.json({ error: "No save found" }, 404); } /* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Prisma returns JsonValue */ const state = record.state as unknown as GameState; if (!state.goddess) { return context.json({ error: "Goddess realm not unlocked" }, 400); } if (!isEligibleForEnlightenment(state)) { return context.json( { error: "Not eligible for enlightenment — defeat the Divine Heart Sovereign first", }, 400, ); } const { stardustEarned, updatedGoddess } = buildPostEnlightenmentState(state); const updatedEnlightenmentCount = updatedGoddess.enlightenment.count; const updatedState: GameState = { ...state, goddess: updatedGoddess, resources: { ...state.resources, prayers: 0, }, }; const now = Date.now(); await prisma.gameState.update({ /* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Prisma requires object */ data: { state: updatedState as object, updatedAt: now }, where: { discordId }, }); void logger.metric("enlightenment", 1, { discordId, updatedEnlightenmentCount }); const response: EnlightenmentResponse = { // eslint-disable-next-line unicorn/no-keyword-prefix -- API response field name required by client newEnlightenmentCount: updatedEnlightenmentCount, stardustEarned: stardustEarned, }; return context.json(response); } catch (error) { void logger.error( "enlightenment", error instanceof Error ? error : new Error(String(error)), ); return context.json({ error: "Internal server error" }, 500); } }); enlightenmentRouter.post("/buy-upgrade", async(context) => { try { const discordId = context.get("discordId"); const body = await context.req.json(); const { upgradeId } = body; // eslint-disable-next-line @typescript-eslint/strict-boolean-expressions -- Runtime body validation if (!upgradeId) { return context.json({ error: "upgradeId is required" }, 400); } const upgrade = defaultEnlightenmentUpgrades.find((enlightenmentUpgrade) => { return enlightenmentUpgrade.id === upgradeId; }); if (!upgrade) { return context.json({ error: "Unknown enlightenment upgrade" }, 404); } const record = await prisma.gameState.findUnique({ where: { discordId } }); if (!record) { return context.json({ error: "No save found" }, 404); } /* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Prisma returns JsonValue */ const state = record.state as unknown as GameState; if (!state.goddess) { return context.json({ error: "Goddess realm not unlocked" }, 400); } const { purchasedUpgradeIds, stardust } = state.goddess.enlightenment; if (purchasedUpgradeIds.includes(upgradeId)) { return context.json({ error: "Upgrade already purchased" }, 400); } if (stardust < upgrade.cost) { return context.json({ error: "Not enough stardust" }, 400); } const updatedStardust = stardust - upgrade.cost; const updatedPurchasedIds = [ ...purchasedUpgradeIds, upgradeId ]; const updatedMultipliers = computeEnlightenmentMultipliers(updatedPurchasedIds); const updatedState: GameState = { ...state, goddess: { ...state.goddess, enlightenment: { ...state.goddess.enlightenment, purchasedUpgradeIds: updatedPurchasedIds, stardust: updatedStardust, ...updatedMultipliers, }, }, }; await prisma.gameState.update({ /* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Prisma requires object */ data: { state: updatedState as object, updatedAt: Date.now() }, where: { discordId }, }); void logger.metric("enlightenment_upgrade_purchased", 1, { discordId, upgradeId }); return context.json({ purchasedUpgradeIds: updatedPurchasedIds, stardustRemaining: updatedStardust, ...updatedMultipliers, }); } catch (error) { void logger.error( "enlightenment_buy_upgrade", error instanceof Error ? error : new Error(String(error)), ); return context.json({ error: "Internal server error" }, 500); } }); export { enlightenmentRouter };