From 88f77bbec704981838f3467f30ba484830c30f29 Mon Sep 17 00:00:00 2001 From: Hikari Date: Mon, 23 Mar 2026 16:43:21 -0700 Subject: [PATCH] fix: move peasant_1 and militia_1 upgrades to earlier quests (#111, #112) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit peasant_1: moved from storm_citadel (zone 3, 1.5M CP) to goblin_camp (zone 1, no CP gate) — the starting adventurer's upgrade should be available from the very early game. militia_1: moved from shadow_mere (zone 4, 5M CP) to necromancer_tower (zone 2, 500 CP) — tier 2 adventurer upgrade should unlock soon after the adventurer itself. --- apps/api/src/data/quests.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/api/src/data/quests.ts b/apps/api/src/data/quests.ts index c380f2a..2f26a80 100644 --- a/apps/api/src/data/quests.ts +++ b/apps/api/src/data/quests.ts @@ -33,6 +33,7 @@ export const defaultQuests: Array = [ rewards: [ { amount: 2000, type: "gold" }, { amount: 5, type: "essence" }, + { targetId: "peasant_1", type: "upgrade" }, { targetId: "apprentice", type: "adventurer" }, ], status: "locked", @@ -81,6 +82,7 @@ export const defaultQuests: Array = [ rewards: [ { amount: 15_000, type: "gold" }, { amount: 20, type: "essence" }, + { targetId: "militia_1", type: "upgrade" }, { targetId: "acolyte_1", type: "upgrade" }, { targetId: "ranger", type: "adventurer" }, ], @@ -149,7 +151,6 @@ export const defaultQuests: Array = [ prerequisiteIds: [], rewards: [ { amount: 150, type: "essence" }, - { targetId: "militia_1", type: "upgrade" }, ], status: "locked", zoneId: "shadow_marshes", @@ -248,7 +249,6 @@ export const defaultQuests: Array = [ rewards: [ { amount: 30_000_000, type: "gold" }, { amount: 10_000, type: "essence" }, - { targetId: "peasant_1", type: "upgrade" }, ], status: "locked", zoneId: "frozen_peaks",